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Combat Pal Tier List - Fire Attribute Edition

One of the most important things when raising Pals for combat in Palworld is their element. There are advantages and disadvantages depending on the element, such as increased or decreased damage.

 

Among them, the Fire element is arguably the most important of all elements. This is because it has two elemental advantages, Ice and Grass, making it very versatile. In particular, since Frostallion, one of the Legendary Pals, is an Ice element, there's no harm in raising a Fire element Pal for combat.

 

 

 

 

◆ Early Game Fire Element Combat Pals

The strongest early game combat Pal is Foxparks. It's the first Fire element Pal you'll obtain, and it's not only small and good at dodging enemy attacks, but also deals considerable damage. In particular, if you craft Foxparks' Harness and activate Huggy Fire, it's so powerful that it can melt even boss-level enemies of the same level with a single skill. The large number of individuals makes it easy to aim for good passive skills or condense them, which is also a major advantage.

Aside from that, Bushi is quite powerful. Generally, it's a Pal that can be obtained in the later stages, but it appears as a level 23 field boss in the Land of the Rayne Syndicate, so actual collection is quite fast. Bushi is better than Foxparks in terms of combat alone, but its Partner Skill is too inefficient and difficult to condense, so it's ranked lower than Foxparks.

Rooby is also quite good. Rooby's damage itself is lower than Foxparks, but its Partner Skill increases the attack power of Fire element Pals, so it can be used as a buffer until the late game. The large number of individuals is also a great advantage. If you're going to build a Fire element squad, Rooby is essential.


▲ Foxparks is good on its own, but its Partner Skill is very powerful.

 

◆ Mid Game Fire Element Combat Pals

Among the Fire element Pals you get in the mid-game, Arsox is the most recommended. Not only is its damage very good, but it's also small, making it easy to manage in many ways. It's not considered to have a large number of individuals, but it's enough to proceed with condensation.

Pyrin is not bad either. In terms of damage alone, it's actually better than Arsox. However, the downside is that it's a bit large and its Partner Skill is not very meaningful.

▲ Arsox is the meta in the mid-game. Of course, you can keep using Foxparks.

 

◆ Late Game Fire Element Combat Pals

In the late game, naturally, Blazamut is the most powerful. Anubis is also mentioned as being at a similar level to Blazamut. However, the problem is that the timing to obtain both Pals is too late, and they are too large to be practical.

Hellgore, Vanwyrm, and Incineram are generally useful Pals. All three can be found in the volcano area at 7 o'clock, and they are powerful enough and have many individuals. In particular, Hellgore can be obtained from the early stages through the base raid event, and if you acquire it at this time, it can be used steadily.

Aside from that, Suzaku, Horus, and Ragnahawk have the advantage of being flying Pals, but their combat power is somewhat low compared to the difficulty of obtaining them. In particular, flying Pals themselves have many problems at the moment, so unless you're going to use them for both flying and combat, they're not highly recommended.


▲ Blazamut is naturally the best when it comes to combat.

Palworld Inven유준수 기자
2024-01-29

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