Raid standardAnd depending on the Season 2 nerfs and buffsThere may bechanges.
The item table will be available when the Mythic+ opensYou need to check the in-game comparison to be sure합니다.
1. Talents
Common
Green
Choose either healing or interrupt when purifying, if interrupt fails like Ansurek, choose interrupt and backup
You can also remove the Divine Protection anti-heal debuff talent and take both green talents
Blue
Talents that don't make a big difference, so swap depending on the situation
If you need to continuously dispel poison from the tank like in Braid of the Elements, take Holy Word: Salvation cooldown reduction + Holy Word: Salvation poison/disease prevention
If you need Blessing of Protection cooldown reduction like Kaiveza, take cooldown reduction + @
If you took Reverence in the Holy tab, take 2 points in Hammer of Wrath damage increase
Holy
White
The default is Light's Hammer range 1 point
If you have enough mana to consume Divine Favor and Infusion of Light with Holy Light, heal around Holy Light
If you're short on mana, take Divine Protection cooldown reduction and mana regeneration
If you need to use Divine Toll every 2:30, take Divine Toll cooldown reduction
2. Important points in Sun's Avatar
In Season 2, Avenging Crusader + Light's Vanguard are difficult to use unless buffed
Avenging Wrath (hereinafter referred to as AW) + Sun's Avatar (hereinafter referred to as SA) are expected to be the mainstream.
In SA, AW creates a healing beam connected to Daybreak as shown above, and the key is togenerate as many of these as possible.
When you use AW, Daybreak is applied to 4 nearby people, and when Awakening is activated, it is applied to 1 nearby person by default.
And if you use Holy Reverberation (hereinafter referred to as HR), you can apply Daybreak 2 more times.
If you use HR before and after AW and Awakening, you can apply Daybreak to 6 people during AW and 3 people during Awakening, and you should do this if possible.
As a result of inquiries with the Wowhead guide and the Paladin Discord, it is recommended to use HR before and after AW and Awakening,
I wish I could experiment with Mythic raids, but I couldn't find a Mythic party at the end of the season, so I looked up some logs.
11.1 Ansurek Mythic top-tier Holy Paladin logs (people 1 and 2 in the screenshot are the same, people 3 and 4 are the same)
You can see that HR was used before and after AW and Awakening,To go a little deeper, it is more efficient to use HR before Awakening, even if it doesn't matter during AW because Awakening has a short duration. Of course, the Daybreak that was already applied also increases in duration when AW is activated, so it doesn't matter much, but I confirmed that most people use HR before activating Awakening.
3. Stats
As a result of referring to each site
The most important thing is item level
For secondary stats, I'm thinking of matching Haste 25% > Mastery >= Crit >>> Versatility weights.
I've been matching Haste to around 25%, but you need to adjust it according to your Season 2 mana situation and your Cpm.
Crit was important in Light's Vanguard because of Hammer and Anvil, but in SA, it is rated slightly lower than Mastery.
I think Versatility is good to have for raids, but it's okay if you don't have it.
4. Drop table
I organized this by referring to potions to see the secondary stats of the dropped items before the season
The Mythic+ items must be compared with the in-game encyclopedia when the season opens to be accurate.
5. Good sites to refer to
https://www.wowhead.com/guide/classes/paladin/holy/talent-builds-pve-healerWowhead Holy Paladin Guide
https://wingsisup.com/tww-overviewElsmiere Holy Paladin Guide
https://questionablyepic.com/live/Healer gear sim and trinket rankings
Hammer of Wrath 성기사 디스코드
월드 오브 워크래프트 인벤 성기사마라아드
2025-03-04