1. Dungeon & Fighter Mobile Class Features and Explanations
Explanation of each class's characteristics, positions, difficulty, advantages, and disadvantages.
- Weapon Master: Flashy swordsmanship and combos, damage varies depending on control.
- Soul Bender: Synergy character, utilizes ground effects, buffs/debuffs.
- Berserker: Fast mobility, good damage, requires HP consumption management.
- Asura: Rework planned, deals damage through basic attacks or Wave Manifestation.
- Sword Master: Many movement skills, attribute conversion skills.
- Dark Templar: Synergy character, high survivability, may cause skill lag.
- Demon Slayer: Simple skill setup, attack speed is important.
- Vagabond: Flashy skill effects, many dash skills.
- Ranger: Synergy character, increases skill attack power, highly preferred in parties.
- Striker: Close-range character, combos, utilizes Muscle Shift, high difficulty to control.
- Male Ranger: Gun disassembly, requires control, short cooldowns.
- Male Launcher: Ranged dealer, uses heavy weapons, stable damage.
- Male Mechanic: Magic damage dealer, installs robots and then detonates them, easy to control, requires cooldown management.
- Spitfire: Physical attack dealer, utilizes bullet characteristics, stable damage.
- Female Ranger: Close-range dealer, skill combos, be careful of skills that cause air time.
- Female Launcher: Mid-range dealer, requires channeling, can use three heavy weapons simultaneously.
- Elemental Master: Elemental magic, continuous full-charge skills, potential for damage loss.
- Battle Mage: Combo-based class, short reach, transformation awakening skill.
- Witch: Synergy character, success/great success judgment, utility, good survivability.
- Enchantress: Synergy, manages cursed dolls, high survivability, difficult to level up in the early stages.
- Male Crusader: Synergy, damage reduction, buffs, healing, resurrection.
- Infighter: Attacks with fists, narrow range, specialized in combo linking.
- Female Crusader: Synergy, damage reduction, buffs, healing, resurrection, utilizes Aria/Barrier.
- Inquisitor: Easy to control, Y-axis attack, moderate damage, needs attack speed.
- Miko: Synergy, powerful damage, easy to level up.
- Mistress: Transformation, damage dealing, needs to maintain transformation.
- Female Fighter: Weaving movement skill, strong attack power, heavy hitting feel.
- Wild Bane: Easy to control, simple damage dealing, high defense, investment efficiency is important.
- Wind Shear: Easy to control, skill tree, high DPS, boring to level up.
- Vanguard: Slamming, smashing, continuous hits are important, may cause finger pain.
- Dark Lancer: Magic damage dealer, skills related to Subjugation/Annihilation, stack management.
- Rogue: Hit and run, fast linking, many super armor skills, difficult to control.
- Kunoichi: Ninjutsu, flashy action, skill understanding and timing are important.