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Adventurer Weekly Bossing (Lucid) 6-Character Run: Character-Specific Review

Hunting isn't really my thing, so I thought I'd rather run multiple weekly bosses,

and I've been doing weekly boss runs with the characters I've been slowly raising.

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My main is an Adventurer. So,when choosing classes for weekly bossing,

I mainly chose Adventurer characters that can share the P+D+D pet.

(Attack/Magic Power +120) I think this is a factor that makes weekly bossing more comfortable than you'd think..

My Union is in the early 9000s, and Artifact is 48.

All characters have maxed 5th job enhancement cores and skill cores at 20-30.

 

Buffs are VIP + Half/Red Star + Master Craftsman Crit Dmg 5% +

Hero's Oath + Union Strength + Seyram (1) + Stage 10 Potion + Monster Park Potion + Noble 45 points + Guild Blessing fixed.

 

This is the order of bosses I do for Lucid runs.

Usually Lucid (3 stacks - entry Origin, 2 stacks) - filler bosses - Guardian Angel Slime (1 stack then Origin burst during groggy) - filler bosses

-Swu-filler-Damien-... usually takes 20 minutes.

 

 

1. Dual Blade - 3-minute cycle (Hard Swu run): 33 million with Union + Pet applied

6th Job: Origin 1, Phantom Blow VI 1, Asura VI 1

Seed Ring: Restraint 3 Weapon 4

 

Based on Hard Swu

Spec to kill with 3 minutes of burst + 3 times of 1 minute of semi-burst

Pros: Not busy with hands. Dark Sight is good. (especially Dusk)

Cons: Clear time is fast, so no accidents happen, but you have to pay a little attention to Hard Swu's Letuda,

Semi-burst is annoying and there's a chance of accidents because it's key-down

Total score 4/5

Feels a little weaker compared to other classes

 

 

2. Captain - 3-minute cycle (Lucid): 12 million

6th Job: Origin 1

Seed Ring: Restraint 2

Lucid 3 stacks (1 Origin)

Pros: Can pass Lucid Phase 1 very comfortably. Doesn't die easily because of invincibility skill. Good mobility

Cons: Hard to hit Sao Bomb in Lucid Phase 2

Total score 5/5

Good utility and strong damage, but the key-down skill's controls can be bad, Bullet Party has severe server lag (doesn't seem to matter at this spec)

 

 

3. Pathfinder - 2-minute cycle (Lucid): 10.5 million

6th Job: Origin 1

Seed Ring: Restraint 1 Weapon 3

Lucid Phase 1 2 stacks Phase 2 2 stacks (Origin 1 time)

Pros: Good burst compression? The utility of the teleport is very good and it's fun because it moves quickly. 2-minute cycle so

Filler boss clearing is fast

Cons: The delay of the macro skill is a bit severe, you can feel it a lot

Total score 3/5

The burst structure is good, but the delay of the main skill feels too bad

 

 

4. Bishop - 2-minute cycle (Guardian Angel Slime is 3 minutes) (Lucid): 13.5 million

6th Job: Origin 1

Seed Ring: Restraint 1 Weapon 3

Lucid 10 minutes ++

Pros: Almost no chance of dying, teleport utility?

Cons: If you do it without thinking, you might end up without Infinity, the damage seems weak, the burst time is too long

Total score 2.5/5

When watching YouTube, I sometimes turn off Infinity because my multitasking skills are lacking..

 

5. Viper - 3-minute cycle (Lucid): 12 million

6th Job: Origin 1

Seed Ring: Weapon 3

Lucid 3 stacks

Semi-burst Seed Ring not used

Pros: Feels like the damage is stronger compared to other characters, very easy difficulty of operation

Cons: Lack of invincibility skill, semi-burst every 1 minute 30 seconds

Total score 5/5

The most exciting bossing character along with Captain

 

6. Bowmaster - 2-minute cycle (Lucid): 15 million

6th Job: Origin 1

Seed Ring: Weapon 3

Lucid 4 stacks

Item Burning item

Pros: Very comfortable on the hands. Just hold down the key without worrying about anything.

Cons: All the characters written so far have short jumps, but this one doesn't, so that's a bit uncomfortable. (Guardian Angel Slime crystal placement)

Lucid Phase 2 is a bit uncomfortable.

Total score

4/5

If it was a 12 million spec without item burning, it would have been a bit painful in Lucid

 

7. Eunwol

As everyone has said, Eunwol seems to be a very good class for weekly bossing.

I fill the remaining 6 crystals with Eunwol's Guardian Angel Slime + Sdemian etc.

 

Except for Dual Blade, all characters finish bossing within 20 minutes

Total profit is Dual Blade 510 million + Lucid runs 5 characters 1.25 billion + Eunwol 150 million = 1.91 billion

Total time spent is Dual Blade 40 minutes + Lucid 100 minutes + Eunwol within 10 minutes = 150 minutes (2.5 hours/week)

This is the result.

 

I don't have an exact estimate of the item production cost because there are items that were made with 66/10 during the old Superior Crystal drop days..

I used a lot of events, so I probably made it for less than 1.5 billion per character. (excluding Dual Blade)

The essence of weekly bossing is not about calculating efficiency per hour,

I think it's about experiencing various characters that are more fun than hunting..

Thank you for reading. Please leave a lot of comments

 

 

 

MapleStory Inven Tips and Know-howBluecloud
2025-03-18

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