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Enjoy Online Mode, Kjun's Concerns and the Development Team's ResponseKjun's concerns about inZOI's online multiplayer mode and the development team's official stance have been revealed. The development team has promised to focus on the single-player mode, stating that the multiplayer mode will be offered as an additional feature. The October update details and the progress of new city development were also introduced.
1. 🎮 inZOI Online Mode Revealed & Kjun's Reaction
· Kjun's remarks about inZOI's online multiplayer mode (Canvas Town) and a demonstration video from a Chinese event were introduced.
· Kjun expressed gratitude for the opportunity to experience the game with attendees at the event but also voiced disappointment that the completion level did not meet expectations.
· Kjun acknowledged his own misjudgment as a developer and mentioned that determining the direction players will truly enjoy is the most difficult aspect.
· Kjun expressed gratitude for the opportunity to experience the game with attendees at the event but also voiced disappointment that the completion level did not meet expectations.
· Kjun acknowledged his own misjudgment as a developer and mentioned that determining the direction players will truly enjoy is the most difficult aspect.
00:03 - 00:56
1. 🎮 inZOI Online Mode Revealed & Kjun's Reaction
· Kjun's remarks about inZOI's online multiplayer mode (Canvas Town) and a demonstration video from a Chinese event were introduced.
· Kjun expressed gratitude for the opportunity to experience the game with attendees at the event but also voiced disappointment that the completion level did not meet expectations.
· Kjun acknowledged his own misjudgment as a developer and mentioned that determining the direction players will truly enjoy is the most difficult aspect.
· Kjun expressed gratitude for the opportunity to experience the game with attendees at the event but also voiced disappointment that the completion level did not meet expectations.
· Kjun acknowledged his own misjudgment as a developer and mentioned that determining the direction players will truly enjoy is the most difficult aspect.
00:57 - 02:26
2. 💬 Kjun's Official Statement: Clarification on Multiplayer Mode
· Kjun stated at the event that inZOI is being developed as an online life simulator, aiming to provide players with the experience of living together in a city.
· However, he explained that the short event duration and venue limitations made it difficult to properly convey the core structure of the game.
· Therefore, he added that the demonstration focused on mode support and story saving features.
· He also announced that a video addressing how to resolve save file loss issues related to the mode will be released soon.
· However, he explained that the short event duration and venue limitations made it difficult to properly convey the core structure of the game.
· Therefore, he added that the demonstration focused on mode support and story saving features.
· He also announced that a video addressing how to resolve save file loss issues related to the mode will be released soon.
02:27 - 04:49
3. 🤔 Development Team's Stance: Balancing Multiplayer and Single-Player Modes
· The development team announced plans to evaluate whether the experience of playing in a city with other players actually provides value and fun through small-scale tests.
· They acknowledged that the release of the Chinese event video caused confusion and explained it was a misjudgment by the development team.
· The development team mentioned that the most challenging part of game development is accurately determining what players will like.
· Kjun admitted his lack of intuitive ability to grasp player needs but stated that he loves the game development process itself, and this passion is what made inZOI what it is today.
· They acknowledged that the release of the Chinese event video caused confusion and explained it was a misjudgment by the development team.
· The development team mentioned that the most challenging part of game development is accurately determining what players will like.
· Kjun admitted his lack of intuitive ability to grasp player needs but stated that he loves the game development process itself, and this passion is what made inZOI what it is today.
04:50 - 06:49
4. 🚀 inZOI's Future Direction & Multiplayer Mode Features
· The development team emphasized that they will continue to find a direction that provides long-term fun through ongoing communication with players, feature testing, and feedback.
· They revealed the status of new city development, stating plans to allow editing of all areas except roads.
· The difficulty in editing roads is due to vehicle traffic, and they are considering releasing a dedicated editor for this purpose.
· The main features currently being developed and tested for the multiplayer mode are as follows:
· They are currently fixing a bug where non-family characters cannot accompany players when riding in vehicles, and are actively fixing various other bugs.
· They revealed the status of new city development, stating plans to allow editing of all areas except roads.
· The difficulty in editing roads is due to vehicle traffic, and they are considering releasing a dedicated editor for this purpose.
· The main features currently being developed and tested for the multiplayer mode are as follows:
| Category | Details |
|---|---|
| Housing System | Multi-story houses Supports simultaneous play for over 20 people |
| Interaction | Door locking and visitor expulsion features Simultaneous house construction by multiple players |
| Relationship Building | Forming relationships through party participation Earning income through jobs |
· They are currently fixing a bug where non-family characters cannot accompany players when riding in vehicles, and are actively fixing various other bugs.
07:10 - 08:47
5. 📢 Single-Player Mode Prioritization & October Update Preview
· Regarding concerns from some players that the single-player mode might be neglected due to a focus on multiplayer development, the development team emphasized that the single-player mode is the core of inZOI and will continue to be developed with priority.
· They clarified that the multiplayer mode is merely an added feature and that single-player mode development will not cease.
· The majority of the development team is still dedicated to single-player mode development, with only a small team operating separately to adapt to the multiplayer system.
· The October update will include modding features and Zoi's daily routines (going to work, leaving work, returning home, etc.), along with the ability to directly edit these routines.
· They clarified that the multiplayer mode is merely an added feature and that single-player mode development will not cease.
· The majority of the development team is still dedicated to single-player mode development, with only a small team operating separately to adapt to the multiplayer system.
· The October update will include modding features and Zoi's daily routines (going to work, leaving work, returning home, etc.), along with the ability to directly edit these routines.
08:48 - 10:18
6. 🏙️ New City Development & Multiplayer Mode Demonstration
· The development team stated that a new city is under development and that all areas except roads will be editable.
· The multiplayer mode demonstration video showcased multi-story apartments, door locking features, and interactions with other players (cooking, parties, etc.).
· Notably, the new city, appearing to be the Canvas Town area, along with players building their own homes and interacting with neighbors, was impressive.
· It is expected to provide an environment where players can simulate their own lives, similar to GTA's RP mode.
· The multiplayer mode demonstration video showcased multi-story apartments, door locking features, and interactions with other players (cooking, parties, etc.).
· Notably, the new city, appearing to be the Canvas Town area, along with players building their own homes and interacting with neighbors, was impressive.
· It is expected to provide an environment where players can simulate their own lives, similar to GTA's RP mode.
10:19 - 14:44
7. 💡 Importance of Player Feedback & Future Outlook
· Kjun stated that the game will be improved through communication and feedback with players, and they will strive to find a direction that satisfies all players.
· Amidst mixed concerns and expectations for the multiplayer mode, players were asked to leave their opinions in the comments.
· They also requested viewers to check out other videos on the channel, such as the ongoing inZOI Cartoon Graphics series.
· Amidst mixed concerns and expectations for the multiplayer mode, players were asked to leave their opinions in the comments.
· They also requested viewers to check out other videos on the channel, such as the ongoing inZOI Cartoon Graphics series.
