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Blue Archive New Content 'Virtual Aptitude Test' Deep DiveLearn more about Blue Archive's new challenge, the "Virtual Aptitude Test." This guide introduces how to utilize up to 5 parties, overcome various gimmicks, and earn special rewards. Let's explore how this new content will impact the future of the game.
1. 🎮 Virtual Aptitude Test: Complete System Analysis
· The Virtual Aptitude Test utilizes up to 5 parties, features alternating defense types of enemies, and consists of 3 to 15 waves.
· Each stage has special gimmicks similar to Event Challenges and progresses by consuming AP.
· When forming a party, you can add 2 support students in addition to the existing 6, for a total of 8 students. Support students' skills activate automatically.
· The more students of the same attack type you use, the stronger your party becomes with a buff effect. For example, a party of 8 Pierce type students will gain a more powerful buff.
· At higher difficulties, enemy defense increases. In certain stages, only weak point attacks will deal double damage, while other damage will be reduced to 10-30%, potentially requiring you to only use weak point attack units.
· A skill level adjustment feature is provided for situations where resources are scarce.
· When using 2 or more parties, you can switch them during combat. You must switch parties according to the enemy's defense type.
· Enemies start with gradually decreasing bonus HP. 'Limit Break' activates when dealing damage to enemies or resolving specific gimmicks, setting all skill costs to 0 for a certain period.
· The 'Return' button can be used to gather scattered students in one place.
· In the Virtual Aptitude Test Coin shop, you can obtain basic materials like Activity Reports. Considering the AP consumption, it's recommended to prioritize this over Bounty Hunts.
· Each stage has special gimmicks similar to Event Challenges and progresses by consuming AP.
· When forming a party, you can add 2 support students in addition to the existing 6, for a total of 8 students. Support students' skills activate automatically.
· The more students of the same attack type you use, the stronger your party becomes with a buff effect. For example, a party of 8 Pierce type students will gain a more powerful buff.
· At higher difficulties, enemy defense increases. In certain stages, only weak point attacks will deal double damage, while other damage will be reduced to 10-30%, potentially requiring you to only use weak point attack units.
· A skill level adjustment feature is provided for situations where resources are scarce.
· When using 2 or more parties, you can switch them during combat. You must switch parties according to the enemy's defense type.
· Enemies start with gradually decreasing bonus HP. 'Limit Break' activates when dealing damage to enemies or resolving specific gimmicks, setting all skill costs to 0 for a certain period.
· The 'Return' button can be used to gather scattered students in one place.
· In the Virtual Aptitude Test Coin shop, you can obtain basic materials like Activity Reports. Considering the AP consumption, it's recommended to prioritize this over Bounty Hunts.
00:00 - 01:42
1. 🎮 Virtual Aptitude Test: Complete System Analysis
· The Virtual Aptitude Test utilizes up to 5 parties, features alternating defense types of enemies, and consists of 3 to 15 waves.
· Each stage has special gimmicks similar to Event Challenges and progresses by consuming AP.
· When forming a party, you can add 2 support students in addition to the existing 6, for a total of 8 students. Support students' skills activate automatically.
· The more students of the same attack type you use, the stronger your party becomes with a buff effect. For example, a party of 8 Pierce type students will gain a more powerful buff.
· At higher difficulties, enemy defense increases. In certain stages, only weak point attacks will deal double damage, while other damage will be reduced to 10-30%, potentially requiring you to only use weak point attack units.
· A skill level adjustment feature is provided for situations where resources are scarce.
· When using 2 or more parties, you can switch them during combat. You must switch parties according to the enemy's defense type.
· Enemies start with gradually decreasing bonus HP. 'Limit Break' activates when dealing damage to enemies or resolving specific gimmicks, setting all skill costs to 0 for a certain period.
· The 'Return' button can be used to gather scattered students in one place.
· In the Virtual Aptitude Test Coin shop, you can obtain basic materials like Activity Reports. Considering the AP consumption, it's recommended to prioritize this over Bounty Hunts.
· Each stage has special gimmicks similar to Event Challenges and progresses by consuming AP.
