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[Lost Ark] Initial Raid Guide for the Assault Raid Tarkar (8-player) Summary (Normal/Hard) Lost Ark Onslaught Raid Tarkar Guide Video. It was made as a combined video because there is no gimmick difference between Normal/Hard mode, and it explains in detail battle items, main patterns, 270/210/150/85 line gimmicks, clear tips, important short patterns, and counter patterns.
1. Intro and Basic Info
00:00 - 00:25
This video was quickly made after clearing the raid, playing both Normal and Hard modes. The Onslaught Raid has no gimmick differences between Normal and Hard, so it was made as a combined video. Battle Items: DPS - Adrenaline, Sacred Bomb, Dark Grenade, Potion / Support - Swiftness Robe, Sacred Bomb, Dark Grenade, Potion The boss flies up and slams down, then a ground pattern appears, so enter after seeing it explode.
2. 270-Line Gimmick: 3 Stacks, 1 Stagger
00:26 - 01:46
At 270 lines, the boss moves to the left or right (use pins 1 and 2). After the boss appears, a Just Guard zone is created. After designating the focus target, 3 dark orbs are created, which nearby party members acquire. The focus target leads the boss to the outer edge. Repeat this pattern 3 times. After 3 times, the boss uses a tail swipe, followed by a small and then a large slam. Then, proceed with stagger. When repeating the next focus target pattern 3 times, the third time will be a tail swipe, followed by a small slam first, then a large slam. Be careful, as the focus target takes significant damage when the Dark debuff stacks to 10.
3. 210-Line Gimmick: Find the Safe Wall
01:47 - 02:45
After the cutscene, move to the center, avoid the yellow ground patterns, and move in the opposite direction of the whirlwinds. Random players will get a debuff, which they should place at the edge of the map (individual time differences exist). There are two types of walls: weak walls and brick walls. Brick walls can defend against one large yellow ground pattern, while weak walls are destroyed immediately. Wait in front of the brick wall, and avoid any ground patterns other than the large yellow one. At the end, pillars will fly in, proceed with Counter - Just Guard in that order (distinguished by color). After dealing with the pillars, a green safe zone is created in front of the brick wall, avoid the instant death pattern. The boss appears on the opposite side of the whirlwind, the support uses their awakening skill, and the DPS prepares to deal damage.
4. Phase 2 Tile Structure Explanation
02:46 - 03:14
Distinguish between pattern tiles, normal tiles, corrupted tiles, and the central tile. Pattern tiles remain until the end, normal tiles are destroyed at 85 lines. Corrupted tiles turn into dark tiles when activated. Destroying the central tile results in a wipe. When marked as the focus target, the boss approaches and destroys that tile. Falling or being pushed off the destroyed map results in a drowning mini-game.
5. Phase 2: Yo-vengers Pattern
03:15 - 03:24
When the gauge at the top of the screen is full, the Yoze Elders appear and bind the boss. This is a burst damage window, and it can happen up to 2 times.
6. After 150 Lines: Yuz Pattern
03:25 - 04:28
Yuz speaks and creates black orbs around the boss, acquiring them allows you to enter the inner area. Inside, remember the location of the corrupted tiles and inform the outside with pings. Outside, pick up the purification orbs at the pinged locations and wait to remove the corrupted tiles. Failure to purify can lead to a large number of corrupted tiles being created. If you fail to acquire an orb, a focus target is randomly designated from the outside. The focus target either Just Guards in front of the boss or leads the beam to the outer edge. A purification orb is created in the center, acquire it and wait for 4 seconds on the corrupted tile to purify it. The boss will also fire a beam at the focus target at this time. After that, the boss appears in the center and a stagger gauge is created, followed by circular/diagonal pizza/cross pizza patterns in that order. Failure to stagger results in a wipe.
7. After 150 Lines: Pau Pattern & Lange Pattern
04:29 - 04:53
After Pau speaks, corrupted ground patterns are activated and orbs are created. Acquiring the orbs on the corrupted ground patterns creates a focus target mark. The boss dashes, destroying all tiles from its location to the focus target's location on the minimap. The focus target leads the boss to destroy only the tiles near the boss or on the outer edge. Lange Pattern: The boss disappears and teleports to the focus target's location, slamming down. The slammed tile is destroyed.
8. 85-Line Gimmick: Evade to the Center
04:54 - 05:06
With the message "The dog evades to the center," all tiles except the pattern tiles are destroyed. The boss destroys the tiles one by one, and clearing is achieved by dealing damage until 0 lines.
9. Clear Tips
05:07 - 05:31
During the game, the gauge at the bottom fills up, and when full, you gain the Abundant Illusion Aura. There are 5 stages, which increase your own attack power and buff your allies' attack power. A thread appears around your neck during certain patterns, creating a necklace (mainly during slam patterns). It is important to get as many buffs as possible, and getting at least to stage 3 will speed up the damage output.
10. Important Short Patterns and Counter Patterns
05:32 - 06:08
Wave Pattern: In phase 1, smoke waves are created. Evade in the order of bottom left - up - right - down. Counter Patterns: - Orb Harmony: Creates orbs around and the boss casts Reversal. - Ground Slam Harmony: Slams the ground with both hands and casts Fire. - Orb Ground Slam Harmony: Throws orbs and slams the ground, then casts Fire. - Smoke Counter: Emits smoke in front of the boss and casts a counter.
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