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TalesWeaver Latest Update Summary: From Espina Pierce Build to Lumina Corridor Strategy, and Attack Speed Efficiency Changes
Get a comprehensive overview of the latest information in Tales Weaver.
Includes an analysis of the Espin Pierce setup completed with 225 billion, a complete strategy guide for the new content 'Lumina's Corridor', and an analysis of the changed attack speed efficiency and mid-damage attack count table after the patch.
Check it out now and keep up with the changes in Tales Weaver.
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How is the 225 billion practical compressed setup for Espin's Pierce class configured?
How can I enter and enjoy the Lumina's Corridor content?
What is an efficient strategy to obtain high points in Lumina's Corridor?
When is character switching essential during Lumina's Corridor content?
What is the mid-damage attack count information according to the attack speed efficiency changes after the latest patch?
What are some recommended fun or good classes in Tales Weaver?
How is the 225 billion practical compressed setup for Espin's Pierce class configured?
The core of the Espin Pierce class setup, completed with a 225 billion budget, is the combination of the Abyss 5-set and the Eclipse weapon.
Specifically, we started with weapon crafting by purchasing the uncommon Eclipse Rapier for 40 billion and completing the redistribution.
Afterward, we completed all equipment setups except for effects, including purchasing Abyss Gale and Mu Gwan's Fist, finally achieving over 1800 Pierce stats in town.
⚔️ Key Equipment: Abyss 5-set and Eclipse Rapier weapon combination.
💰 Budget Management: Efficient item purchase and redistribution with a total budget of 225 billion.
📈 Stat Achievement: Achieved over 1800 Pierce stats in town and planning for additional investment.
How can I enter and enjoy the Lumina's Corridor content?
Lumina's Corridor can be entered from the event tab in the bottom right of the game and is divided into three difficulty levels: Normal, Hard, and Hell.
A total of 12 different mini-games and boss battles appear randomly, and you can use 'Baekilso' to rearrange only the content you want.
Clearing the missions for each difficulty level earns you Corridor Points, which can be used to purchase 'Effects' that strengthen your character's internal stats, such as increasing the weekly seed cap and final damage.
🚪 Entry Method: Enter from the event tab in the bottom right of the game.
🎮 Content Composition: 12 random mini-games and boss battles, 3 difficulty levels.
💎 Reward Acquisition: Purchase character internal stat strengthening effects with Corridor Points (e.g., weekly seed cap increase, final damage increase).
What is an efficient strategy to obtain high points in Lumina's Corridor?
To obtain high points in Lumina's Corridor, it is more efficient to tackle missions like 'Escape Room' or 'Attribute Tile Crossing' in Hell difficulty rather than boss battles.
Alternatively, a strategy of changing to Normal or Hard difficulty to obtain the initial rewards and then consistently accumulating points without further rewards is also useful.
Through the ranking system, you can be included in the rankings regardless of the number of characters, and if you aim for the top ranks, utilizing sub-characters can be advantageous.
🎯 Efficient Missions: Obtain high points in Escape Room, Attribute Tile Crossing, etc.
📈 Difficulty Adjustment: Consistently accumulate points in Normal/Hard difficulty after obtaining initial rewards.
🏆 Ranking System: Advantageous to aim for top ranks when utilizing sub-characters.
When is character switching essential during Lumina's Corridor content?
During Lumina's Corridor content, 'Scales of Sin' and 'Ancient Toilet Core Destruction' are very difficult to clear without character switching.
'Scales of Sin' absolutely requires switching to maintain balance; switching increases the sin count, and the game fails if all switched characters die.
'Ancient Toilet Core Destruction' also requires switching because you need to destroy the boss's weak point weapon to deal proper damage.
⚖️ Scales of Sin: Character switching is essential to maintain balance.
💥 Ancient Toilet Core Destruction: Switching is required to destroy the weak point weapon.
💡 Other Bosses: Most can be cleared with damage even if there is role division.
What is the mid-damage attack count information according to the attack speed efficiency changes after the latest patch?
Due to the latest patch, Tales Weaver's attack speed efficiency has significantly changed, and the final attack count information for each skill delay segment has been updated.
For example, for a 1.0-second skill, the attack count is 10 hits per 1.0 second in the 0-5% mid-damage range, and 13 hits per 1.0 second in the 17-22% range.
A 0.8-second skill records 9 hits per 0.8 seconds in the 0-5% range and 12 hits per 0.8 seconds in the 17-22% range, while a 1.2-second skill records 11 hits per 1.2 seconds in the 0-5% range and 14 hits per 1.2 seconds in the 17-22% range.
With this information, users can establish optimal mid-damage settings and skill utilization strategies that suit their character and situation.
⏱️ 1.0-second Skill: 10-13 hits per mid-damage segment.
⚡ 0.8-second Skill: 9-12 hits per mid-damage segment.
🚀 1.2-second Skill: 11-14 hits per mid-damage segment.
What are some recommended fun or good classes in Tales Weaver?
Currently recommended fun or good classes in Tales Weaver include Yepnen, Biho, Baekbeop, Boris, Isaac, Benya, and Solet.
These classes are loved by many users for their unique and appealing skills and performance, and they can be good choices for enjoying the game.
🌟 Recommended Classes: Yepnen, Biho, Baekbeop, Boris, Isaac, Benya, Solet.
👍 Appeal Points: Provide a fun gameplay experience with each class's unique skills and performance.
💡 Selection Guide: Improve game satisfaction by choosing a class that suits your play style.
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