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Dragon Druid incoming! Hearthstone new card "Twilight Sunwing"





◇ Mana:1◇ Effect:Discover a 2-Cost minion. Summon a 1/2 copy of it.◇ Developer's Comment:A great card to fill the Druid's early game, Cactus Construct can build a great game plan. Among the minion cards you can discover, we recommend Nerubian Egg.
이번에 인벤에서 소개드릴 독점 공개 카드는[저무는 태양 파이][용 골렘][가시꼬리 비룡][첨벙첨벙 새끼용][선인장 피조물]입니다!
The new Hearthstone expansion 'Showdown in the Badlands', which will be released on November 15th, will feature a Western-like story in the Badlands, where the corrupt public power 'Bloodrock Mining Company' and the righteous 'Outlaws' confront each other to mine Azerite.
The Badlands, as its name suggests, appeared as a desolate area in World of Warcraft. Not only was the terrain barren, but there were not many quests worth pursuing, so players did not visit it often, making it even more deserted. Other than hunters who came to find the rare pet 'Broken Tooth', there were only monsters such as elementals, eagles, and dragons roaming around.
Later, during the Cataclysm when Deathwing swept through Azeroth, the terrain underwent a major change with a large depression, and several interesting quests were added.
The most famous of these was 'The Day That Deathwing Came', which featured three braggarts who claimed to have defeated Deathwing. 'Teldrin the Lost', one of the braggarts who claimed to have knocked Deathwing away with one punch, was first revealed as a card.


Legendary Minion[저무는 태양 파이]is a 9 mana 4/12 Dragon minion. It has solid keywords such as Rush, Lifesteal, and Taunt, and its cost is reduced by 1 for each Dragon you summon in this game. In other words, it is a Dragon version of a Giant.
The cost itself cannot be considered light, but as Giant-type minions usually do, it often drops at a fairly fast timing depending on synergy cards. Although the attack power is not high, the health is quite high at 12, so it is an advantage that a large amount of recovery is possible through Rush, Lifesteal, and Taunt.
In particular, the early game of Druid is generally weak as it ramps up, so opponents often target that gap,[저무는 태양 파이]If you put it out in the mid-game and recover a lot of health, Druid will be able to go to a stable late-game plan afterwards.

However, there are currently not enough Dragons to reduce the cost. Currently, the only Dragons that Druid can use, excluding neutral minions, are[덤불용 토피어]and the whelps summoned by its effect.
Among the neutral minions, the hope of the tribe deck is[심해의 융합체]Because there are, you need a few more Dragons,[저무는 태양 파이]The low-cost Dragons needed to put out in the early turns are released together[첨벙첨벙 새끼용]If you exclude[요정용][호박색 새끼용]Cards such as, or the ones revealed this time[새끼용 사육사]It's about the token of.
[저무는 태양 파이]Since it doesn't have the ability to win the game right away, if you put in Dragon minions with somewhat ambiguous performance like the ones above, the deck power will be weakened overall.

[용 골렘]is a 7 mana 3/4 Dragon minion with Taunt, and its Battlecry has the ability to summon copies of this minion equal to the number of Dragons in your hand.
In theory, you can deploy 7 3/4 Taunt minions for 7 mana, but it would be practically impossible to hold that many Dragons in your hand. If a normal game is played, it seems that adding 1 to 3 additional summons would be the usual situation.
In other words, it has an expected value of about 2 to 4 7 mana 3/4 Taunt minions, which is somewhat unstable compared to other token deployment cards of Druid. However, if you build a Dragon deck, you can use it to lightly put it out in the mid-timing to withstand one timing, rather than as an important means of victory after receiving help from Mana Ramp.

[가시꼬리 비룡]is a 4 mana 5/4 Dragon minion, and if you have a Dragon in your hand, it has the effect of dealing 5 damage to an enemy minion. In terms of performance, it is 3 mana 3/3 and deals 3 damage if you have a Dragon in your hand.[호박색 새끼용]It's an enhanced version of, but the difference is that you can't aim for the opponent's face.
Since Druid is relatively weak at field clearing, 5 damage to a single minion is useful. The fact that you can't aim for the opponent's face is not a big problem if you're not building an aggro deck.
Although until recently, Druid[해방된 요그사론][감옥 파괴범][갈퀴 발톱]He didn't have much difficulty clearing the field by adopting cards such as[가시꼬리 비룡]The position of was also somewhat ambiguous, but after the nerf on the 27th, relatively[가시꼬리 비룡]It can be said that the value of has increased.

[첨벙첨벙 새끼용]is a 2 mana 2/1 Dragon, and its Battlecry has the ability to gain an empty Mana Crystal if you have a Dragon in your hand.
As a major means of building a Dragon Druid and ramping at the same time, it is also good to leave a small minion in the early stages while ramping.
Also, since it is a cheap Dragon,[저무는 태양 파이]It seems that it can be used as the main means to meet the conditions of, and it may be possible to consider a form that only uses the ramp while slightly adopting Dragons.

And finally, the card I'm going to introduce is a spell that is not directly related to Dragons, unlike the cards so far.[선인장 피조물]is.
It is a 1 mana Nature spell and has the effect of discovering a 2-cost minion and then summoning a 1/2 minion by copying that minion.
First of all, if you think about the synergy with the cards revealed earlier, right above[첨벙첨벙 새끼용]Discover and summon[저무는 태양 파이]There is a scenario where you can quickly lower and ramp up. However, since the 2-mana minion pool is not small,[첨벙첨벙 새끼용]It is practically difficult to expect the discovery of.
Instead, regardless of Dragons, it is a powerful means that can be used in the early 1st to 2nd turns, as it discovers a 2-mana minion for 1 mana, while the stats are 1/2, but it can even be summoned. If you discover a Deathrattle minion, you can get enough effect even if the stats of the copied minion are low.

Recently, Druid has been easily putting in various high-cost, high-performance cards based on the professional characteristic of being able to quickly secure mana crystals than other classes, and has been frequently listed in the meta by maintaining hand through draw and search and mixing various concepts.
And in this Showdown in the Badlands, Dragon synergy cards have appeared. However, overall, there are not enough cards with the power to end the game in Dragons.[저무는 태양 파이]Of course, even if you turn your eyes to neutral,[생명의 어머니 알렉스트라자]If you remove about, it is subtle to establish as a winning plan.
Therefore, if a Dragon Druid deck is established, it is expected to bring changes to the early to mid-game rather than the late-game of Druid.[첨벙첨벙 새끼용]While ramping with[용 골렘]Block once with the Taunt token of[저무는 태양 파이]It will be a way to recover health and move on to the final means.
Or, without much relation to Dragons, it seems to have high utility[선인장 피조물]I hope to see Druid's new deck making in this expansion, such as adopting.





웹진 인벤박이균 기자
2023-10-28