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Gundam G Generation Eternal New Limited Mobile Suits F91 & F90 AnalysisThis update introduces new limited mobile suits, F91 and F90 (A.D.S. Equipment). This analysis provides a detailed look at their performance and skills. Discover information on new limited ships, and understand the strengths and weaknesses of each mobile suit to determine the best strategies.
1. ✨ Detailed Analysis of MSV Version F91
· F91 has the tags 'Sturdy', 'Spirit', 'Prototype', and 'Indomitable', but their practical utility is low.
· Its HP is very low, leading to poor survivability, though its mobility is decent.
· Attack power is high at 15185 when HP is above 75%, but drops to 13433 below that.
· Terrain adaptability is excellent, and movement increases by 1 when HP is above 75%.
· Its skill provides a powerful one-time damage immunity (including EX weapons and map attacks).
· The EX skill has a short range of 4 tiles, with a weapon PWR of 7080, and can deal approximately 130,000 damage with a maximum of 20% damage increase.
· Map attack PWR is a decent 4080, but its effectiveness is average due to an awkward range.
· Base stats are ordinary, lacking the feel of a limited unit. Both shooting, awakening, and reaction stats are below average.
· The EX passive grants a 15% increase in damage and shooting stats when HP is above 75% and linked with F91 series units.
· The active skill includes shooting increase, minor HP recovery, and ultimate evasion.
· Overall, it encourages aggressive play, and with passive and skill synergy, shooting stats exceed 1000.
· Minor HP recovery and ultimate evasion slightly improve survivability.
· It has good versatility in PVE, but the lack of a 5-tile weapon is a drawback.
· The one-time immunity effect of the active skill offers potential advantages in Master League.
· Pilot Seabook is a 3-action character with a 15% additional damage increase when linked with F91 series units.
· It requires maintaining HP above 75% and skill synergy, making its versatility somewhat limited.
· Ultimate evasion and HP recovery capabilities are decent.
· Its HP is very low, leading to poor survivability, though its mobility is decent.
· Attack power is high at 15185 when HP is above 75%, but drops to 13433 below that.
· Terrain adaptability is excellent, and movement increases by 1 when HP is above 75%.
· Its skill provides a powerful one-time damage immunity (including EX weapons and map attacks).
· The EX skill has a short range of 4 tiles, with a weapon PWR of 7080, and can deal approximately 130,000 damage with a maximum of 20% damage increase.
· Map attack PWR is a decent 4080, but its effectiveness is average due to an awkward range.
· Base stats are ordinary, lacking the feel of a limited unit. Both shooting, awakening, and reaction stats are below average.
· The EX passive grants a 15% increase in damage and shooting stats when HP is above 75% and linked with F91 series units.
· The active skill includes shooting increase, minor HP recovery, and ultimate evasion.
· Overall, it encourages aggressive play, and with passive and skill synergy, shooting stats exceed 1000.
· Minor HP recovery and ultimate evasion slightly improve survivability.
· It has good versatility in PVE, but the lack of a 5-tile weapon is a drawback.
· The one-time immunity effect of the active skill offers potential advantages in Master League.
· Pilot Seabook is a 3-action character with a 15% additional damage increase when linked with F91 series units.
· It requires maintaining HP above 75% and skill synergy, making its versatility somewhat limited.
· Ultimate evasion and HP recovery capabilities are decent.
00:14 - 02:55
1. ✨ Detailed Analysis of MSV Version F91
· F91 has the tags 'Sturdy', 'Spirit', 'Prototype', and 'Indomitable', but their practical utility is low.
· Its HP is very low, leading to poor survivability, though its mobility is decent.
· Attack power is high at 15185 when HP is above 75%, but drops to 13433 below that.
· Terrain adaptability is excellent, and movement increases by 1 when HP is above 75%.
· Its skill provides a powerful one-time damage immunity (including EX weapons and map attacks).
· The EX skill has a short range of 4 tiles, with a weapon PWR of 7080, and can deal approximately 130,000 damage with a maximum of 20% damage increase.
· Map attack PWR is a decent 4080, but its effectiveness is average due to an awkward range.
