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Aion 2 Cleric, Master the DPS Cycle with the Latest PvE Skill Guide!Attention Aion 2 Cleric users! We'll guide you through the updated skill trees, keybinds, and damage cycles. Maximize your Cleric's potential with this latest PVE comprehensive guide.
1. ✨ Skill Changes and Core Skill Analysis After Update
· This update has changed the Cleric's skill tree, keybinds, and damage cycle.
· Previously, skill levels were mainly distributed among 'Crushing Blow', 'Shadow Strike', and 'Prayer of Efficacy', but now 'Spinning Strike' must also be utilized as a main skill.
· This is because the activation conditions and duration of 'Shadow Strike' have been reduced, requiring 'Spinning Strike' to compensate for the insufficient DPS.
· Therefore, 'Spinning Strike' should be used frequently, and its skill level should be considered for level 16 or 20.
· The 'Crushing Blow' specialization has changed from the previous 23rd tier to the 4th tier specialization. You might consider removing 'Danity' (3rd tier) instead of 'Life Absorption' (2nd tier).
· For 'Spinning Strike' specialization, all tiers except the 4th are useful in PVE. The 1st tier specialization (cooldown reduction) provides approximately a 1.8% damage increase.
· The 2nd tier specialization increases healing by 7-8%, the 3rd tier specialization provides about a 4% damage increase, and the 5th tier specialization offers about a 1.7% critical damage increase.
· The damage increase calculation due to cooldown reduction (1st tier specialization) results in a difference of about 1.8%.
· 'Spinning Strike' at level 20 is recommended as it offers about a 1% damage increase compared to level 16.
· The priority for specialization is 3rd, 5th, and 1st tier. The 2nd tier specialization can be considered when there is no Healer in the party.
· Previously, skill levels were mainly distributed among 'Crushing Blow', 'Shadow Strike', and 'Prayer of Efficacy', but now 'Spinning Strike' must also be utilized as a main skill.
· This is because the activation conditions and duration of 'Shadow Strike' have been reduced, requiring 'Spinning Strike' to compensate for the insufficient DPS.
· Therefore, 'Spinning Strike' should be used frequently, and its skill level should be considered for level 16 or 20.
· The 'Crushing Blow' specialization has changed from the previous 23rd tier to the 4th tier specialization. You might consider removing 'Danity' (3rd tier) instead of 'Life Absorption' (2nd tier).
· For 'Spinning Strike' specialization, all tiers except the 4th are useful in PVE. The 1st tier specialization (cooldown reduction) provides approximately a 1.8% damage increase.
· The 2nd tier specialization increases healing by 7-8%, the 3rd tier specialization provides about a 4% damage increase, and the 5th tier specialization offers about a 1.7% critical damage increase.
· The damage increase calculation due to cooldown reduction (1st tier specialization) results in a difference of about 1.8%.
· 'Spinning Strike' at level 20 is recommended as it offers about a 1% damage increase compared to level 16.
· The priority for specialization is 3rd, 5th, and 1st tier. The 2nd tier specialization can be considered when there is no Healer in the party.
00:00 - 01:26
1. ✨ Skill Changes and Core Skill Analysis After Update
· This update has changed the Cleric's skill tree, keybinds, and damage cycle.
· Previously, skill levels were mainly distributed among 'Crushing Blow', 'Shadow Strike', and 'Prayer of Efficacy', but now 'Spinning Strike' must also be utilized as a main skill.
· This is because the activation conditions and duration of 'Shadow Strike' have been reduced, requiring 'Spinning Strike' to compensate for the insufficient DPS.
· Therefore, 'Spinning Strike' should be used frequently, and its skill level should be considered for level 16 or 20.
· The 'Crushing Blow' specialization has changed from the previous 23rd tier to the 4th tier specialization. You might consider removing 'Danity' (3rd tier) instead of 'Life Absorption' (2nd tier).
· For 'Spinning Strike' specialization, all tiers except the 4th are useful in PVE. The 1st tier specialization (cooldown reduction) provides approximately a 1.8% damage increase.
· The 2nd tier specialization increases healing by 7-8%, the 3rd tier specialization provides about a 4% damage increase, and the 5th tier specialization offers about a 1.7% critical damage increase.
· The damage increase calculation due to cooldown reduction (1st tier specialization) results in a difference of about 1.8%.
· 'Spinning Strike' at level 20 is recommended as it offers about a 1% damage increase compared to level 16.
