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Sims 4 October Bug Update: What's the Problem?This video provides an in-depth analysis of the severe bugs plaguing The Sims 4 after the October update. From Sims refusing to sit and eat at restaurants to issues with family recipes, we'll explore why this update is being called a failure.
1. 🎮 October Update: Why is it a Failure?
· Contrary to many players' expectations, this October update has instead caused severe in-game bugs, earning it the label of a 'failure.'
· We'll focus on the glitches occurring in the game, primarily those most reported on the EA forums.
· Various issues have been reported, such as Sims being unable to sit down to eat or restaurant tables not functioning correctly.
· The goal is to share this information so players can identify and prepare for these problems before spending time trying to mod or fix game files themselves.
· 00:04 - 00:13: An attempt was made to summarize the issues arising after the update, but it's noted that multiple complex problems are occurring, not just a single one.
· 00:37 - 00:46: In my personal opinion, this update is a complete failure. I'll point out that many issues claimed to be fixed are actually unresolved or have been incorrectly addressed.
· 01:04 - 01:26: One of the most noticeable problems is Sims standing instead of sitting at restaurant tables to eat their ordered meals. This issue occurs at all vendor locations, not just food stalls, and along with the 'unable to converse during meals' bug, it's considered a major failure of the update.
· We'll focus on the glitches occurring in the game, primarily those most reported on the EA forums.
· Various issues have been reported, such as Sims being unable to sit down to eat or restaurant tables not functioning correctly.
· The goal is to share this information so players can identify and prepare for these problems before spending time trying to mod or fix game files themselves.
· 00:04 - 00:13: An attempt was made to summarize the issues arising after the update, but it's noted that multiple complex problems are occurring, not just a single one.
· 00:37 - 00:46: In my personal opinion, this update is a complete failure. I'll point out that many issues claimed to be fixed are actually unresolved or have been incorrectly addressed.
· 01:04 - 01:26: One of the most noticeable problems is Sims standing instead of sitting at restaurant tables to eat their ordered meals. This issue occurs at all vendor locations, not just food stalls, and along with the 'unable to converse during meals' bug, it's considered a major failure of the update.
00:00 - 01:26
1. 🎮 October Update: Why is it a Failure?
· Contrary to many players' expectations, this October update has instead caused severe in-game bugs, earning it the label of a 'failure.'
· We'll focus on the glitches occurring in the game, primarily those most reported on the EA forums.
· Various issues have been reported, such as Sims being unable to sit down to eat or restaurant tables not functioning correctly.
· The goal is to share this information so players can identify and prepare for these problems before spending time trying to mod or fix game files themselves.
· 00:04 - 00:13: An attempt was made to summarize the issues arising after the update, but it's noted that multiple complex problems are occurring, not just a single one.
· 00:37 - 00:46: In my personal opinion, this update is a complete failure. I'll point out that many issues claimed to be fixed are actually unresolved or have been incorrectly addressed.
· 01:04 - 01:26: One of the most noticeable problems is Sims standing instead of sitting at restaurant tables to eat their ordered meals. This issue occurs at all vendor locations, not just food stalls, and along with the 'unable to converse during meals' bug, it's considered a major failure of the update.
· We'll focus on the glitches occurring in the game, primarily those most reported on the EA forums.
· Various issues have been reported, such as Sims being unable to sit down to eat or restaurant tables not functioning correctly.
· The goal is to share this information so players can identify and prepare for these problems before spending time trying to mod or fix game files themselves.
· 00:04 - 00:13: An attempt was made to summarize the issues arising after the update, but it's noted that multiple complex problems are occurring, not just a single one.
· 00:37 - 00:46: In my personal opinion, this update is a complete failure. I'll point out that many issues claimed to be fixed are actually unresolved or have been incorrectly addressed.
· 01:04 - 01:26: One of the most noticeable problems is Sims standing instead of sitting at restaurant tables to eat their ordered meals. This issue occurs at all vendor locations, not just food stalls, and along with the 'unable to converse during meals' bug, it's considered a major failure of the update.
01:45 - 04:49
2. 🍳 Family Recipe Glitches and Pricing Issues
· 01:45 - 02:14: Errors have occurred in pricing recipes related to the 'Dine Out' expansion pack. While prices should have been adjusted with the update, some recipes are now priced excessively low compared to their cooking level.
· 02:14 - 02:25: 'Canira Calenti' has requested individual bug reports, suggesting that multiple smaller updates are likely to follow.
· 02:25 - 02:41: A bug causes Sims to get up from their meals at restaurants during certain interactions (e.g., romantic interactions like kissing, hugging). This disrupts the dining experience and spoils the restaurant atmosphere.
· 02:47 - 03:09: Some consumable items are not reflecting their calorie counts correctly. It's reported that calories aren't applying properly, even when weight gain or muscle gain is locked.
· 03:09 - 03:17: The gallery follower list has been completely deleted. Although it was supposedly fixed in the update, the issue might still persist.