· Base stats are ordinary, lacking the feel of a limited unit. Both shooting, awakening, and reaction stats are below average.
· The EX passive grants a 15% increase in damage and shooting stats when HP is above 75% and linked with F91 series units.
· The active skill includes shooting increase, minor HP recovery, and ultimate evasion.
· Overall, it encourages aggressive play, and with passive and skill synergy, shooting stats exceed 1000.
· Minor HP recovery and ultimate evasion slightly improve survivability.
· It has good versatility in PVE, but the lack of a 5-tile weapon is a drawback.
· The one-time immunity effect of the active skill offers potential advantages in Master League.
· Pilot Seabook is a 3-action character with a 15% additional damage increase when linked with F91 series units.
· It requires maintaining HP above 75% and skill synergy, making its versatility somewhat limited.
· Ultimate evasion and HP recovery capabilities are decent.
· Its HP is very low, leading to poor survivability, though its mobility is decent.
· Attack power is high at 15185 when HP is above 75%, but drops to 13433 below that.
· Terrain adaptability is excellent, and movement increases by 1 when HP is above 75%.
· Its skill provides a powerful one-time damage immunity (including EX weapons and map attacks).
· The EX skill has a short range of 4 tiles, with a weapon PWR of 7080, and can deal approximately 130,000 damage with a maximum of 20% damage increase.
· Map attack PWR is a decent 4080, but its effectiveness is average due to an awkward range.
· Base stats are ordinary, lacking the feel of a limited unit. Both shooting, awakening, and reaction stats are below average.
· The EX passive grants a 15% increase in damage and shooting stats when HP is above 75% and linked with F91 series units.
· The active skill includes shooting increase, minor HP recovery, and ultimate evasion.
· Overall, it encourages aggressive play, and with passive and skill synergy, shooting stats exceed 1000.
· Minor HP recovery and ultimate evasion slightly improve survivability.
· It has good versatility in PVE, but the lack of a 5-tile weapon is a drawback.
· The one-time immunity effect of the active skill offers potential advantages in Master League.
· Pilot Seabook is a 3-action character with a 15% additional damage increase when linked with F91 series units.
· It requires maintaining HP above 75% and skill synergy, making its versatility somewhat limited.
· Ultimate evasion and HP recovery capabilities are decent.
02:56 - 05:35
2. 🚀 Detailed Analysis of F90 (A.D.S. Equipment)
· F90 lacks a shield or additional damage reduction but features an escape function.
· After explosion, there's no aerial terrain, so it falls, requiring caution.
· Tags include 'Breakthrough', 'Prototype', and 'Gale', which are not frequently used currently.
· Attack power is a very low 9595 for a support unit, only exceeding 10,000 during 'Super Strong' state.
· HP is 105448, ranking 3rd, and other stats are also top-tier.
· Terrain adaptability is excellent, with a standard movement of 5 tiles.
· During 'Super Strong' state, it gains a 10% increase in its own attack and defense.
· The EX skill has a range of 5 tiles and a weapon PWR of 6120.
· It provides a maximum of 35% defense reduction, with estimated damage around 50,000.
· Support attacks can deal an additional 10,000 damage.
· It also has a 4-tile weapon that provides a 25% increase in physical damage.
· The fan-shaped map attack has a PWR of 4560, dealing high damage and is good for focusing down enemies.
· Support is 2, and shooting is 790, which is not high for a support pilot. Stats excluding awakening and reaction are top-tier.
· Reaction stat is 555, which is mediocre for a support pilot, and survivability is relatively low.
· The EX passive activates when piloting a 'Earth Federation (UC)' tagged mobile suit, providing 6 MP and a 15% damage increase at the start of battle.
· The abundance of 'Earth Federation (UC)' mobile suit choices makes its versatility a significant advantage.
· The active skill includes 'High Speed', 'MP Increase', and 'Shooting Increase'.
· Survivability is low, but all skill compositions are focused on offense.
· After modification, shooting stat is 922, and without general damage increase skills, it's suitable for short-term operations.
· Pilot's reaction stat is low, causing slight issues with accuracy.
