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SD Gundam G Generation Eternal F91 Banner Key Analysis and RecommendationSD Gundam G Generation Eternal's latest gacha is here! This video dives deep into the Mobile Suits and pilots of Gundam F91 (Twin V.S.B.R. Equipment) and Gundam F90 (A.D.S. Mixed Equipment), offering practical advice on pity exchanges to help players make the best choices.
1. Mobile Suit Analysis: Gundam F91 (Twin V.S.B.R. Equipment)
· Gundam F91 (Twin V.S.B.R. Equipment) (EX) boasts excellent attack power but has low HP, making it prone to losing its passive effects after being hit.
· For its armament, the map attack has decent power but awkward range and area of effect. The EX armament requires HP and has a range of only 4 grids, risking counter-attacks.
· The passive skill provides one instance of 'First Strike Damage Nullification,' which can block map attacks and help maintain high damage at the start.
· For tags, it can be paired with 'Z Gundam,' 'Indomitable,' 'Sturdy,' 'Prototype,' etc. The support pilot is Limited Prototype.
· Overall, as long as its HP can be maintained, F91 is a powerful offensive unit, but its weakness lies in the need to keep its HP up. · Free-to-play players are advised to skip; it only has practical value at higher star levels.
· For its armament, the map attack has decent power but awkward range and area of effect. The EX armament requires HP and has a range of only 4 grids, risking counter-attacks.
· The passive skill provides one instance of 'First Strike Damage Nullification,' which can block map attacks and help maintain high damage at the start.
· For tags, it can be paired with 'Z Gundam,' 'Indomitable,' 'Sturdy,' 'Prototype,' etc. The support pilot is Limited Prototype.
· Overall, as long as its HP can be maintained, F91 is a powerful offensive unit, but its weakness lies in the need to keep its HP up. · Free-to-play players are advised to skip; it only has practical value at higher star levels.
00:33 - 01:53
1. Mobile Suit Analysis: Gundam F91 (Twin V.S.B.R. Equipment)
· Gundam F91 (Twin V.S.B.R. Equipment) (EX) boasts excellent attack power but has low HP, making it prone to losing its passive effects after being hit.
· For its armament, the map attack has decent power but awkward range and area of effect. The EX armament requires HP and has a range of only 4 grids, risking counter-attacks.
· The passive skill provides one instance of 'First Strike Damage Nullification,' which can block map attacks and help maintain high damage at the start.
· For tags, it can be paired with 'Z Gundam,' 'Indomitable,' 'Sturdy,' 'Prototype,' etc. The support pilot is Limited Prototype.
· Overall, as long as its HP can be maintained, F91 is a powerful offensive unit, but its weakness lies in the need to keep its HP up. · Free-to-play players are advised to skip; it only has practical value at higher star levels.
· For its armament, the map attack has decent power but awkward range and area of effect. The EX armament requires HP and has a range of only 4 grids, risking counter-attacks.
· The passive skill provides one instance of 'First Strike Damage Nullification,' which can block map attacks and help maintain high damage at the start.
· For tags, it can be paired with 'Z Gundam,' 'Indomitable,' 'Sturdy,' 'Prototype,' etc. The support pilot is Limited Prototype.
· Overall, as long as its HP can be maintained, F91 is a powerful offensive unit, but its weakness lies in the need to keep its HP up. · Free-to-play players are advised to skip; it only has practical value at higher star levels.
01:56 - 02:59
2. Pilot Analysis: Seabook Arno
· Pilot Seabook Arno significantly enhances F91's practicality.
· His base shooting stat is 748, increasing to 855 when HP is above 75%. After activating his active skill, it reaches 1033 and adds a 15% damage boost, making him the first pilot to increase damage with three actions.
· The active skill's HP recovery and 100% evasion help maintain the peak performance of both the Mobile Suit and pilot, forming a strong combination.
· The downside is that his three-action bonus is tied to the F91 tag, reducing his utility in other teams. However, the high potential of the combination doesn't diminish its value.
· Recommended for players who like F91 or want to build an 'Indomitable,' 'Sturdy,' or 'Prototype' team.
· His base shooting stat is 748, increasing to 855 when HP is above 75%. After activating his active skill, it reaches 1033 and adds a 15% damage boost, making him the first pilot to increase damage with three actions.
· The active skill's HP recovery and 100% evasion help maintain the peak performance of both the Mobile Suit and pilot, forming a strong combination.