· 04:02 - 04:50: Some foods included in family recipes are locked as stall-exclusive, making them impossible to cook. This includes items only obtainable from stalls like 'Taiyaki' from the 'Snowy Escape' expansion, as well as foods like pizza, applesauce, cookies, and jam, which could originally be cooked or purchased. These foods show a cooking level requirement and cost of 0. Attempting to create family recipes with them results in Sims not reacting or exhibiting abnormal behavior, such as heading to the stall instead of cooking.
· 02:14 - 02:25: 'Canira Calenti' has requested individual bug reports, suggesting that multiple smaller updates are likely to follow.
· 02:25 - 02:41: A bug causes Sims to get up from their meals at restaurants during certain interactions (e.g., romantic interactions like kissing, hugging). This disrupts the dining experience and spoils the restaurant atmosphere.
· 02:47 - 03:09: Some consumable items are not reflecting their calorie counts correctly. It's reported that calories aren't applying properly, even when weight gain or muscle gain is locked.
· 03:09 - 03:17: The gallery follower list has been completely deleted. Although it was supposedly fixed in the update, the issue might still persist.
· 04:02 - 04:50: Some foods included in family recipes are locked as stall-exclusive, making them impossible to cook. This includes items only obtainable from stalls like 'Taiyaki' from the 'Snowy Escape' expansion, as well as foods like pizza, applesauce, cookies, and jam, which could originally be cooked or purchased. These foods show a cooking level requirement and cost of 0. Attempting to create family recipes with them results in Sims not reacting or exhibiting abnormal behavior, such as heading to the stall instead of cooking.
04:50 - 08:54
3. 🍽️ Restaurants Unusable and Other Issues
· 04:50 - 05:38: The problem of Sims leaving restaurant tables without eating their food continues to occur, and leftover food and trash are still being left on tables. While these issues are expected to be resolved in an improvement update coming later next week, immediate fixes seem unlikely.
· 05:38 - 06:27: EA announced that many issues were resolved in this update, but in reality, it has failed in many aspects. These problems may be re-examined in a larger future update.
· 06:27 - 07:59: According to 'Canira Calenti's' report, Sims are leaving restaurant tables to give cheek kisses to other Sims. This disrupts the dining experience. Despite fixes for issues caused by various interactions like 'Running,' 'Admiring Decorations,' 'Rummaging Through Trash,' 'Hugging,' 'Doing Homework,' 'Watching TV,' 'Giving a Speech,' 'Flying a Paper Airplane,' and 'Sword Fighting' in the October 27th update, romantic interactions like 'Cheek Kiss' were not included in the list, meaning the problem persists. EA stated they are investigating complex interaction issues across various game packs to resolve this.
· 08:01 - 08:54: The development team is in a complex situation, needing to fix individual interaction issues across each game pack and the entire game separately. It appears specific interactions are behaving differently, triggering these automatic actions, making it difficult to find a fundamental solution.
· 05:38 - 06:27: EA announced that many issues were resolved in this update, but in reality, it has failed in many aspects. These problems may be re-examined in a larger future update.
· 06:27 - 07:59: According to 'Canira Calenti's' report, Sims are leaving restaurant tables to give cheek kisses to other Sims. This disrupts the dining experience. Despite fixes for issues caused by various interactions like 'Running,' 'Admiring Decorations,' 'Rummaging Through Trash,' 'Hugging,' 'Doing Homework,' 'Watching TV,' 'Giving a Speech,' 'Flying a Paper Airplane,' and 'Sword Fighting' in the October 27th update, romantic interactions like 'Cheek Kiss' were not included in the list, meaning the problem persists. EA stated they are investigating complex interaction issues across various game packs to resolve this.
· 08:01 - 08:54: The development team is in a complex situation, needing to fix individual interaction issues across each game pack and the entire game separately. It appears specific interactions are behaving differently, triggering these automatic actions, making it difficult to find a fundamental solution.
09:04 - 10:55
4. ❓ Future Outlook and Request for Player Feedback
· 09:04 - 09:28: Considering the current situation, we can understand why this update wasn't as successful as hoped and why continuous player feedback is crucial. Furthermore, it's expected that resolving these issues will take more time.
· 09:28 - 10:03: We're asking viewers for their opinions on this update, stating a preference for detailed problem reports over summarized information. We are also accepting reports of other interaction issues or bugs players are experiencing.
· 10:03 - 10:20: While no major game crashes or critical errors have been reported so far, we ask players to share any significant issues they've discovered in the comments. We might create additional summary videos based on this feedback.
· 10:20 - 10:55: We're announcing upcoming videos about a new game called 'Replay Value' and guiding viewers to subscribe and like the videos to receive more content. Finally, we wish viewers a great day and bid them farewell.
· 09:28 - 10:03: We're asking viewers for their opinions on this update, stating a preference for detailed problem reports over summarized information. We are also accepting reports of other interaction issues or bugs players are experiencing.
· 10:03 - 10:20: While no major game crashes or critical errors have been reported so far, we ask players to share any significant issues they've discovered in the comments. We might create additional summary videos based on this feedback.
· 10:20 - 10:55: We're announcing upcoming videos about a new game called 'Replay Value' and guiding viewers to subscribe and like the videos to receive more content. Finally, we wish viewers a great day and bid them farewell.