· Mobile suit survivability is low, but terrain adaptability is good, and the provided debuffs are average besides the 35% defense reduction.
· Weapon PWR is also low, making high damage difficult to expect.
· Upon destruction by damage, it can escape, but as a non-limited unit, its performance after escaping is very weak.
· It can be useful for interrupting enemy re-actions.
· After explosion, there's no aerial terrain, so it falls, requiring caution.
· Tags include 'Breakthrough', 'Prototype', and 'Gale', which are not frequently used currently.
· Attack power is a very low 9595 for a support unit, only exceeding 10,000 during 'Super Strong' state.
· HP is 105448, ranking 3rd, and other stats are also top-tier.
· Terrain adaptability is excellent, with a standard movement of 5 tiles.
· During 'Super Strong' state, it gains a 10% increase in its own attack and defense.
· The EX skill has a range of 5 tiles and a weapon PWR of 6120.
· It provides a maximum of 35% defense reduction, with estimated damage around 50,000.
· Support attacks can deal an additional 10,000 damage.
· It also has a 4-tile weapon that provides a 25% increase in physical damage.
· The fan-shaped map attack has a PWR of 4560, dealing high damage and is good for focusing down enemies.
· Support is 2, and shooting is 790, which is not high for a support pilot. Stats excluding awakening and reaction are top-tier.
· Reaction stat is 555, which is mediocre for a support pilot, and survivability is relatively low.
· The EX passive activates when piloting a 'Earth Federation (UC)' tagged mobile suit, providing 6 MP and a 15% damage increase at the start of battle.
· The abundance of 'Earth Federation (UC)' mobile suit choices makes its versatility a significant advantage.
· The active skill includes 'High Speed', 'MP Increase', and 'Shooting Increase'.
· Survivability is low, but all skill compositions are focused on offense.
· After modification, shooting stat is 922, and without general damage increase skills, it's suitable for short-term operations.
· Pilot's reaction stat is low, causing slight issues with accuracy.
· Mobile suit survivability is low, but terrain adaptability is good, and the provided debuffs are average besides the 35% defense reduction.
· Weapon PWR is also low, making high damage difficult to expect.
· Upon destruction by damage, it can escape, but as a non-limited unit, its performance after escaping is very weak.
· It can be useful for interrupting enemy re-actions.
05:36 - 06:06
3. ⭐ Pilot Tiff and Ship Analysis
· Pilot Tiff has a shooting stat of 922 after modification, but the lack of general damage increase skills is a disappointment for damage output.
· The EX passive is very powerful with a 15% damage increase and 6 MP increase, synergizing well with 'Earth Federation (UC)' mobile suits.
· Combined with its own MP-boosting skill, it can perform 'Super Strike' on the first turn, making it very useful for short-term operations.
· As a limited unit, it provides at least a 30% bonus effect, but its tags are somewhat mediocre.
· The 'Prototype' tag has strong mobile suits, but fewer options compared to other tags.
· The ship's skill provides simultaneous HP/EN recovery, offering higher stability than typical HP ships.
· In Master League, a 20% recovery might not be very significant.
· Overall, its potential for development at the current time is limited.
· The EX passive is very powerful with a 15% damage increase and 6 MP increase, synergizing well with 'Earth Federation (UC)' mobile suits.
· Combined with its own MP-boosting skill, it can perform 'Super Strike' on the first turn, making it very useful for short-term operations.
· As a limited unit, it provides at least a 30% bonus effect, but its tags are somewhat mediocre.
· The 'Prototype' tag has strong mobile suits, but fewer options compared to other tags.
· The ship's skill provides simultaneous HP/EN recovery, offering higher stability than typical HP ships.
· In Master League, a 20% recovery might not be very significant.
· Overall, its potential for development at the current time is limited.
06:07 - 06:17
4. 🛠️ Example Prototype Team Composition
· If building a team with the 'Prototype' tag, it's recommended to use I-Leag (異靈) and EX-S as main damage dealers, Da3 (多3) and Black Tri-Stars (漆黑の追撃者) for support, and GP03 for defense.
