Post

(Final) New Mastery Core Job Compilation (+Effects)

[Additional Notes]
1. All effects have been added
-
Hello

This post compiles information regarding the new Mastery Cores from today's test server.

Incorrectly written,Please let me know if there are any omissions.
[Melee Main Schedule]
1.12/29 10:00 AM (KST) End:
2. 12/31 Scheduled: : 1 Sol Erda & Turning Point Money Box + Mini-game Coins x2

3. 12/31 23:59 (KST) End: <Union Artifact and Various Content Error Apology Compensation> Receipt 

[Related to 2nd Update]
1. 12/28: Mastery Core Test Server Open

2. 1/11 (May be subject to change): Test Server Open
1) Grandis Field Improvement - Elite Monster/Elite Boss Return, etc.
2) Combat Uniform Preset Added
3) Heroes of Maple Revamp

3. 1/18: 2nd Official Server Update 

[NEW Mastery Core (VI) Summary]

- Number of Open Requirements: Energy 3 / Shard 50

* Tooltip stats are based on level 30.

** Showcase Effect Video

*** Test Server Inquiry Link: 'Suggestions' Tab

**** Since this is not an in-game tooltip, there may be errors in the numbers, etc.

※ Skill sound effects will be added later.

■ Hero – Rage Uprising VI
- Rage Uprising VI
· Implements the fury of an ancient warrior to devastate enemies in front.



■ Paladin - Divine Charge VI/Divine Stigma VI/Falling Justice
- Divine Charge VI
· Instantly summons a holy hammer to strike enemies, dealing damage and silencing them.



- Divine Stigma VI
· Detonates a holy mark of light with a holy hammer, dealing damage and silencing enemies.




- Falling Justice
· Delivers a judgment of justice with holy power.


■ Dark Knight – Dark Impale VI/ Dark Synthesis VI
- Dark Impale VI
· Stabs the spear so quickly that it is invisible, attacking many enemies in front. Dark Bident is activated at certain intervals.





- Dark Synthesis VI
· Unleashes the power of darkness dormant inside, sweeping the surroundings.



■ Arch Mage (Fire, Poison) – Flame Haze VI/Mist Eruption VI
- Flame Haze VI
· Envelops the enemy in a burning poisonous fog, making them non-colliding, dealing DoT damage, and slowing them down.



- Mist Eruption VI
· Detonates the Poison Mists installed around to deal fatal poison damage to the enemy.



■ Arch Mage (Ice, Lightning) – Frozen Orb VI/Blizzard VI
- Frozen Orb VI:
· Creates a Frozen Orb that scatters ice shards and deals ice damage to the surroundings, and throws it forward.



- Blizzard VI
· Drops ice spears from the sky to inflict a powerful ice attack on the enemy and freeze them.



■ Bishop – Triumph Feather VI/Big Bang VI
- Triumph Feather VI
· [Revenge] Summons the power of the angel of victory.



- Big Bang VI
· Spreads divine power widely and then explodes to attack. Divine power can be filled at certain intervals to generate a more powerful divine explosion over a wider area.



■ Bowmaster – Arrow Platter VI/Uncountable Arrow VI
- Arrow Platter VI
· Fires arrows in a curved trajectory.



- Uncountable Arrow VI
· Instantly fires countless arrows forward without targeting a specific target. Concentration increases at certain intervals, activating enhanced Uncountable Arrow.



■ Marksman – Piercing VI
- Piercing VI
· Fires a penetrating arrow that amplifies damage each time it pierces an enemy.



■ Pathfinder – Cardinal Discharge VI/Additional Discharge VI
- Cardinal Discharge VI
· [Cardinal Force] Fires guided arrows at enemies within range with archery that accurately hits the targeted enemy.



- Additional Discharge VI
· Manifests the power of Discharge stored in the Relic to create magic arrows.

■ Night Lord – Mark of Assassin VI
- Mark of Assassin VI
· Marks the enemy with the assassin's mark at a certain probability when attacking.



■ Shadower - Meso Explosion VI
- Meso Explosion VI
· Moves coins dropped with Pickpocket to attack enemies.



- Bloody Explosion VI
· Moves coins dropped with Bloody Pocket to attack enemies.


■ Dual Blade - Asura VI
- Asura VI
· Rapidly rotates to surround the surroundings with invisible blades of vacuum, annihilating enemies.



