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Delta Force New Map 'AZ3' Detailed Review Set in a Nuclear Power Plant on the Brink of MeltdownWe take an in-depth look at 'AZ3', a new map set in a nuclear power plant, revealed on the Delta Force test server for the new season. Explore everything about the AZ3 map, including new weapons, unique skins, and the tense environmental element of radiation leaks.
1. 🔫 Introducing New Weapons: RM2 77 and MCX Spear
· The new RM2 77, revealed on the test server for the new season, is a bullpup assault rifle chambered in 6.8mm.
· It uses similar ammunition to the MCX Spear and can be equipped with various attachments, including the R7 Brake suppressor.
· You can see a significant reduction in recoil when attachments are equipped.
· It uses similar ammunition to the MCX Spear and can be equipped with various attachments, including the R7 Brake suppressor.
· You can see a significant reduction in recoil when attachments are equipped.
00:00 - 00:33
1. 🔫 Introducing New Weapons: RM2 77 and MCX Spear
· The new RM2 77, revealed on the test server for the new season, is a bullpup assault rifle chambered in 6.8mm.
· It uses similar ammunition to the MCX Spear and can be equipped with various attachments, including the R7 Brake suppressor.
· You can see a significant reduction in recoil when attachments are equipped.
· It uses similar ammunition to the MCX Spear and can be equipped with various attachments, including the R7 Brake suppressor.
· You can see a significant reduction in recoil when attachments are equipped.
00:39 - 01:11
2. ⚙️ Unique Bolt-Action Mechanism and the SVCH
· Certain firearms feature a unique bolt-action mechanism where the bolt rotates to open.
· The SVCH, another new firearm, can fire rapidly when equipped with a carbon fiber long barrel.
· The gas block and bolt are interchangeable, and the Chrome Burst attachment increases the firing rate for the first three shots.
· Dual magazines allow for quick reloads.
· The SVCH, another new firearm, can fire rapidly when equipped with a carbon fiber long barrel.
· The gas block and bolt are interchangeable, and the Chrome Burst attachment increases the firing rate for the first three shots.
· Dual magazines allow for quick reloads.
01:14 - 01:41
3. 🔄 SVCH's Unique Reload and DMR Usage
· The SVCH can fire in single shots and uses a unique reload mechanism where remaining rounds transfer to the next magazine.
· While its recoil is somewhat strong when used as a DMR, it can still be effective in close-quarters combat.
· While its recoil is somewhat strong when used as a DMR, it can still be effective in close-quarters combat.
01:42 - 02:20
4. ✨ 'Madel Brick' AKM Skin and Weapon Visual Changes
· The new 'Madel Brick' skin for the AKM this season features a design reminiscent of stars in the universe.
· When inspecting the weapon with ammo loaded, the muzzle also rotates, and details like the bolt-pulling sound are alive.
· The animation for when the ammo is completely depleted is also implemented separately.
· When inspecting the weapon with ammo loaded, the muzzle also rotates, and details like the bolt-pulling sound are alive.
· The animation for when the ammo is completely depleted is also implemented separately.
02:24 - 03:08
5. ⏱️ Time Display Feature and 'True Brick' Charm
· The time displayed on the left side of the weapon reflects the computer's current time.
· The 'True Brick' weapon charm grows in size with each shot fired, and a star-shaped explosion effect appears on kills.
· The 'True Brick' weapon charm grows in size with each shot fired, and a star-shaped explosion effect appears on kills.
03:15 - 03:51
6. 🔪 New Melee Weapon and Various Attack Animations
· The newly added knife has an important draw animation, and running with the knife increases movement speed.
· There are three distinct swing animations, with the final one being a powerful swing using the left hand.
· Different animations are triggered based on the number of times the attack button is pressed, and an inspect animation also exists.
· There are three distinct swing animations, with the final one being a powerful swing using the left hand.
· Different animations are triggered based on the number of times the attack button is pressed, and an inspect animation also exists.
03:55 - 04:03
7. 🎶 Unique Interaction: Playing the Harmonica
· In certain situations, you can perform an interaction to play the harmonica.
04:07 - 05:06
8. 🏹 Bow Changes with the Season Attachment 'Rapid Fire Magazine'
· The 'Rapid Fire Magazine' has been added as a season attachment, allowing a magazine to be equipped on the bow.
· Previously, it was a draw-and-shoot mechanic, but with the Rapid Fire Magazine, rapid firing using the magazine becomes possible.
· While full draws still achieve maximum range, the significantly increased rate of fire enhances usability.
· The entire six-round magazine is reloaded, making it much easier to use than before.
· Previously, it was a draw-and-shoot mechanic, but with the Rapid Fire Magazine, rapid firing using the magazine becomes possible.
· While full draws still achieve maximum range, the significantly increased rate of fire enhances usability.
· The entire six-round magazine is reloaded, making it much easier to use than before.
05:09 - 05:22
9. 🎯 Bow Usage and Engagements on the AZ3 Map
· After equipping the aiming mod, you can quickly eliminate enemies at close range using the bow.
· It's highly effective in close-quarters combat as only two shots are needed to take down an enemy.
· It's highly effective in close-quarters combat as only two shots are needed to take down an enemy.
