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Throne and Liberty, listening to community voices and announcing a large-scale updateThrone and Liberty has announced a major update, actively incorporating user feedback. With the appearance of the new boss 'Ramas' and improvements across regional content and systems, the update is expected to significantly enhance the gameplay experience.
1. 🎮 New Boss 'Ramas' Appears & Regional Content Improvements
· According to the update report dated July 23rd, Throne and Liberty is focusing on improving the game experience based on community feedback.
· Next week, the first Tier 2 boss, 'Ramas', will be updated. Ramas engages in battle riding a dragon, showcasing a scale of combat far beyond anything seen before.
· This update is expected to set a new standard for strategic combat and change the landscape of boss battles.
· Additionally, the minimum number of players required to access field events in the Nix region will be significantly reduced from 3-6 to 3.
· Event durations will also be adjusted, and the purification process will be removed from the 'Nailed Oath' and 'Oath of Flames' events to reduce fatigue from repetitive play.
· Navigation in Aurora Path and Ether Robes, as well as movement paths in Tungin Valley, will be improved.
· While the map structure will remain the same, visual elements will be adjusted to optimize the efficiency of farming routes. Structures will be installed in certain sections to group monsters, enabling more efficient hunting.
· The frequency of monsters using area-of-effect control skills will be reduced, and additional rewards will be provided to enhance the gameplay experience.
· Next week, the first Tier 2 boss, 'Ramas', will be updated. Ramas engages in battle riding a dragon, showcasing a scale of combat far beyond anything seen before.
· This update is expected to set a new standard for strategic combat and change the landscape of boss battles.
· Additionally, the minimum number of players required to access field events in the Nix region will be significantly reduced from 3-6 to 3.
· Event durations will also be adjusted, and the purification process will be removed from the 'Nailed Oath' and 'Oath of Flames' events to reduce fatigue from repetitive play.
· Navigation in Aurora Path and Ether Robes, as well as movement paths in Tungin Valley, will be improved.
· While the map structure will remain the same, visual elements will be adjusted to optimize the efficiency of farming routes. Structures will be installed in certain sections to group monsters, enabling more efficient hunting.
· The frequency of monsters using area-of-effect control skills will be reduced, and additional rewards will be provided to enhance the gameplay experience.
00:00 - 01:25
1. 🎮 New Boss 'Ramas' Appears & Regional Content Improvements
· According to the update report dated July 23rd, Throne and Liberty is focusing on improving the game experience based on community feedback.
· Next week, the first Tier 2 boss, 'Ramas', will be updated. Ramas engages in battle riding a dragon, showcasing a scale of combat far beyond anything seen before.
· This update is expected to set a new standard for strategic combat and change the landscape of boss battles.
· Additionally, the minimum number of players required to access field events in the Nix region will be significantly reduced from 3-6 to 3.
· Event durations will also be adjusted, and the purification process will be removed from the 'Nailed Oath' and 'Oath of Flames' events to reduce fatigue from repetitive play.
· Navigation in Aurora Path and Ether Robes, as well as movement paths in Tungin Valley, will be improved.
· While the map structure will remain the same, visual elements will be adjusted to optimize the efficiency of farming routes. Structures will be installed in certain sections to group monsters, enabling more efficient hunting.
· The frequency of monsters using area-of-effect control skills will be reduced, and additional rewards will be provided to enhance the gameplay experience.
· Next week, the first Tier 2 boss, 'Ramas', will be updated. Ramas engages in battle riding a dragon, showcasing a scale of combat far beyond anything seen before.
· This update is expected to set a new standard for strategic combat and change the landscape of boss battles.
· Additionally, the minimum number of players required to access field events in the Nix region will be significantly reduced from 3-6 to 3.
· Event durations will also be adjusted, and the purification process will be removed from the 'Nailed Oath' and 'Oath of Flames' events to reduce fatigue from repetitive play.
· Navigation in Aurora Path and Ether Robes, as well as movement paths in Tungin Valley, will be improved.