■ Viper - Sea Serpent VI/Battleship Nautilus VI
- Sea Serpent VI
· Fully masters the power of the water dragon.


- Battleship Nautilus VI
· Orders the Battleship Nautilus to attack, attacking multiple enemies simultaneously.



■ Captain - Battleship Bomber VI
- Battleship Bomber VI
· Summons the Battleship of the Nautilus.



■ Cannon Shooter - Mini Cannonball VI/Cannon Bazooka VI/Magnetic Anchor VI/Battleship Nautilus VI
- Mini Cannonball VI
· Ascends a certain distance with Monkey and then launches an exploding Mini Cannonball.



- Cannon Bazooka VI
· Fires a powerful cannon loaded with shells compressed to the limit, devastating enemies in front.



- Magnetic Anchor VI
· Installs a Magnetic Anchor that generates a strong magnetic field in front.



- Battleship Nautilus VI
· Orders the Battleship Nautilus to attack, attacking multiple enemies simultaneously.


■ Mihile – Royal Guard VI
– Royal Guard VI
· Perfectly defends against enemy attacks with Soul Shield, nullifying damage and countering the enemy.



■ Soul Master - Cosmic Shower VI/Soluna Power
– Cosmic Shower VI
· [Cosmic] Creates a meteor shower zone that continuously attacks the surroundings for a certain period of time with the power latent in the orb.




– Soluna Power
· Explodes the inherent power from the unified celestial body to continuously activate the sword energy of dazzling sunlight and cold moonlight.

 
■ Flame Wizard - Blazing Extinction VI
- Blazing Extinction VI
· Compresses high-temperature flames into a sphere and fires it.



■ Wind Breaker – Trifling Whim VI
– Trifling Whim VI
· The spirit of the wind is very capricious, collapsing the bodies and minds of enemies.



■ Night Walker – Shadow Bat VI/Ravenous Bat VI
- Shadow Bat VI
· Summons a shadow bat made of shadows.



- Ravenous Bat VI
· Summons a bloodthirsty Ravenous Bat.


■ Striker – Thunderbolt VI
- Thunderbolt VI
· Summons the power of lightning that annihilates the surroundings and spews it out at the enemy in front.



■ Aran – Boost End – Hunter's Targeting VI
- Boost End – Hunter's Targeting VI
· Concentrates strong power on the polearm and strikes it down greatly, then sweeps it widely at a very fast speed to devastate it.



■ Evan - Circle of Thunder VI/Dragon Swift VI/Swift of Thunder VI/Swift of Wind VI
- Circle of Thunder VI
· Creates a magic circle of lightning to annihilate surrounding enemies.



- Dragon Swift VI
· [Mir Skill] Mir quickly travels back and forth, attacking enemies in its path.


- Swift of Thunder VI
· [Fusion Skill] Mir resonates with Evan's magic during the Dragon Swift attack, drawing a magic circle of lightning at five points and colliding.


- Swift of Wind VI
· [Fusion Skill] Mir resonates with Evan's magic during the Dragon Swift attack, causing the airflow to run wild for a certain period of time and firing sharp wind blades.


■ Luminous - Light Reflection VI/Endless Darkness
- Light Reflection VI
· [Light Magic] Fires a powerful light at the target.



- Endless Darkness
· [Dark Magic] The endless darkness dormant within the enemy arises and devours the enemy.


■ Mercedes – Leaf Tornado VI/Legendary Spear VI/Wrath of Enlil VI
- Leaf Tornado VI
· Rapidly rotates the body and scatters arrows imbued with the power of ancient spirits in all directions. At certain intervals, it is imbued with the power of ancient spirits and enhanced with Leaf Tornado VI: Spirit Enchant.




- Legendary Spear VI
· Jumps and drops a legendary spear to attack the enemy. At certain intervals, it is imbued with the power of ancient spirits and enhanced with Legendary Spear VI: Spirit Enchant.





- Wrath of Enlil VI
· Pours Enlil's wrath on the enemy. At certain intervals, it is imbued with the power of ancient spirits and enhanced with Wrath of Enlil VI: Spirit Enchant.





■ Phantom - Ultimate Drive VI
- Ultimate Drive VI
· Stabs continuously so quickly that it is invisible.



- Fate Shuffle
· Draws a card to predict one's own destiny. After using the skill, you can select Ultimate Drive or Ultimate Drive: Fortune by entering the direction key.