05:43 - 06:28
10. ☢️ AZ3 Map Features: Radiation Zones and Key Cards
· The map is composed of islands, and you arrive via truck instead of helicopter.
· There are many advantageous terrain features for engaging Scavs, and no markers like smoke for team identification appear.
· Radiation accumulates in certain zones across the map, requiring key cards to clear them.
· There are many advantageous terrain features for engaging Scavs, and no markers like smoke for team identification appear.
· Radiation accumulates in certain zones across the map, requiring key cards to clear them.
06:41 - 07:05
11. 🏢 Escaping Radiation Zones and Exploring the Power Plant Interior
· You must escape radiation zones and find a 'vault' nearby.
· The map is divided into an office area and the actual nuclear power generation area.
· The map is divided into an office area and the actual nuclear power generation area.
07:06 - 07:40
12. 🎯 Snipers and Radiation Leak Control Puzzle
· Snipers may appear, and in certain areas, you must solve a puzzle to prevent radiation leaks.
· The puzzle involves rotating the 'Bio' to adjust the signal line position and turning them in sequence.
· The puzzle involves rotating the 'Bio' to adjust the signal line position and turning them in sequence.
07:51 - 08:33
13. 🌊 Exploring Water Areas and Submerged Exits
· There are water areas on the map, and some objects emerge from the water.
· There are sections where you can swim underwater, and also areas without water.
· Stealthy infiltration routes are also provided.
· There are sections where you can swim underwater, and also areas without water.
· Stealthy infiltration routes are also provided.
08:34 - 08:51
14. 🗺️ AZ3 Map Structure and Boss Appearance
· The map has a regular structure, notably lacking a Signal Jammer area.
· A boss appears, and you must cooperate with your teammates to defeat it.
· A boss appears, and you must cooperate with your teammates to defeat it.
09:04 - 09:43
15. 🤖 Boss Clones and Radiation-Related Interactions
· The bosses that appear are clones, and some are distinguished by numbers.
· Attacking the boss allows for an interaction that purifies radiation, but taking too much can cause damage.
· Attacking the boss allows for an interaction that purifies radiation, but taking too much can cause damage.
09:53 - 10:12
16. 🎯 Boss Control and Team Play
· Luring the boss and cooperating with teammates is crucial for controlling it.
· Pinging the map directs teammates to the specified location.
· Pinging the map directs teammates to the specified location.
10:15 - 10:54
17. 🏢 Exploring Building Interiors and the 'Murder Train'
· You can enter building interiors, with exploration possible up to the second floor.
· A powerful enemy called the 'Murder Train' appears, so be cautious of attacks from below.
· A powerful enemy called the 'Murder Train' appears, so be cautious of attacks from below.
11:02 - 11:49
18. ❓ Fake Bosses and Difficulty of Map Exploration
· Among the appearing bosses, there are fake ones, and distinguishing them is important.
· Hidden items or escape routes exist throughout the map, but they can be difficult to find.
· Hidden items or escape routes exist throughout the map, but they can be difficult to find.
11:50 - 12:28
19. 💥 Radiation Leak Phenomenon and Comparison to Similar Maps
· In certain areas, radiation erupts, described as a phenomenon similar to 'Chernobyl'.
· The radiation leak phenomenon gives a feeling similar to the waffle maps in the S.T.A.L.K.E.R. series.
· The radiation leak phenomenon gives a feeling similar to the waffle maps in the S.T.A.L.K.E.R. series.
12:43 - 13:55
20. ☢️ Survival and Escape Attempts in Radiation Zones
· You must strive to survive in areas where radiation erupts.
· Attempts are made to move out of the radiation zones to safer locations.
· Attempts are made to move out of the radiation zones to safer locations.
13:56 - 14:21
21. 🦈 Radiation Sharks and Cave Exploration
· Radiation rises from the ground, and you can see radioactive dust falling from the sky.
· Inside a cave, you encounter 'Radiation Sharks'.
· Inside a cave, you encounter 'Radiation Sharks'.
14:33 - 14:51
22. 🚢 Submarine Escape Route Discovered
· A submarine is discovered near the sea, which can be used as an escape route.
· This submarine escape route is a location seen for the first time.
· This submarine escape route is a location seen for the first time.
14:55 - 15:22
23. 🏭 Decontamination Facility and Stable Zones
· There is a decontamination facility area, and some control terminals in certain zones are stable.
· Looking at the map, you can see that the flashing yellow lights have turned off.
· Looking at the map, you can see that the flashing yellow lights have turned off.
15:27 - 15:56
24. 💡 Inactive Buttons and Realistic Mechanical Devices
· You need to find and press inactive buttons.
· The buttons are designed realistically like actual mechanical devices, making them feel natural.
· The buttons are designed realistically like actual mechanical devices, making them feel natural.
16:04 - 16:28
25. 🚚 Truck Changes and a World Without Nukes
· The trucks appearing on the map have different designs, with protective barriers instead of wheels.
· You reach an ending where the world changes to one without nuclear weapons.
· You reach an ending where the world changes to one without nuclear weapons.
16:33 - 17:25
26. 🕊️ A World Without Nukes, A Peaceful Conclusion
· The player chooses not to pull the trigger and leaves the country.
· The video concludes with a message about creating a world without nuclear weapons and saving the world.
· The video concludes with a message about creating a world without nuclear weapons and saving the world.
