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Destiny Guardians: Mastering the Glaive as a Hunter - Triton Vice Build Complete GuideIntroducing a new build for Destiny Guardians using the sword weapon with the Hunter class. This guide delves into the abilities, gear, stats, mods, and playstyle centered around the exotic armor 'Triton Vice', exploring new possibilities for sword combat.
1. 🎮 Detailed Analysis of Triton Vice Exotic Armor
· Analysis of the exotic armor 'Triton Vice' for utilizing sword weapons with the Hunter class.
· Melee Enhancement: When performing a sword melee attack, if there are 3 or more enemies nearby, damage increases by 200% and reload speed by 50%.
· Ammo Reload: Defeating an enemy with a sword melee attack reloads 1 round from reserves (can stack up to 2x).
· Explosive Effect: Defeating an enemy with a sword ranged attack triggers an explosion of the same element as the equipped sword (4-meter radius).
· There are no alternative exotic armors. This exotic may require the 'Lightfall' DLC. Obtainable from Rahool or Xur.
· Melee Enhancement: When performing a sword melee attack, if there are 3 or more enemies nearby, damage increases by 200% and reload speed by 50%.
· Ammo Reload: Defeating an enemy with a sword melee attack reloads 1 round from reserves (can stack up to 2x).
· Explosive Effect: Defeating an enemy with a sword ranged attack triggers an explosion of the same element as the equipped sword (4-meter radius).
· There are no alternative exotic armors. This exotic may require the 'Lightfall' DLC. Obtainable from Rahool or Xur.
00:00 - 01:27
1. 🎮 Detailed Analysis of Triton Vice Exotic Armor
· Analysis of the exotic armor 'Triton Vice' for utilizing sword weapons with the Hunter class.
· Melee Enhancement: When performing a sword melee attack, if there are 3 or more enemies nearby, damage increases by 200% and reload speed by 50%.
· Ammo Reload: Defeating an enemy with a sword melee attack reloads 1 round from reserves (can stack up to 2x).
· Explosive Effect: Defeating an enemy with a sword ranged attack triggers an explosion of the same element as the equipped sword (4-meter radius).
· There are no alternative exotic armors. This exotic may require the 'Lightfall' DLC. Obtainable from Rahool or Xur.
· Melee Enhancement: When performing a sword melee attack, if there are 3 or more enemies nearby, damage increases by 200% and reload speed by 50%.
· Ammo Reload: Defeating an enemy with a sword melee attack reloads 1 round from reserves (can stack up to 2x).
· Explosive Effect: Defeating an enemy with a sword ranged attack triggers an explosion of the same element as the equipped sword (4-meter radius).
· There are no alternative exotic armors. This exotic may require the 'Lightfall' DLC. Obtainable from Rahool or Xur.
01:32 - 03:41
2. ⚡ Arc Subclass, Artifact, and Armor Set Combinations
· The Arc subclass is recommended, enhancing the Ionic Trace variable with the exotic 'Synchronicity's Wings'.
· Artifact Selection:
· Armor Sets:
· Artifact Selection:
| Artifact | Key Effect |
|---|---|
| Tablet of Ruin | Enhances Ionic Traces, Machine Gun synergy, health recovery on kill (tanking) |
| Ecological City Pressure Regulator | Adds sword suppression debuff, damage reduction when surrounded, increased Amplified duration (tanking) |
| Executioner's Baron Pouch | Utilizes Ion traces, Blind, and Grenade Weakening synergies (AoE damage) |
· Armor Sets:
| Armor Set | Key Synergy |
|---|---|
| Swordsman, Raid Crota | Melee advantage |
| Shining Power | Arc subclass synergy |
| Two-Tailed Fox of Osiris Trials | Special ammo acquisition advantage |
| Raid Pantheon | Special ammo acquisition advantage |
| Tech Security | Sword melee (physical) synergy |
| Iron Strength, Wildfire Suppression, Nessus | Survivability enhancement |
03:43 - 05:49
3. 📈 Stats, Mods, and Armor Utilization Strategy
· Stat Priority: 1st: Melee, 2nd: Weapon/Class Ability, 3rd: Grenade/Super.