■ Eunwol - Spirit Swarm VI
- Spirit Swarm VI
· Summons numerous spirits around oneself to attack enemies.



■ Blaster – Release Pile Bunker VI
- Release Pile Bunker VI
· Bursts the accumulated cylinder at once and inserts the Pile Bunker. The Pile Bunker generates a shock wave accompanied by an explosion, and when used a certain number of times, Burst Pile Bunker can be used, which can generate a powerful explosion from a fully charged cylinder.



 ■ Battle Mage - Finish Blow VI/Battle King Bar VI
- Finish Blow VI
· Attacks multiple enemies quickly 6 times in a row.



- Battle King Bar VI
· Summons a mysterious staff that freely stretches and sweeps the front greatly, causing a magic explosion.
 


■ Wild Hunter - Claw Cut VI/Provoke VI/Cross Road VI/Sonic Boom VI/Jaguar Soul VI/Flash Rain VI/Rampage as One VI
- Claw Cut VI
· The jaguar continuously attacks multiple enemies in front with its forepaws.



- Provoke VI
· The jaguar provokes nearby enemies to attack itself and makes them non-colliding.


- Cross Road VI
· The jaguar dashes forward, pushing away and damaging multiple enemies.



- Sonic Boom VI
· The jaguar roars sharply, causing a shock wave.


- Jaguar Soul VI
· The jaguar's soul-filled roar removes all buffs from the enemy and makes them unable to act.


- Flash Rain VI
· Uses the essence of Resistance technology.



- Rampage as One VI
· The jaguar sweeps the surroundings with great rage.



■ Xenon – Triangle Formation VI/Hologram Graffiti VI
- Triangle Formation VI
· Deploys an Airframe to the enemy at a certain probability when attacking. The Airframe attacks the enemy as it deploys and continuously circles around the enemy, drawing attention and reducing the enemy's accuracy. If you attack an enemy with 3 overlapping Airframes one more time, the 3 Airframes will simultaneously emit a powerful plasma current to attack.



- Hologram Graffiti VI: Penetration
· Deploys a hologram field and then creates an energy ball, dealing damage to the monster each time the energy ball touches the monster.



- Hologram Graffiti VI: Force Field
· Deploys a hologram field and then creates an energy ball, dealing damage to enemies inside the field each time the energy ball touches the field.



- Hologram Graffiti VI: Support
· Deploys an energy field, increasing the maximum HP of party members inside the field and charging 1 Surplus Energy when party members inside the field evade.
 


■ Mechanic - Homing Missile VI
- Homing Missile VI
· Fires homing missiles for multiple attacks.



■ Demon Slayer – Demon Slash VI/Demon Explosion VI
- Demon Slash VI
· Continuously attacks the enemy by repeatedly pressing the attack key. At certain intervals, the inherent demonic power is automatically expressed, and Demonic Sphere, which sweeps the enemy, is activated.



- Demon Explosion VI
· Draws up dark energy and then explodes it.


 
■ Demon Avenger – Exceed: Execution VI
- Exceed: Execution VI
· Uses the power of a true demon to powerfully slash the enemy in front.
 


■ Kaiser – Sword Strike VI/Will of Sword VI
- Sword Strike VI
· Summons multiple swords and drops them down, exploding them to attack enemies.



- Will of Sword VI
· Summons 5 swords that are being used at certain intervals. Moves the swords summoned with Will of Sword: Charge to track and strike nearby monsters. When the swords summoned with Will of Sword: Charge hit with the ancient dragon's wrath, the mark of the sleeping dragon is engraved, and if it hits again and the dragon's mark is broken, Dragon Blow occurs when attacking with Giga Slasher or Draco Slasher.


 
■ Kain – Strike Arrow VI/[Manifestation] Strike Arrow VI/Scattering Shot VI/[Manifestation] Scattering Shot VI/[Execution] Tearing Knife VI/[Execution] Chain Sickle VI
- Strike Arrow VI
· Fires several arrows simultaneously to effectively suppress the enemy.




- [Manifestation] Strike Arrow VI
· [Manifestation Skill] Malice transforms the arrow, increasing its range and power.



- Scattering Shot VI
· Scatters arrows in multiple directions to attack a wide area.



- [Manifestation] Scattering Shot VI
· [Manifestation Skill] Arrows containing malice track the target.



