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Fiora's Non-Existent Memories: Eternal Return Past StoryAn interesting story about Fiora, an early experimental character in Eternal Return. Learn in detail how the weapon destruction system and Fiora's unique skills affected gameplay and how they have changed over time.
1. ⚔️ Fiora, from Fencer to Blacksmith? Introduction to the Early Experimental Character
· The video begins with a story about an experimental character named Fiora.
· Fiora is one of the first 14 experimental characters and has a unique background, transforming from a fencer to a blacksmith.
· Fiora is one of the first 14 experimental characters and has a unique background, transforming from a fencer to a blacksmith.
00:00 - 00:17
1. ⚔️ Fiora, from Fencer to Blacksmith? Introduction to the Early Experimental Character
· The video begins with a story about an experimental character named Fiora.
· Fiora is one of the first 14 experimental characters and has a unique background, transforming from a fencer to a blacksmith.
· Fiora is one of the first 14 experimental characters and has a unique background, transforming from a fencer to a blacksmith.
00:18 - 00:41
2. 🔨 The Weapon Destruction System and Fiora's Struggles
· In early Eternal Return, there was a weapon destruction system. Weapons would become half-destroyed after prolonged use, then completely destroyed and disappear.
· This meant that even hero weapons crafted early on had to be remade mid-game, causing inconvenience and presenting a major dilemma for players.
· Fiora is introduced as an experimental character who could escape the stress of this weapon destruction.
· This meant that even hero weapons crafted early on had to be remade mid-game, causing inconvenience and presenting a major dilemma for players.
· Fiora is introduced as an experimental character who could escape the stress of this weapon destruction.
00:42 - 01:25
3. 🛡️ Fiora's Passive: 80% Reduction in Weapon Destruction Chance
· Fiora's passive skill, 'Weapon Mom,' had the effect of preventing weapons from breaking with an 80% chance.
· Additionally, her ultimate skill, 'Contre Attaque,' could be used quickly, giving her an advantage over other experimental characters.
· However, due to the probabilistic nature, weapons could still break if unlucky, and there was also the drawback of being unable to do anything while casting her ultimate.
· Additionally, her ultimate skill, 'Contre Attaque,' could be used quickly, giving her an advantage over other experimental characters.
· However, due to the probabilistic nature, weapons could still break if unlucky, and there was also the drawback of being unable to do anything while casting her ultimate.
01:26 - 02:24
4. 💧 Fiora's Stamina Consumption and Pros/Cons Analysis
· When Fiora's skill 'L' was used, it reduced incoming damage by 8% for 12 seconds, consumed 8% of her stamina on attack, and dealt an additional 8% of her current stamina as bonus damage.
· The actual stamina consumption wasn't very high compared to the 6% consumed per normal attack.
· Compared to the drawbacks of other experimental characters, stamina management was relatively comfortable, and with practice, she could exert considerable power.
· The actual stamina consumption wasn't very high compared to the 6% consumed per normal attack.
· Compared to the drawbacks of other experimental characters, stamina management was relatively comfortable, and with practice, she could exert considerable power.
02:25 - 03:00
5. 🌟 Fiora, from Recommended Beginner Character to Popular Character
· Fiora was known as a recommended experimental character for beginners due to her decent stats and powerful skill set once mastered.
· Her swimsuit skin, released in time for the summer season, was particularly popular.
· Later, she became even stronger with updates including buffs to single weapon performance, becoming an experimental character who could use her ultimate right from the start of the game.
· Her swimsuit skin, released in time for the summer season, was particularly popular.
· Later, she became even stronger with updates including buffs to single weapon performance, becoming an experimental character who could use her ultimate right from the start of the game.
03:01 - 04:19
6. 🔄 Fiora's Rework and the Disappointment of Skill Changes
· During a group rework of older experimental characters, Fiora's skills were changed.
· The original 'Weapon Mom' skill, which increased attack power by 1 and prevented half-destruction with an 80% chance, was changed to only prevent it once.
· This was essentially a nerf, and Fiora players at the time were very dissatisfied.
· The original 'Weapon Mom' skill, which increased attack power by 1 and prevented half-destruction with an 80% chance, was changed to only prevent it once.
· This was essentially a nerf, and Fiora players at the time were very dissatisfied.
04:20 - 05:26
7. 📉 Changes to the Weapon Destruction Mechanism and Fiora's Decline
· As the weapon destruction mechanism changed, Fiora's skill effects also changed.
· Previously, she had a weapon destruction prevention effect, but after the change, the attack power increase and the number of damage prevention instances were reduced, making weapons break easily.
· As a result, Fiora's pick rate and win rate significantly declined.
· Previously, she had a weapon destruction prevention effect, but after the change, the attack power increase and the number of damage prevention instances were reduced, making weapons break easily.
· As a result, Fiora's pick rate and win rate significantly declined.
05:27 - 06:40
8. 😥 Fiora's Final Stand and Record of Praise
· As a result of the developers' reckless buffs, Fiora's crafted stab weapons gained increased attack power and more damage prevention instances, exhibiting powerful performance.
· However, this benefit extended not only to Fiora but also to other experimental characters using the same weapon type.
· Ultimately, Fiora met the end of the experiment without much significant impact, and the 'Fiora Praise' record concluded after 1299 days.
· However, this benefit extended not only to Fiora but also to other experimental characters using the same weapon type.
· Ultimately, Fiora met the end of the experiment without much significant impact, and the 'Fiora Praise' record concluded after 1299 days.