· While the map structure will remain the same, visual elements will be adjusted to optimize the efficiency of farming routes. Structures will be installed in certain sections to group monsters, enabling more efficient hunting.
· The frequency of monsters using area-of-effect control skills will be reduced, and additional rewards will be provided to enhance the gameplay experience.
01:26 - 04:40
2. ✨ Monster Difficulty Adjustment & System Improvements
· The difficulty of elite monsters will be adjusted, leading to faster defeat times.
· The current issue of too many escape portals being activated simultaneously will be addressed.
· The boss 'Masara' in the Nix region will be redesigned from an unavoidable threat appearing at fixed intervals to a strategic challenge. Players who defeat Masara will receive rewards commensurate with their efforts.
· Protection against stat reduction during attribute resonance will be added, ensuring that stats do not randomly decrease when leveling up attributes. Success rates will be adjusted accordingly, but resonance costs will remain the same.
· With the introduction of the new boss 'Ramas', the value of existing Ascension boss weapons will be preserved. The base item level of the 'One Great Cordi' weapon will be increased from 70 to 80, along with its stats. This applies to both currently owned and future weapons.
· New frost weapons will be added, crafted with improved Ascension weapons and frost soul shards obtained from the 'Ramas' boss. The potential abilities of existing Ascension weapons will be carried over.
· The current issue of too many escape portals being activated simultaneously will be addressed.
· The boss 'Masara' in the Nix region will be redesigned from an unavoidable threat appearing at fixed intervals to a strategic challenge. Players who defeat Masara will receive rewards commensurate with their efforts.
· Protection against stat reduction during attribute resonance will be added, ensuring that stats do not randomly decrease when leveling up attributes. Success rates will be adjusted accordingly, but resonance costs will remain the same.
· With the introduction of the new boss 'Ramas', the value of existing Ascension boss weapons will be preserved. The base item level of the 'One Great Cordi' weapon will be increased from 70 to 80, along with its stats. This applies to both currently owned and future weapons.
· New frost weapons will be added, crafted with improved Ascension weapons and frost soul shards obtained from the 'Ramas' boss. The potential abilities of existing Ascension weapons will be carried over.
04:41 - 07:35
3. 🤝 Cooperative Dungeon & Guild Content Improvements
· The weekly reward score threshold and Dimensional Trial grade for cooperative dungeons will be adjusted to reduce the play burden.
· The minimum participant requirement for guild raids will be reduced from 36 to 24, making it easier for smaller guilds to participate.
· Imbalances for certain classes with high mobility will be adjusted in the new game mode, 'Seal Battle'.
· As the importance of equipment inheritance data increases, the inheritance cost and daily playtime requirements will be adjusted to reasonable levels.
· The minimum participant requirement for guild raids will be reduced from 36 to 24, making it easier for smaller guilds to participate.
· Imbalances for certain classes with high mobility will be adjusted in the new game mode, 'Seal Battle'.
· As the importance of equipment inheritance data increases, the inheritance cost and daily playtime requirements will be adjusted to reasonable levels.
07:36 - 09:48
4. 📈 Future Update Direction & Emphasis on Community Communication
· These improvements are scheduled to be implemented sequentially starting in July, with the development team striving to deliver tangible changes.
· The development team emphasizes that community opinions play a crucial role in these changes and encourages continuous feedback.
· The video creator added opinions on areas still needing improvement, such as drop rates, the low difficulty of some bosses, excessive evasion abilities, balance issues with certain cores, and the excessive damage output of specific classes.
· They expressed anticipation for the game's future development and thanked viewers for watching the video.
· The development team emphasizes that community opinions play a crucial role in these changes and encourages continuous feedback.
· The video creator added opinions on areas still needing improvement, such as drop rates, the low difficulty of some bosses, excessive evasion abilities, balance issues with certain cores, and the excessive damage output of specific classes.
· They expressed anticipation for the game's future development and thanked viewers for watching the video.