· The priority for specialization is 3rd, 5th, and 1st tier. The 2nd tier specialization can be considered when there is no Healer in the party.
· Previously, skill levels were mainly distributed among 'Crushing Blow', 'Shadow Strike', and 'Prayer of Efficacy', but now 'Spinning Strike' must also be utilized as a main skill.
· This is because the activation conditions and duration of 'Shadow Strike' have been reduced, requiring 'Spinning Strike' to compensate for the insufficient DPS.
· Therefore, 'Spinning Strike' should be used frequently, and its skill level should be considered for level 16 or 20.
· The 'Crushing Blow' specialization has changed from the previous 23rd tier to the 4th tier specialization. You might consider removing 'Danity' (3rd tier) instead of 'Life Absorption' (2nd tier).
· For 'Spinning Strike' specialization, all tiers except the 4th are useful in PVE. The 1st tier specialization (cooldown reduction) provides approximately a 1.8% damage increase.
· The 2nd tier specialization increases healing by 7-8%, the 3rd tier specialization provides about a 4% damage increase, and the 5th tier specialization offers about a 1.7% critical damage increase.
· The damage increase calculation due to cooldown reduction (1st tier specialization) results in a difference of about 1.8%.
· 'Spinning Strike' at level 20 is recommended as it offers about a 1% damage increase compared to level 16.
· The priority for specialization is 3rd, 5th, and 1st tier. The 2nd tier specialization can be considered when there is no Healer in the party.
03:41 - 05:04
2. ⌨️ Optimal Keybinds and Macro Setup Guide
· Although the skill activation time has decreased due to changes in the 'Shadow Strike' activation condition, 'Shadow Strike' and 'Penetrating Strike' still deal high damage, so it's best to use them as much as possible along with 'Spinning Strike'.
· Recommended keybinds: 'Shadow Strike' on right-click, 'Spinning Strike' on another key.
· Macro setup method 1 (using external mouse):
- Skill macro: Register right-click, 'Spinning Strike'.
- General skill macro keybind: Register right-click, right bracket.
- Quick slot keybind: Register left-click, left bracket for quick use.
- External mouse macro: Register left bracket as a keyboard function, set it to press the right bracket every 0.01 seconds or 10ms, and link it to a mouse button.
· Macro setup method 2 (using only in-game macro):
- Set up keybinds and in-game macros identically, then use by pressing both left and right clicks together.
· Using an external mouse allows you to use all skills with one button, while using only the in-game macro requires pressing two buttons.
· Recommended keybinds: 'Shadow Strike' on right-click, 'Spinning Strike' on another key.
· Macro setup method 1 (using external mouse):
- Skill macro: Register right-click, 'Spinning Strike'.
- General skill macro keybind: Register right-click, right bracket.
- Quick slot keybind: Register left-click, left bracket for quick use.
- External mouse macro: Register left bracket as a keyboard function, set it to press the right bracket every 0.01 seconds or 10ms, and link it to a mouse button.
· Macro setup method 2 (using only in-game macro):
- Set up keybinds and in-game macros identically, then use by pressing both left and right clicks together.
· Using an external mouse allows you to use all skills with one button, while using only the in-game macro requires pressing two buttons.
05:05 - 07:06
3. 🔄 Latest Damage Cycle Mechanics and High-End Setup
· The damage cycle proceeds in the order of 'Crushing Strike' - 'Shadow Strike' - 'Markuta' - 'Shadow Strike' - 'Crushing Strike' - 'Shadow Strike', depending on the keybind order of 'Shadow Strike'.
· When using 'Crushing Strike', 'Shadow Strike' can be used for 2 seconds. When using 'Markuta', 'Shadow Strike' can be used for 3 seconds.
· Using a macro automatically activates the optimal damage cycle.
· In actual combat, after using 'Gale', enter 'Charge Strike' and press the macro.
· If you want to increase your damage potential, you can use 'Binding Mark' to extend the 'Shadow Strike' activation time.
· The skill order for 'Binding Mark' is 'Crushing Strike' - 'Markuta' - 'Binding Mark' - 'Crushing Strike'. After using 'Crushing Strike', use 'Binding Mark' after 2 seconds to activate 'Shadow Strike' for an additional 3 seconds.
· 'Binding Mark' is a specialization skill for PvP, but it's used here as a trigger for 'Shadow Strike'. You need to use it at the right timing to ensure 'Shadow Strike' doesn't stop after 'Crushing Strike'.
· The damage increase when using 'Binding Mark' is 2-3% based on dummy damage, and it can increase by over 5% in actual combat.
