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Training Raid is here! End-game content gold rewards nerfed

New end-game content 'Assault Raid' added!
End-game content gold reward adjustments
Various convenience improvements as well

 

 

 

 

Assault Raid, 'Rimlake' added!

 

Assault Raid quick summary

 

1️⃣Narhash Normal 1,660/ Hard 1,700, Benevolence Medal reward, similar to Guardian Raid

2️⃣Tarkal Normal 1,680/ Hard 1,720, Benevolence Medal/Guardian Medal, 8-player raid

3️⃣The total amount of resources required to exchange for the Guardian Medal is 300. Normal gives 20, Hard gives 50

4️⃣Both bosses are Beast/Abyss type

5️⃣Tarkal Normal 10,000 gold (4,000 more)/ Hard 18,000 gold (6,000 more)

6️⃣Challenge period:2025-03-26(Wed) ~ 2025-05-21(Wed) before the regular maintenance

 

 

A new end-game content, Assault Raid, has appeared. Assault: Rimlake is a limited-time event raid, consisting of 2 bosses: 1-4 player raid 'Narhash' and 8-player raid 'Tarkal'. Narhash is a boss closer to the Guardian Raid feel and can be cleared with matching or solo play. Tarkal is an 8-player raid boss that requires party recruitment, has gold rewards, and is included in the 'end-game content' gold limit of 3 times.

 

Narhash is Normal 1,660/ Hard 1,700, Tarkal Normal 1,680/ Hard 1,720, and Narhash gives 'Benevolence Medal', an event store resource, while Tarkal gives gold rewards, Guardian Medal, Benevolence Medal, and honing materials. Tarkal's special reward is a gold reward chest, which can give various gold bonus rewards depending on the grade.

 

The challenge period for the Assault Raid is a total of 8 weeks from March 26th to May 21st, and it is important to consistently clear and acquire rewards because the weekly reward 'Guardian Medal' is important. Both bosses are single-gate bosses and can be attacked and challenged with a relatively light feel. In the case of Normal, it has already been cleared.

 

 

▲ Assault Raid additional gold reward summary

 

▲ The appearance of opening the Assault Chest

 

▲ 8-player raid Tarkal reward/more summary

 

▲ There is a unique engraving pouch in the first clear reward
Guardian Medal exchange also requires Tarkal clear achievement

 

 

-Benevolence, Guardian Medal exchange

 

The core rewards of the two raids are medal exchanges, with Benevolence Medals from Narhash and Benevolence/Guardian Medals from Tarkal. The Guardian Medal has limited acquisition sources, with 20 for Normal and 50 for Hard based on more. You can also exchange 20 Guardian Medals every week by using Benevolence Medals. Some products can be exchanged without clearing Tarkal, but be careful as the relic engraving selection pouch requires a Hard clear achievement.

 

300 Guardian Medals are required to exchange all limited products in the Guardian Medal exchange shop, and 160 Benevolence Medals can be exchanged for 8 weeks. In other words, if you collect 140, you can exchange all rewards without more.

 

▲ Guardian Medal Shop, an 8-player dungeon reward

 

▲ Benevolence Medal Shop, a 4-player and 8-player reward

 

 

Superior Honing, Transcendence Relief!, End-game Content Gold Reward Adjustment

 

The Superior Honing and Transcendence Relief update that was announced in the last broadcast has been implemented. Superior Honing receives a 20% reduction in shards and silver, a 50% reduction in materials, and a 20% reduction in shards, silver, and gold for stages 1-20. It's a good time to raise the delayed Superior Honing. In the case of transcendence costs, armor has been greatly reduced from Liberation 740 gold → 510 gold, Purification 110 gold → 75 gold, and weapons have been greatly reduced from Liberation 2,200 gold → 1,460 gold, Purification 190 gold → 125 gold.

 

The gold cost of end-game content is greatly adjusted. Gold rewards are lowered from Ivory Tower Hard to Kazeros Act 1 Egir Normal, and this change also includes single mode. As the gold reward is lowered, the more cost is also reduced, and the honing material reward is also adjusted accordingly.

 

▲ Transcendence, Superior Honing costs are eased

 

▲ Major homework gold rewards are lowered as follows

 

 

PVP Balance Update, Various Convenience Improvements as well

 

The field boss's gimmicks are also changed. The field boss's HP will not be restored when the aggro is reset, and in the case of Sebek Atun, a debuff that increases damage taken upon successful counter is applied. This buff stacks up to 4 times.

 

Esther Weapon Codex effects are also added, and binding effects can also be freely adjusted. A 'grid mode' is added to the expedition territory, allowing you to place furniture more efficiently. You can efficiently place many furniture with the continuous placement function. In addition, the achievement system is reorganized to show titles and icons according to the grade. In particular, the higher achievements give legendary titles with icons, and the final grade, Clairvoyance, even gives an MVP background. It seems that there is a purpose to raise achievements.

 

PVP is undergoing a balance update centered on the Team Deathmatch. Changes have been made to increase the damage increase buff that gives advantages to supporter classes, add skill damage increase to the Decisive Battle buff, and reduce the Team Deathmatch round to 90 seconds. In addition, the maximum mana and natural mana recovery amount in the Proving Grounds has been increased by 15%, and the balance of some characters who are advantageous in the Team Deathmatch has been adjusted.

 

 

로스트아크 인벤최민호 기자
2025-03-26

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