- [Execution] Tearing Knife VI
· [Execution Skill] Stabs the enemy with a sharp dagger and ruthlessly pulls it out, inflicting fatal damage.



- [Execution] Chain Sickle VI
· [Execution Skill] Throws a sickle connected to a chain and swings it greatly forward, then strongly wraps the returning chain and slams it down from above.



■ Cadena - Weapon Variety VI
- Weapon Variety VI
· Fully awakens the flow between weapons to complete the effect of Weapon Variety.


 
■ Angelic Buster - Soul Seeker VI/Soul Seeker Expert VI
- Soul Seeker VI
· Condenses the essence of the power possessed by Escada and throws it at the enemy.



- Soul Seeker Expert VI
· Soul Seekers are automatically created at a certain probability when your attack skills other than Successor, Soul Seeker, and Spotlight hit.


■ Zero - Turning Drive VI/Rolling Curve VI
- Turning Drive VI
· Spins in place, using the weight of the greatsword to create a whirlwind, pulling surrounding enemies to your location.



- Wheel Wind VI
· Spins quickly like a whirlwind for a certain period of time, pulling and attacking surrounding enemies.



- Rolling Curve VI
· Rotates the body very quickly to jump forward and move, attacking enemies in the path.



- Rolling Assaulter VI
· Moves forward quickly while rotating, pushing and attacking enemies in the path.
 


■ Kinesis - Psychic Grab VI/Ultimate-Psychic Shot VI
- Psychic Grab VI
· Lifts monsters or objects in front with the power of strong psychokinesis.


- Ultimate-Psychic Shot VI
· Uses monsters and objects dominated by psychokinesis as bullets and fires them powerfully diagonally forward.




■ Adele - Order VI/Tread VI
- Order VI
· Orders the Aether Swords created with Creation to track the enemy.


- Tread VI
· [Trigger Skill] Wraps magic power around the whole body and dives steeply.


 
■ Illium – Reaction: Domination VI/Reaction: Destruction VI/Glory Wing: Mortal Wingbeat VI
- Reaction: Domination VI
· When the crystal touches Craft: Orb, it resonates to attack enemies around the crystal and marks the attacked enemies with a curse mark.



- Reaction: Destruction VI
· When the crystal touches Craft: Javelin or Craft: Longinus, it resonates to emit destructive energy twice to enemies around the crystal.



- Glory Wing: Mortal Wingbeat VI
· Concentrates all magic power at the end of the wings and then rotates quickly, sweeping the surroundings.


 
■ Khali – Void Rush VI/Void Blitz VI/Hex: Chakram Split VI
- Void Rush VI
· [Void] Moves quickly in one direction, leaving only afterimages.



Void Blitz VI
· [Void] Amplifies the power of the afterimage and pours out several afterimages in front.



- Hex: Chakram Split VI
· [Hex] Throws multiple giant chakrams that attack enemies several times in front.



■ Ark - Unfading Scar VI/Unfilled Hunger VI/Unstoppable Chaos VI
- Unfading Scar VI
· Transforms the body into a spear and pierces through the enemy.



- Unfilled Hunger VI
· Summons a beast from the abyss to attack the enemy.



- Unstoppable Chaos VI
· Moves quickly and slashes the space in all directions.



■ Lara - Dragon Vein Eruption VI/Eruption: Surging River VI/Eruption: Whirlwind VI/Eruption: Sunrise Well VI
- Dragon Vein Eruption VI
· Consumes the surrounding dragon veins to erupt the power latent in the dragon veins.


- Eruption: Surging River VI
· The land spirits of several rivers combine their power to become giant and then create surges at certain intervals to attack the surroundings.



- Eruption: Whirlwind VI
· The wind land spirit exhales greatly at certain intervals.



- Eruption: Sunrise Well VI
· The land spirits of several years combine their power to become a terrifying giant and then scatter down, creating an area where lava erupts around them.



■ Hoyoung - Fan of the Winds: Heaven VI/Earth Wave: Earth VI/Scroll of Rebirth: Human VI
- Fan of the Winds: Heaven VI
· [Heaven Attribute Taoism] Summons a giant fan and blows a strong wind to the ground.




- Earth Wave: Earth VI
· [Earth Attribute Taoism] Kicks the ground to send out energy that travels along the ground.



- Scroll of Rebirth: Human VI
· [Human Attribute Taoism] Swings a giant fan that has been transformed.

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2023-12-28