· When using 'Crushing Strike', 'Shadow Strike' can be used for 2 seconds. When using 'Markuta', 'Shadow Strike' can be used for 3 seconds.
· Using a macro automatically activates the optimal damage cycle.
· In actual combat, after using 'Gale', enter 'Charge Strike' and press the macro.
· If you want to increase your damage potential, you can use 'Binding Mark' to extend the 'Shadow Strike' activation time.
· The skill order for 'Binding Mark' is 'Crushing Strike' - 'Markuta' - 'Binding Mark' - 'Crushing Strike'. After using 'Crushing Strike', use 'Binding Mark' after 2 seconds to activate 'Shadow Strike' for an additional 3 seconds.
· 'Binding Mark' is a specialization skill for PvP, but it's used here as a trigger for 'Shadow Strike'. You need to use it at the right timing to ensure 'Shadow Strike' doesn't stop after 'Crushing Strike'.
· The damage increase when using 'Binding Mark' is 2-3% based on dummy damage, and it can increase by over 5% in actual combat.
07:07 - 08:23
4. 📈 Recommended Skill Levels, Specializations, Passives & Stigmas
· Recommended level 20 skills: 'Crushing Strike', 'Shadow Strike', 'Spinning Strike', 'Prayer of Efficacy'.
· 'Crushing Strike' specialization: High-end is tiers 3, 4, 5 / Stability is tiers 2, 4, 5.
· 'Shadow Strike' specialization: Tiers 3, 4, 5 are fixed.
· 'Spinning Strike' specialization: High-end is tiers 1, 3, 5 / Healing increase is tiers 2, 3, 5.
· 'Prayer of Efficacy' specialization: Tiers 1, 4, 5 or 1, 2 depending on whether status effect removal is needed.
· Recommended level 16 skills: 'Radiant Strike' (tier 3), 'Wave Strike' (tier 4), 'Gale Barrage' (tier 4).
· 'Gale Barrage' level 16 can be useful during party play if cooldowns occur or if the dungeon progression is long.
· Other skills are recommended at level 12.
· Recommended passive order: 'Vigor', 'Concentrated Strike', 'Coexistence', 'Piggy', 'Guci'.
· Recommended Stigmas: 'Unbreakable', 'Gale', 'Sprint', 'Constriction', 'Markuta' are fixed. Choose remaining slots based on the situation.
· Recommended level 25 Stigmas: 'Unbreakable', 'Gale' fixed, 'Damage' or 'Constriction', 'Sprint'.
· 'Crushing Strike' specialization: High-end is tiers 3, 4, 5 / Stability is tiers 2, 4, 5.
· 'Shadow Strike' specialization: Tiers 3, 4, 5 are fixed.
· 'Spinning Strike' specialization: High-end is tiers 1, 3, 5 / Healing increase is tiers 2, 3, 5.
· 'Prayer of Efficacy' specialization: Tiers 1, 4, 5 or 1, 2 depending on whether status effect removal is needed.
· Recommended level 16 skills: 'Radiant Strike' (tier 3), 'Wave Strike' (tier 4), 'Gale Barrage' (tier 4).
· 'Gale Barrage' level 16 can be useful during party play if cooldowns occur or if the dungeon progression is long.
· Other skills are recommended at level 12.
· Recommended passive order: 'Vigor', 'Concentrated Strike', 'Coexistence', 'Piggy', 'Guci'.
· Recommended Stigmas: 'Unbreakable', 'Gale', 'Sprint', 'Constriction', 'Markuta' are fixed. Choose remaining slots based on the situation.
· Recommended level 25 Stigmas: 'Unbreakable', 'Gale' fixed, 'Damage' or 'Constriction', 'Sprint'.
08:24 - 09:23
5. ⚙️ Changes Related to Speed Cap and Closing Remarks
· Before the update, it was efficient to adjust the speed cap to specific combat speed ranges, but after the patch, the meaning of the speed cap has changed due to the shift in skill usage frequency.
· Currently, the difference in attack count within the overall damage cycle is negligible, so there's no need to worry about specific combat speeds.
· Modifications may occur based on future patch content, and related information will be announced through pinned comments.
· Thank you for watching the video. We'll be back with more useful information.
· Currently, the difference in attack count within the overall damage cycle is negligible, so there's no need to worry about specific combat speeds.
· Modifications may occur based on future patch content, and related information will be announced through pinned comments.
· Thank you for watching the video. We'll be back with more useful information.
