Vanguard doll with excellent mobility, knockback, and wide-area attacks, possessing decent performance without any glaring weaknesses.
Distributed as a free unit, it shows good performance in gimmick execution and auto-play, especially in the early stages.
· Heart Seeker, its signature weapon, is the top priority.
· Use the Battle Pass weapon, Travel Pigeon, as a secondary option.
· If neither weapon is available, Super 90, the Lotta signature weapon distributed in 유리섬의 방랑자, is recommended over your own specialized weapon, Vepr-12.
· Since it uses physical damage without any special attributes in its attacks, equip Solid Bullet Amplification.
· Key 1, which enhances the ability to reduce Stability, is essential.
· Key 3 grants a buff that reduces damage taken by 60% once when Bepry is acting alone (no allies within 6 cells) at the end of the action.
· Key 5 reduces AoE damage taken for survivability, and Key 6 adds fixed damage when applying debuffs to large enemies, making it recommended for boss battles.
· Key 2 reduces the knockback distance of the 1st skill from 4 cells to 1 cell and widens the attack range from 3x5 to 5x3 horizontally.
· However, it doesn't fit Bepry's fall damage playstyle identity, and the risk of Bepry's placement is also increased, so it's not used often.
· Bepry is a decent free Elite doll, and is recommended regardless of composition in the early game due to Vanguard's unique mobility, excellent auto performance, and wide-area damage.
· However, decent performance means there are no outstanding features, so it is not used much in the late game, and there is no specialized party for physical damage dealers.