1. Yansa Core Concept and Basic Attack Motion
Yansa utilizes the Jethai 4-piece set, providing a 40% damage increase to Electro reaction dealers.
Provides an attack power buff to the on-field character proportional to their own attack power.
Unique basic attack motion: An attack that uses a spear and then rams with a Babel, useful for mining.
2. Yansa Elemental Skill Mechanics and Field Exploration
When using the Elemental Skill, restores the maximum amount of Banmoon and enters the Baon Gao state.
Can move with a fast running motion like a professional track and field athlete.
Consumes Baon Gauge when holding down the dash key, allowing for faster sprinting.
Can move on water and cross magma zones, immune to fall damage.
Utilize the sprint gimmick in fertile grounds, can pick up rocks and leap with the dash key.
Using the dash key is important when performing gimmicks other than on flat ground.
3. Combat Skill Operation and Core Mechanics
Like a typical off-field support, EQ then switch out.
Elemental reactions are essential when wearing the Jethai 4-piece set.
If less than 1st Constellation, it is recommended to use 2 normal attacks + Q, mixing in normal attacks.
When normal attacking within 5 seconds after using the Elemental Skill, a Lightning Stomp attack is triggered.
When lightning hits, Yansa's attack power increases by 20% for 15 seconds and the on-field character's attack buff increases.
Similar buff method to Electro Bennett, providing a buff proportional to total attack power.
4. Talent Priority and Attack Power Buff Amount
Provides a maximum of 690 ATK buff based on Ultimate Skill Level 10.
If resources are insufficient, it is recommended to prioritize investing in the Ultimate Skill level.
An exercise meter is displayed next to the character when the Ultimate Skill is activated.
The horizontal/vertical movement of the on-field character is important for maintaining Banmoon.
5. Appropriate Attack Power, Passive Heal, and Pyre Peculiarity
Explanation of how to calculate the attack power that Yansa needs to have based on C0.
Yansa recovers Banwon when a party character triggers Nightbloom Emanation, and the on-field character recovers HP (once every 2.8 seconds).
Adds 10 points of Pyre when Pyre is below 50 in the Natlan region.
6. Constellation Effect Analysis and Recommendations
C1: Consumes 6pt of Banmoon to restore 15pt of Elemental Energy, reducing Energy Recharge requirements.
C2: Immediately gains the Standard Motion effect upon activating the Ultimate Skill, increasing the on-field character's attack power by 30%, increasing buff power.
C3/C5: Increases Elemental Skill/Burst levels.
C4: Mitigates the effect of the Ultimate Skill buff character's movement distance, increasing party versatility.
C6: Increases the duration of the Ultimate Skill buff by 3 seconds, and increases the field character's damage by 25% when the amount of Nightbloom recovery is exceeded.
Cost-effective constellation is C2, and even C0 can be utilized when combined with characters with movement skills.
7. Appropriate Energy Recharge Amount by Situation
C0 + Jethai 4-piece set + Electro character alone: 200~220%
Noblesse Oblige 4-piece set + Electro character together: 200~220%
C1 or higher + Noblesse Oblige 4-piece set + Electro character together: 170~190%
C1 or higher + Jethai 4-piece set + Electro character alone: 170~190%
Jethai 4-piece set + Electro Resonance: 170~190%
C1 + Jethai 4-piece set + Electro Resonance: 140~160%
Noblesse Oblige 4-piece set C0 alone: 240% or higher (Jethai recommended)
8. Appropriate Attack Power Settings by Weapon
Presents the required attack power when providing a maximum attack power of 690 based on less than C4, and 810 based on C5 or higher.
The sky blue marked weapons facilitate Energy Recharge settings and can be equipped with an attack power timepiece.
Food Material: High base attack power reduces setting burden, can be combined with characters with low movement ability during combat.
Starry Scythe: Low base attack power makes securing attack power important, the last resort.
Maru: Easy to set up with appropriate Energy Recharge and high base attack power.
Storyteller of the Shelter: Provides Energy Recharge, attack power increase, and movement speed buff, buff gaps exist.
Engulfing Lightning: Provides high Energy Recharge, but the attack power increase proportional to Energy Recharge is not applied to the buff.
Favonius Lance: Party Energy Recharge support, needs to secure Crit Rate.
Homa: High base attack power, use when Maru is not available.
Introduction of alternative weapons such as Wavebreaker's Fin, Kitain Cross Spear, The Catch, etc.
Weapon recommendation ranking: Maru > Food Material > Engulfing Lightning > Shelter > Favonius
9. Artifact Settings
Timepiece: Select Attack Power/Energy Recharge (determined by weapon).
Goblet/Crown: Fixed Attack Power, consider Crit Rate when using Favonius Lance.
Substats: Attack Power, Energy Recharge, Flat ATK, Crit Rate (when using Favonius Lance).
4-piece set: Jethai (highest priority), Noblesse Oblige (when Energy Recharge is satisfied/when Jethai is duplicated/Geo/Anemo DPS), 2-piece mix (securing Attack Power/Energy Recharge)
10. Rough Team Recommendations
Can be used uniformly in the Baizhu/Nahida/Raiden/Sara team.
Kinnich team: Replaces Bennett, easy to maintain Burning, provides damage increase buff to Emily.
Mavika team: Sitri Melt, Overload combination possible.
Chevruese team: Fischl/Yae Miko are advantageous for maintaining buffs.
Clorinde: Easy to secure movement distance.
Raiden: Buff efficiency decreases.
Xiao, Gaming, Navia, etc. can utilize Plunging Attack combinations.