· When forming a party, you can add 2 support students in addition to the existing 6, for a total of 8 students. Support students' skills activate automatically.
· The more students of the same attack type you use, the stronger your party becomes with a buff effect. For example, a party of 8 Pierce type students will gain a more powerful buff.
· At higher difficulties, enemy defense increases. In certain stages, only weak point attacks will deal double damage, while other damage will be reduced to 10-30%, potentially requiring you to only use weak point attack units.
· A skill level adjustment feature is provided for situations where resources are scarce.
· When using 2 or more parties, you can switch them during combat. You must switch parties according to the enemy's defense type.
· Enemies start with gradually decreasing bonus HP. 'Limit Break' activates when dealing damage to enemies or resolving specific gimmicks, setting all skill costs to 0 for a certain period.
· The 'Return' button can be used to gather scattered students in one place.
· In the Virtual Aptitude Test Coin shop, you can obtain basic materials like Activity Reports. Considering the AP consumption, it's recommended to prioritize this over Bounty Hunts.
01:57 - 02:26
2. ⚔️ Practical Play: Stage C Strategy and Party Formation Tips
· For Stage C, you need to use 5 parties in the order of Vibration, Pierce, Vibration, Pierce, Vibration.
· The Limit Break gauge charges every 20 times an enemy is hit.
· Party formation is primarily based on matching attack types. Composing a party of 7 students of the same type grants the strongest buff.
· Depending on the number of students you own, you can adjust the composition of specific type parties.
· You can utilize up to 5 support students, but challenging with your own students is also sufficient.
· The Limit Break gauge charges every 20 times an enemy is hit.
· Party formation is primarily based on matching attack types. Composing a party of 7 students of the same type grants the strongest buff.
· Depending on the number of students you own, you can adjust the composition of specific type parties.
· You can utilize up to 5 support students, but challenging with your own students is also sufficient.
06:45 - 08:29
3. 👍👎 Virtual Aptitude Test: In-depth Pros and Cons Analysis and Overall Review
· Pros:
· Unlike existing content, it's very fun, featuring fast-paced, non-stop action.
· The Limit Break feature, allowing for skill spamming, adds to the enjoyment.
· It's great for utilizing students who had low utility after level 50, allowing you to field your favorite students.
· Based on the beta season, the clear difficulty is easy; users who can clear Torment difficulty can likely auto-battle through it.
· Thanks to the level adjustment feature, even un-leveled students can be utilized.
· There's no ranking system, so you can enjoy it without pressure.
· Cons:
· It requires 40 students, which can be a barrier to entry for new players due to a lack of students.
· It's a shame that the content consumes AP.
· AP management can be difficult if the schedule overlaps with event reruns.
· Currently, even the Torment difficulty is easy enough for auto-battle, so there's a desire for slightly more challenging stages.
· As it's a beta season, there aren't many mechanics, which can make combat feel monotonous. However, with increased difficulty, it could become a sufficiently tense content.
· Overall:
· As of now, it's evaluated as superior content compared to Total Assault.
· Unlike existing content, it's very fun, featuring fast-paced, non-stop action.
· The Limit Break feature, allowing for skill spamming, adds to the enjoyment.
· It's great for utilizing students who had low utility after level 50, allowing you to field your favorite students.
· Based on the beta season, the clear difficulty is easy; users who can clear Torment difficulty can likely auto-battle through it.
· Thanks to the level adjustment feature, even un-leveled students can be utilized.
· There's no ranking system, so you can enjoy it without pressure.
· Cons:
· It requires 40 students, which can be a barrier to entry for new players due to a lack of students.
· It's a shame that the content consumes AP.
· AP management can be difficult if the schedule overlaps with event reruns.
· Currently, even the Torment difficulty is easy enough for auto-battle, so there's a desire for slightly more challenging stages.
· As it's a beta season, there aren't many mechanics, which can make combat feel monotonous. However, with increased difficulty, it could become a sufficiently tense content.
· Overall:
· As of now, it's evaluated as superior content compared to Total Assault.
