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Dopamine fully charged! "Yeonmu" DPS rotation and gameplay
A real middle-aged man character, not just someone who looks like an old man!
If you usually skip characters that aren't female, why not give this character's tutorial a try?
I guarantee you might fall for the exhilarating hit feeling and speed.
I haven't played all the characters, but so far, this character has the best hit feeling.
The advantage is that this character doesn't require tricky just-frame techniques or resource management!
Because he throws normal attacks so quickly,Parrying is triggered semi-automatically,that's the thing.
The downside is... well, he's an old man and a 4-star character.
His party support performance is also top-tier; as soon as you start, just plant one Resonance Skill field and
even if he leaves,damage support performanceis excellent.
✅Combo List
1. Normal Normal Normal Normal Normal

2. Strong Attack (Hold Normal Attack)
Cool elbow strike. It has a knock-up effect and is thick, so it's good for finishing air combos.

3. Jump Normal

4. Resonance Skill (Vibration Strike)
The Alpha and Omega ofYeonmu. All of Yeonmu's actions must start by planting this Resonance Skill on the ground.
The characteristics are as follows; just remember to use it as soon as it's off cooldown.
- A swamp of lightning is formed around the embedded wedge, and when attacking enemies within the area,it deals cooperative damage.
- On the wedge, Yeonmu'sYebong (resource gauge) fills automatically.
- Through attacking actions on the wedge,Yebong fills up every time cooperative damage occurs.
5. Valley Lightning (Activate by holding down the Resonance Skill when the Yebong gauge is full)
A technique that consumes the resource gauge to strengthen yourself.
During the skill duration, lightning flows from the body, enhancing various elements.
- Yeonmu'sStagger Resistance Increase(Quasi-Super Armor)
- Normal Attack Range Increase
- Strong Attack Power Increase
- Strong Attack, Just Evasion HitResonance Value (Stun Value) Increase
- Strong Attack, After Just EvasionAdditional Hit Thunder ChaseOccurs

6. Thunder Chase (Normal Attack after Strong Attack or Evasion Attack in Enforcer Form)
Boasts an exhilarating hit feeling. In terms of DPS, it's better to just use normal attacks, but use it when you want to deal damage to the enemy quickly, or activate it after an evasion attack.

7. Resonance Release
Sends a palm strike. The animation is great.

8. Variation Skill (Entry Effect)
Teleports to the enemy and strikes
9. Modulation Skill (Exit Effect)
Resonance Value Release (Enemy Stun Value Decrease)
✅ Operation Mechanism and Damage Cycle
First of all, you must use the Resonance Skill! After that, it doesn't matter whether you use normal attacks or strong attacks, but you must act on the Resonance Skill field to fill the Yebong gauge.
If the Yebong gauge is full, it is divided into two types of operation: Yeonmubecoming an Enforcer and dealing extreme damageand switching to another character toonly receive the buff effect. This part can be said to be a matter of taste.
The damage cycle is Enforcer activation followed byStrong Attack - Thunder Chase - Resonance Skill - Jump Normal - Normal Attack Loop - Jump Attack - Resonance Skill - Strong Attackis the basic.
The attack is so fast that you can just use normal attacks and finish with a strong attack - Thunder Chase.

✅ Quick Summary
He is a character close to a party support dealer. Just planting one Resonance Skill and switching to the main dealer does his job.
His own attack range is narrow, but he is good as a 1:1 dealer.
In particular, when he enters Enforcer Mode, which gathers and bursts all resource gauges, he transforms into a top-tier dealer, and in this state, he can obtain quasi-super armor and various additional effects.
Even after entering Enforcer Mode, if you switch to another character,the stagger increase effect and additional damage effect are still received,making him perfect as a party support dealer.
The disappointing thing is that the Modulation Skill is a bit ambiguous, but currently,Resonance Value (Stun Value)is not important in boss battles, so it seems that it will have to be used in higher-level content or raid elements later.