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Is the jump shot visual cue in NBA 2K27 still an issue?Allegations have surfaced that the jump shot visual cue settings in NBA 2K27 are not functioning correctly. Issues were discovered during early testing and appear to persist despite multiple updates. This video delves into the causes and potential solutions for this problem.
1. 🎮 NBA 2K27 Jump Shot Visual Cue Issue Raised
· Questions have been raised about whether the jump shot visual cue settings in NBA 2K27 are still not working.
· It was confirmed during early access testing that this feature wasn't functioning properly, and there have been questions about whether the issue persists after several updates.
· This video will explain the problem in detail.
· Additionally, it encourages viewers to subscribe, noting that 40% of viewers haven't subscribed yet. This would greatly help the channel grow.
· It was confirmed during early access testing that this feature wasn't functioning properly, and there have been questions about whether the issue persists after several updates.
· This video will explain the problem in detail.
· Additionally, it encourages viewers to subscribe, noting that 40% of viewers haven't subscribed yet. This would greatly help the channel grow.
00:03 - 00:44
1. 🎮 NBA 2K27 Jump Shot Visual Cue Issue Raised
· Questions have been raised about whether the jump shot visual cue settings in NBA 2K27 are still not working.
· It was confirmed during early access testing that this feature wasn't functioning properly, and there have been questions about whether the issue persists after several updates.
· This video will explain the problem in detail.
· Additionally, it encourages viewers to subscribe, noting that 40% of viewers haven't subscribed yet. This would greatly help the channel grow.
· It was confirmed during early access testing that this feature wasn't functioning properly, and there have been questions about whether the issue persists after several updates.
· This video will explain the problem in detail.
· Additionally, it encourages viewers to subscribe, noting that 40% of viewers haven't subscribed yet. This would greatly help the channel grow.
00:48 - 01:32
2. 🤔 Original Intent and Functionality of Visual Cue Settings
· The visual cue settings are known to affect the release timing of a jump shot. This refers to the timing of the shooting meter or how long you need to hold the shoot button.
· Each setting should result in a different release timing, but the actual animation speed should remain the same.
· All movements, from the jump animation to the release, should be identical, and everything should remain consistent regardless of jump speed.
· The jump animation speed is related to the defensive coverage percentage, and this percentage should remain the same regardless of which setting you choose.
· Each setting should result in a different release timing, but the actual animation speed should remain the same.
· All movements, from the jump animation to the release, should be identical, and everything should remain consistent regardless of jump speed.
· The jump animation speed is related to the defensive coverage percentage, and this percentage should remain the same regardless of which setting you choose.
02:22 - 03:30
3. 💡 Separating Visual Cue Settings from Release Speed
· Separating the visual cue settings from the actual release speed is a sensible design. This allows the jump shot designer to adjust the visual cue settings and the actual release speed independently.
· The sole purpose of the visual cue setting is to choose which part of the animation you want to release the shoot button.
· While the release timing can vary, the animation speed should be the same.
· However, initial testing revealed that this setting was not working as intended. For example, Larry Bird's jump shot showed a discrepancy where the push and release animations had different speeds. This is not the intended behavior.
· Additionally, there was an issue where the release timings appeared almost identical. This is not intentional.
· Similar problems were found in Jokic's and Robertson's jump shots. Specifically, Robertson's push animation should be much faster than his release animation, but the opposite was occurring.
· The sole purpose of the visual cue setting is to choose which part of the animation you want to release the shoot button.
· While the release timing can vary, the animation speed should be the same.
· However, initial testing revealed that this setting was not working as intended. For example, Larry Bird's jump shot showed a discrepancy where the push and release animations had different speeds. This is not the intended behavior.
· Additionally, there was an issue where the release timings appeared almost identical. This is not intentional.
· Similar problems were found in Jokic's and Robertson's jump shots. Specifically, Robertson's push animation should be much faster than his release animation, but the opposite was occurring.
04:02 - 04:56
4. 🧐 Issue Occurs Only with Certain Jump Shots
· This issue seems to affect only certain jump shots. Some jump shots function correctly.
· For instance, Allen's and Grimes's jump shots appear to work as intended.
· A similar issue existed in NBA 2K16, though it wasn't as severe. The timing was different back then, but the animation speed was not. This indicates that this problem isn't new and that some symptoms were present last year as well.
· For instance, Allen's and Grimes's jump shots appear to work as intended.
· A similar issue existed in NBA 2K16, though it wasn't as severe. The timing was different back then, but the animation speed was not. This indicates that this problem isn't new and that some symptoms were present last year as well.
05:11 - 06:20
5. 📈 Current Status of Visual Cue Settings
· As of now, this issue has not been completely resolved. Testing Larry Bird's jump shot showed some improvements, but it wasn't perfectly fixed.
· While the animation speeds are still different, a slight variation was observed in the release timing. This is a positive change.
· However, testing Jokic's jump shot revealed that the 'push' and 'release' timings are still identical, and the animation speeds are also different. This means the problem is not fully resolved.
· It's possible the development team only fixed specific jump shots (like Bird's) or unintentionally affected other areas during the update process.
· While the animation speeds are still different, a slight variation was observed in the release timing. This is a positive change.
· However, testing Jokic's jump shot revealed that the 'push' and 'release' timings are still identical, and the animation speeds are also different. This means the problem is not fully resolved.
· It's possible the development team only fixed specific jump shots (like Bird's) or unintentionally affected other areas during the update process.
06:22 - 07:16
6. 📉 Root Cause and Realistic Solutions
· The root cause of the problem appears to be the application of the same base formula to all jump shots. This formula is incompatible with certain jump shots, leading to issues.
· Completely fixing this problem would require individually reviewing and adjusting each jump shot, which is realistically expected to be difficult.
· Therefore, it's advisable not to take the visual cue settings too seriously. Don't get too fixated on the setting names; it's more important to find the timing that works for you through actual gameplay.
· For example, even if you change the setting from 'Release' to 'Push,' you should try shooting directly on the practice court and observe the changes you feel.
· Completely fixing this problem would require individually reviewing and adjusting each jump shot, which is realistically expected to be difficult.
· Therefore, it's advisable not to take the visual cue settings too seriously. Don't get too fixated on the setting names; it's more important to find the timing that works for you through actual gameplay.
· For example, even if you change the setting from 'Release' to 'Push,' you should try shooting directly on the practice court and observe the changes you feel.
07:17 - 08:04
7. 🚀 How to Find Your Optimal Jump Shot Timing
· After changing settings, always practice shooting on the court and adjust the settings until you find the timing you desire.
· It's crucial to focus on the actual feel rather than relying solely on the setting names.
· Additionally, recent videos have started a series on jump shots and passing styles, sharing interesting findings.
· It's crucial to focus on the actual feel rather than relying solely on the setting names.
· Additionally, recent videos have started a series on jump shots and passing styles, sharing interesting findings.
