1. Introduction and Importance of the Dagda Quest
- The Dagda quest is a hidden quest, and upon completion, you can obtain fashion items and a 'Star Imprint Selection Box' as rewards.
- Star Imprints are items that permanently enhance the corresponding slot.
- The quest is conducted with a 4-player party and requires a high level of brainpower.
2. Starting the Quest and Finding Clues
- Start the quest through the book next to the teleportation portal in Alby Dungeon.
- You can get hints by reading the book, but the quest list does not provide location information.
- The first clue can be found around the flower garden in the observatory.
3. Finding Clues in the Observatory and Rice Fields
- Move to the observatory on the left side of Alby Dungeon and investigate the sparkling flowers around the flower garden.
- The next quest is in the rice fields, and the quest will guide you to the lower location from the observatory.
- You need 2 water bottles filled with water (buy them at the general store and fill them with water from the stream).
4. Blue Pillar Puzzle
- Click on the blue pillar across the road from the rice fields to proceed with the quest.
- You must move along a specific path, and if you fail, you will return to the starting position and try again.
- Upon success, a portal is created, and 4 quest participants can enter together.
5. Conquering the First Room of the Dungeon
- The dungeon is a brain-teasing test that requires communication using Discord, etc.
- In the first room, 4 people must step on the platforms simultaneously to activate the hints.
- Each platform symbolizes the sky (blue), the earth (ochre), the east (red), and the west (yellow).
6. Conquering the Second Room of the Dungeon
- In the second room, you will be trapped in different rooms, and you must share hints via chat or Discord.
- You must rotate the pillars according to the hints given to each person to light up the lights of specific animals.
- Example: The bear lights up the horse, and the sheep lights up the rabbit.
7. Conquering the Third Room of the Dungeon
- In the third room, 2 people are trapped and 2 people are left outside.
- The 2 trapped people must tell the 2 outside people the location of specific platforms (designated as numbers 1 to 9 like a phone number).
- The 2 outside people must step on the platforms of the corresponding numbers according to the hints to open the door.
- Repeat this process 4 times.
8. Conquering the Fourth Room of the Dungeon
- Tomb 2 consists of a total of 4 puzzles.
- The first puzzle requires you to step on the platforms according to the direction the Ratman is dancing (there are fakes).
- The second puzzle removes monsters using a crossbow wrapped in vines.
- The target lures the monsters towards the crossbow, and the other person clicks the crossbow while avoiding the floor.
- When the boss appears, the target lures the boss towards the crossbow to remove the vines and then attacks with the crossbow (repeat 4 times).
9. Quest Completion and Additional Information
- Obtain 'Star Imprints' when receiving rewards from the NPC.
- You can properly use the content from level 55 or higher.