· The downside is that his three-action bonus is tied to the F91 tag, reducing his utility in other teams. However, the high potential of the combination doesn't diminish its value.
· Recommended for players who like F91 or want to build an 'Indomitable,' 'Sturdy,' or 'Prototype' team.
03:11 - 04:16
3. Mobile Suit Analysis: Gundam F90 (A.D.S. Mixed Equipment)
· Gundam F90 (A.D.S. Mixed Equipment) (EX) has excellent base stats and adaptability, featuring an escape mechanism (only triggers in space, ground, or underwater).
· After escaping, the F90 can only tank damage, making it less practical.
· For its armament, the map attack has good range and power but can only be used once. The EX armament offers a 35% defense reduction (universal) and a 25% physical vulnerability (range of only 4 grids, not recommended).
· The passive skill is unremarkable, with low attack power and limited damage increase even after buffs.
· Tags include Protagonist, Prototype, Earth Federation (Space), Breakthrough Power, and Gale Force, allowing it to be paired with strong Mobile Suits.
· Overall, not recommended for pulling, but pilot Tiff is worth looking forward to.
· After escaping, the F90 can only tank damage, making it less practical.
· For its armament, the map attack has good range and power but can only be used once. The EX armament offers a 35% defense reduction (universal) and a 25% physical vulnerability (range of only 4 grids, not recommended).
· The passive skill is unremarkable, with low attack power and limited damage increase even after buffs.
· Tags include Protagonist, Prototype, Earth Federation (Space), Breakthrough Power, and Gale Force, allowing it to be paired with strong Mobile Suits.
· Overall, not recommended for pulling, but pilot Tiff is worth looking forward to.
04:19 - 04:47
4. Pilot Analysis: Tiff
· Pilot Tiff is worth looking forward to, with a base shooting stat of 790, reaching 922 after skill activation. First-turn damage is decent due to MP increase.
· The passive skill provides unconditional secondary support, and the 'Earth Federation' tag grants 6 MP and a 15% damage boost, making it suitable for pairing with Hi-Nu or Ex-S.
· Due to the Mobile Suit's lack of excellence, only paying players are advised to pull for reinforcement. General players can wait for a random pull.
· The passive skill provides unconditional secondary support, and the 'Earth Federation' tag grants 6 MP and a 15% damage boost, making it suitable for pairing with Hi-Nu or Ex-S.
· Due to the Mobile Suit's lack of excellence, only paying players are advised to pull for reinforcement. General players can wait for a random pull.
04:49 - 05:17
5. Other Mobile Suits and Support Pilot Analysis
· The defensive version of the standard F91 is an excellent tank, but since the pilot lacks secondary defense, it's not recommended to pull specifically for it.
· Support pilot Carrozo's tag is 'Prototype,' allowing him to be paired with offensive units like Nightingale or Ex-S. There are also good options for tanks and support.
· The active skill provides 20% HP and 25% EN recovery, but the HP recovery is insufficient. Since there's already a healing pilot for 'Prototype' (Eppa), Carrozo's importance is not high, but he is still usable if obtained.
· The latest gacha is good, featuring an excellent tank Mobile Suit and a support pilot.
· Support pilot Carrozo's tag is 'Prototype,' allowing him to be paired with offensive units like Nightingale or Ex-S. There are also good options for tanks and support.
· The active skill provides 20% HP and 25% EN recovery, but the HP recovery is insufficient. Since there's already a healing pilot for 'Prototype' (Eppa), Carrozo's importance is not high, but he is still usable if obtained.
· The latest gacha is good, featuring an excellent tank Mobile Suit and a support pilot.
05:19 - 05:45
6. Gacha Summary and Pity Recommendations
· This gacha is quite good, offering an excellent tank Mobile Suit and a support pilot.
· The limited F91 offensive type is decent at max stars. Paying players can pull for it, but free-to-play players are advised to skip, as F91's attack power drops quickly due to insufficient training.
· Pity recommendation order: F90 + Tiff, followed by the limited F91 offensive type.
· It is not recommended to specifically exchange for the limited support pilot.
· The limited F91 offensive type is decent at max stars. Paying players can pull for it, but free-to-play players are advised to skip, as F91's attack power drops quickly due to insufficient training.
· Pity recommendation order: F90 + Tiff, followed by the limited F91 offensive type.
· It is not recommended to specifically exchange for the limited support pilot.
