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A Complete Analysis of Dungeon & Fighter's Dark Templar: Skills, Equipment, and Gameplay Guide
Detailed analysis and explanation of everything about Dark Templar, including Dark Templar's pros and cons, skill tree, talismans, equipment tier, invincibility skill utilization, and operation methods.
1. Dark Templar Advantages
Excellent survivability with an initial invincible skill, and can ignore the Advent's fall damage pattern.
Fast damage cycle and many instant skills, making it easy to compress damage.
Easy to use basic skills with a wide range, making damage dealing easy.
Easy to control with many auto-tracking skills.
High base defense and sturdy due to the damage reduction effect of Black Mirror.
00:04 - 01:52
1. Dark Templar Advantages
Excellent survivability with an initial invincible skill, and can ignore the Advent's fall damage pattern.
Fast damage cycle and many instant skills, making it easy to compress damage.
Easy to use basic skills with a wide range, making damage dealing easy.
Easy to control with many auto-tracking skills.
High base defense and sturdy due to the damage reduction effect of Black Mirror.
01:53 - 02:35
2. Dark Templar Disadvantages
Lacks impact and feels like hitting empty air.
Many users find the skill effects bland and uninteresting.
May be monotonous due to being an easily made character.
Initial invincibility can be a disadvantage for experienced players.
02:36 - 04:38
3. Skill Tree
Destroyer: High damage value, but polarizing due to channeling and jumping. Invest in other skills if not preferred.
Scaffold: Exclude due to severe delay and poor tracking ability.
Deadly Cape: Difficult to use due to long channeling. No investment value even at level 1.
Recommend mastering all other skills.
04:39 - 05:54
4. Talismans
Immolation: Increases convenience by changing channeling to an installable type.
Deus X-Ray: Must-have due to the pre-delay reduction effect.
Jihad: Adds auto-tracking function without using souls, maintains damage value, and removes conditions.
Recommended all-in level is 75.
05:55 - 08:21
5. Equipment Tier List
Golden Fleece: Tier 1 (Increased speed, range, damage reduction)
Dragon Fight Club: Tier 1 (Increased speed, raw damage)
Chiheuk: S (Cooldown reduction effect)
Shadow: Disappointing, feels like a Golden Fleece without utility
Valkyrie: B (Equipment activation option is hidden by Hide)
Moo: C (Synergy equipment)
Magic Domain: A (Easy to apply object damage constantly)
Soul Fairy: A (Easy to manage stacks)
Ethereal: S (Easy to manage stacks)
Nature: B (Average)
Hange: D (Awakening skill is not attractive)
Se&D: B (Average)
08:22 - 08:52
6. Weapon and Invincibility
Weapon: All weapons fit well, but Yangwol is the best (Cooldown reduction effect).
Invincibility: Excellent survivability with just Hide alone.
Cooldown does not immediately reset after using Hide.
08:53 - 09:51
7. Collection of Tips
Shadow Harvest: Must be used up close for full hit to maximize sword energy explosion damage.
Liberate Buckshot: Assign to an easy-to-press location and spam click continuously, can also be used during awakening skills.
09:52 - 10:48
8. Soul Stack Management
Stack management is automatic if you cycle skills well.
It is important to consistently hit enemies with skills.
There may be differences in quick damage dealing ability depending on proficiency.
10:49 - 11:39
9. Operation Method
It is better to deal damage with Cube skills from a distance and basic skills up close (due to Shadow Harvest, Shadow Puppet).
Use Buckshot even during awakening skills.
Buckshot is fired in the direction you are looking, so you must always look at the enemy.