· Recommended Mods:
· Absorption mods are essential for health recovery upon collecting Orbs of Power.
· Recommended Mods:
| Slot | Recommended Mod | Notes |
|---|---|---|
| Arms | Melee Kickstart, Grenade Kickstart | No direct synergy with sword melee attacks |
| Chest | Damage Resistance, Innervation, Emergency Reinforcement | Easy to gain defensive energy |
| Legs | Weapon Surge, Grenade Recovery, Recuperation | Health recovery is essential |
| Class Item | Class Ability Kickstart, Powerful Attraction, Reaper, Extend the Time | Utilize class ability |
· Absorption mods are essential for health recovery upon collecting Orbs of Power.
06:01 - 08:23
4. 🎯 Ability Setup: Super, Dodge, Melee, Grenade, and Aspects
· Super: Gathering Storm (advantageous for ranged engagement).
· Dodge: Marksman's Dodge (ammo and ability recovery). Gambler's Dodge is suitable for melee-focused builds.
· Melee: Combination Blow (also affects sword melee attacks).
· Grenade: Blind Grenades are useful depending on artifact choice.
· Aspects:
· Fragments:
· Dodge: Marksman's Dodge (ammo and ability recovery). Gambler's Dodge is suitable for melee-focused builds.
· Melee: Combination Blow (also affects sword melee attacks).
· Grenade: Blind Grenades are useful depending on artifact choice.
· Aspects:
| Aspect | Key Effect | Usage |
|---|---|---|
| Jolt of Lethality | Melee attack after dodging causes a blind explosion | Also triggers with sword melee attacks, counters Unstoppable Champions |
| Jolt of Storms | Enhances melee ability chaining | Choose for melee ability chaining builds |
| Flow State / Ascension | Grants Amplified buff | Ascension requires the 'The Final Shape' DLC |
· Fragments:
| Fragment | Key Effect | Usage |
|---|---|---|
| Flame of Resistance | Increased damage resistance during close-quarters combat | Essential |
| Flame of Signalling | While Amplified, sword ranged attacks cause a blind explosion | Gain combat advantage |
| Flame of Ions, Flame of Shock | Jolt synergy | Optional |
| Flame of Instinct, Flame of Rebound | Close-quarters combat synergy | Optional |
| Flame of Amplification | Amplified synergy | Optional |
| Flame of Discharge | Ranged attack synergy | Optional |
08:37 - 09:36
5. ⚔️ Playstyle and Final Evaluation
· Primary Combat Style: Playstyle focuses on close-quarters combat using the sword and chaining shock abilities.
· Countermeasures: Prioritize Shielded enemies with sniper weapons. Use dodge to gain ammo and Orbs of Power, increasing survivability and sustain.
· Tanking: Advance using the sword's shield, defeating enemies with melee attacks.
· Boss Fights: For bosses where sword melee is difficult, focus on ranged attacks, providing team support, secondary tanking, and support roles.
· Difficulty: Due to the limitations of the sword, high-difficulty content like Grandmaster Nightfalls may be challenging. However, this build serves as a valuable reference for players seeking new builds and playstyles.
· Countermeasures: Prioritize Shielded enemies with sniper weapons. Use dodge to gain ammo and Orbs of Power, increasing survivability and sustain.
· Tanking: Advance using the sword's shield, defeating enemies with melee attacks.
· Boss Fights: For bosses where sword melee is difficult, focus on ranged attacks, providing team support, secondary tanking, and support roles.
· Difficulty: Due to the limitations of the sword, high-difficulty content like Grandmaster Nightfalls may be challenging. However, this build serves as a valuable reference for players seeking new builds and playstyles.
