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Is this game fun? Does it give out a lot of pulls? FAQ for Nikke newcomers

Goddess of Victory: Nikke is currently celebrating its 1.5 year anniversary with various events. Many are saying it's a good time to start, and the game's reviews are trending positively, so many users seem to be interested. Today, we've gathered some frequently asked questions about Nikke for these prospective Commanders.

 

▲ We've gathered questions that prospective Nikke players might have

 

 

#. Is Nikke fun? What advantages does it have compared to other games?

 

- Fun is subjective, so it's hard to give a definitive answer. However, as recent user reviews show, the game definitely has fun and strengths. Having played Nikke for quite a while and having played many games, here are Nikke's unique advantages.

 

1. High game quality: There are already many collection games in the same style as Nikke, but in terms of overall quality, including illustrations, combat, content, dubbing, and Live 2D, it is quite high.

 

2. The combat style is unique and attractive: Nikke aims for gun shooting, so it has a quite unique combat style. It's lighter than FPS, but the impact is excellent, and if you delve deeper, there are also control elements.

 

3. The story is fun: Likes and dislikes may vary for Nikke's various elements, including gun shooting, and user reviews also differ, but many users highly rate the story. The story itself, which unfolds in an apocalyptic world with no dreams or hope, is interesting, and it is praised for its full dubbing and fast story update cycle.

 

4. There is no burden on play time and there are many opportunities to pull: I will discuss this later.

 

5. The pity system is user-friendly and the reliance on spending is relatively low.

 

▲ The unique gun shooting combat style is also an advantage

 

▲ Other parts may be divisive, but most users praise the story

 

 

 

#. How is it as a side game?

 

- It's suitable as a side game. The amount of daily tasks isn't large, and it aims for a basic idle game, so the side game position with a long-term perspective isn't bad.

 

 

#. Do you get a lot of pulls?

 

- This is Nikke's strength. It's only been 1.5 years since the service started, but the amount of pulls given is quite large. Assuming you participate in all events, you can roughly get about 40 special recruitments (pickup gacha) and more than 40 general gachas per month. You can spin about 80 gachas per month, which is a lot compared to other games.

 

▲ If you add everything up, you can get more than 80 pulls a month

 

 

#. Is there auto? Are the control elements big?

 

- It supports full auto, and the AI isn't that bad, so it's often used. Of course, there are also control elements. It doesn't require precise aiming like FPS, but it still requires some operation and physical ability. Since operational elements are stronger than physical elements, there's no need to feel too burdened about control. If you want, you can raise your stats and proceed with full auto.

 

 

#. How spicy are the gachas? How does the pity system work?

 

- The normal Nikke's pickup rate is 2%, with an expected value of about 50 pulls. Pilgrim Nikkes, which are stronger than general SSRs, are 1%. Looking only at the gacha rates, it's not bad.

 

Nikke's strength is that it has several devices to compensate for these odds. First, the pity system. There is no pity system in the gacha itself, but if you spin the pickup gacha, 'Gold Mileage' accumulates, and you can use these 200 points to pick the pickup Nikke that is currently in progress. Gold Mileage has no separate period, so it can be used as an infinitely maintained pity system. You can also get Pilgrim Nikkes with low odds with Mileage, so it's good for managing your gacha schedule.

 

In addition, there is also a Wish System that increases the appearance rate of specified Nikkes in the general gacha, and as I explained earlier, the pull resource acquisition power is not bad, so the gacha burden is low.

 

▲ The mileage system that can be carried over infinitely is an advantage

 

▲ Gacha assistance systems such as company-specific wish lists are also available

 

 

#. I mainly play on PC, is the app player compatible?

 

- Nikke has an official PC client, so you can play comfortably.

 

 

#. Can you reroll? Which character should I take?

 

- It's possible. It's the 1.5 year anniversary event period now, so there are many reroll opportunities.

 

Reroll recommendations may vary from user to user, but many people are allowing takeoff if they pull one of these three Nikkes: Red Hood, Scarlet: Black Shadow, Modernia + an additional Nikke. Crown, which is currently in pickup, is also an excellent Nikke, but if you take the dealer Nikke I mentioned earlier, it will be easier to proceed in the early stages.

