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7 Days to Die 3.0, All Changes Summarized!The gameplay of 7 Days to Die has completely changed with the 3.0 update. Let's dive into everything this update has to offer, including new sandbox options, a crafting station, enhanced stats, and 60 new POIs.
1. ✨ A Refreshed Main Menu
· One of the biggest changes in the 7 Days to Die 3.0 update is the completely revamped main menu.
· Its new design heightens anticipation for the game.
00:00 - 00:27
1. ✨ A Refreshed Main Menu
· One of the biggest changes in the 7 Days to Die 3.0 update is the completely revamped main menu.
· Its new design heightens anticipation for the game.
00:28 - 01:20
2. ⚙️ Sandbox Presets: Customization Starts Here
· Approximately 12 presets have been added to the sandbox features, making game setting management more convenient.
· Each preset shows its impact on game stats based on difficulty (from Scavenger to Insane).
· Selecting the 'Official Group' preset allows you to experience various options set by the developers.
01:21 - 08:12
3. 🔧 150 Sandbox Options: Infinite Possibilities
· The core of this update lies in the vast 150 sandbox options.
· Players can finely tune almost every aspect of the game.
· Key Setting Categories:
· Notably, the option to disable zombie digging reopens the possibility of building underground bases. · Your configured sandbox options can be saved and shared as a code, allowing other players to easily apply the same settings.
| Category | Details |
|---|---|
| Movement Speed | Adjustable running speed, crouch speed, stamina regeneration rate, etc. |
| Death Penalty | Configurable item loss (1-20 random items), item durability reduction (default 10%), etc. |
| Entities | Adjustable zombie density, max tier (can exclude irradiated, elite zombies), block damage, headshot mode (only headshots kill), etc. |
| World | Configurable airdrop times, day/night cycle length, map/screen marker visibility, time display, etc. |
| Resources | Adjustable loot and crafting resource quantities for items, weapons, armor, etc. |
| Crafting | Adjustable crafting progress (magazine required?), backpack/workbench crafting availability, forge timers, etc. |
| Trader | Configurable trading availability, trader hours, dialogue display, vending machines, trader protection (land claimable?), etc. |
| Quests | Configurable visibility for challenges, POI routes, trade routes. |
| Other | Kill celebration effects (fireworks), adjustable zombie size/sound/head size, gravity adjustment (min 50%), grayscale mode, etc. |
· Notably, the option to disable zombie digging reopens the possibility of building underground bases. · Your configured sandbox options can be saved and shared as a code, allowing other players to easily apply the same settings.
08:13 - 09:26
4. 🌟 New 'Magnitude' System: Item Enhancement
· The 'Magnitude' system grants weapons or tools special bonus effects.
· Unlike regular items, 'Magnitude' items are marked with an orange star in their description and provide additional stats (e.g., increased magazine size, faster attack speed).
· These bonuses are added to the item's base stats, resulting in more powerful performance.
09:27 - 11:54
5. 🛠️ Crafting Station: Item Upgrades
· With the new 'Crafting Station,' you can combine two weapons or tools of the same type to create a higher-tier item.
· During this process, the stats of the item with the higher stats will be reflected, and you can also gain additional stat boosts.
· Combining items does not consume fuel or resources and only applies to weapon and tool items. (Mod items cannot be combined).
· Additionally, weapon and tool mods have level-based stat differences, allowing for more potent effects. (e.g., Gravedigger mod, Burning Shaft mod).
11:55 - 13:38
6. 🗺️ 60 New POIs and an Improved Sign System
· This update adds 60 new Points of Interest (POIs). (e.g., Been There Coffee Company, Granddaddy's Cable Corporation, etc.).
· New POIs can only be found in randomly generated worlds and do not apply to the Navezgane map.
· Furthermore, the in-game sign system has been improved, allowing for more diverse and dynamic signage. This also opens up new possibilities for modders.
13:39 - 14:29
7. 🎯 Customizable Crosshair Options
· Players can now freely customize crosshair visibility, dynamic display, aiming display, size, thickness, and color.
· This helps optimize the gameplay experience for individual preferences.
14:30 - 15:40
8. 🚀 Update Distribution and Console Support Information
· Steam users can experience the update first through the experimental build after streamer weekend.
· Console users will be able to access the same content after the stable update is released.
· Mod usage is not possible on the console version, so players can enjoy diverse gameplay through sandbox options.