 

 

#. It's been quite a while since the 1.5 year anniversary started, is it okay to start now?

 

- You can still get most of the 1.5 year anniversary rewards even if you start now. In addition, the really strong Nikke 'Crown' is being picked up, so if you take one of the dealer Nikkes I explained in the reroll part and pull Crown during the 1.5 year anniversary event period, your future play will be much easier.

 

▲ There are still free pulls left, and Crown pickup is also in progress

 

 

#. This game has limit break and core enhancement... are they important?

 

- To put it bluntly, the importance of limit break and core enhancement is low. There are games where new skills are unlocked when limit breaking, and there are many cases where the character feels completely different depending on the level of breakthrough. Nikke can improve pure stats by about 2% per limit break. There is no change in the way you play, and it simply increases the stats, and the value is not that large, so it can be said that the importance is lower.

 

▲ The stats that go up with limit break are about 2%. It's not essential

 

 

 

#. How is it for F2P/light spenders?

 

- I think it's not bad. As I explained, there are many gacha resources that can be obtained through play. In addition, the pity system is also in the form of mileage that is carried over indefinitely, so it's good for planning F2P gachas. The fact that the efficiency of getting one copy is high and the efficiency of limit breaking is low also works well for F2P/light spenders.

 

For paid products as well, in the case of general step-up products in other games, the efficiency of the higher stages is high, but Nikke is the opposite. Rather, the efficiency of the front products is better.

 

 

#. How is the spec inflation?

 

- In the past, spec inflation in mobile games happened too frequently, making users feel empty. There were many cases where characters that were difficult to obtain became completely unused in a few months. However, this atmosphere has disappeared a lot recently, and Nikke also preserves the value of characters well.

 

In fact, most of the dealers and supporters who were evaluated as strong in the early stages of service are still used as active players, and Nikkes such as Liter have maintained their top position since their release. You don't have to worry about spec inflation.

 

▲ Liter, who has been maintaining the top tier since its release. Character value preservation is good

 

 

#. You've done several collaboration events, but you don't know when they'll be re-run, right? Will it be very difficult if I don't have these characters?

 

- Nikke has done three collaborations so far. Chainsaw Man, Nier Automata, and RE: Zero - Starting Life in Another World, which was held recently. To put it bluntly, collaboration characters are not required for progress. Of course, they may be used in some content such as PvP or Solo Raid to increase details, but this is only a limited story, and it can be replaced with other Nikkes, so you don't have to worry too much.

 

 

#. How long does it take to do dailies?

 

- When doing only dailies without any other content, it takes about 10 to 20 minutes.

 

▲ You can finish the dailies in about 10 to 20 minutes

 

 

 

#. How big is the proportion of PvP?

 

- PvP is a matter of choice. It's not essential because it gives jewels and growth resources that are not exclusive to PvP as rewards. As a side note, Nikke organizes PvP groups in account order, so users who start now and create an account can compete with beginners, so it's actually worth it.

 

 

#. What is the end content?

 

- Nikke's representative end content is Solo Raid and Union Raid.

 

Solo Raid is a damage competition content. Accumulate as much damage as possible to the boss within the time limit, and calculate the ranking based on this result. Up to five parties (25 characters) are operated, and proficiency is required in all fields such as party organization, tactics, and control. In the case of Solo Raid, the score depends on skill because it is level-fixed content. It can also be said to be the perfect content for users who feel disappointed with idle games.

 

Union Raid is a guild cooperative content. It is a content where guild members participate and defeat the boss, and unions that have grown to a certain extent can clear it without difficulty. Depending on the union, there are cases where a 'control tower' is set up to coordinate the overall schedule, but since you ultimately have to catch the boss determined by solo play, it is not a content that creates a burden in terms of time coordination or communication. It is not level-fixed content, so it is good for feeling the growth.

 

▲ Nikke's end content, Solo Raid

Goddess of Victory: Nikke InvenYang Ye-chan Reporter
2024-05-08

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