1. In-depth Analysis of Top-Tier (0-Tier) Weapon Runes
Introduction to the weapon rune tier list and explanation of each rune's effects
- Countless Hammering: Increases attack power when enhancing equipment (12% increase at +10 enhancement, 20% total increase at +15 enhancement)
- Soul Mathematician: Decreases defense and increases damage when attacking enemies with continuous damage (stackable up to 2 times)
- Rupture: Continuous damage bleed and increased damage taken (10% increase for 6 seconds)
- Raging Wind: Increases attack power upon basic attack (up to 24% increase at 6 stacks)
- Thousand-Handled Sword: Increases attack power when using the sword class (up to 6 stacks)
- Old Gladiator: Increases attack power when hit (up to 6 stacks, up to 24% increase)
- Duel: Increases all damage by 18% (multi-hit damage reduced by 6%)
- Respect: Reduces skill cooldown by 8%
- Path: Increases attack power by 36% for 3 seconds every 10 seconds
- Merciless Winter: Inflicts frost damage upon strike, reduces movement speed and attack power (useful for party hunting)
2. In-depth Analysis of Top-Tier (0-Tier) Armor Runes
Introduction to the armor rune tier list and explanation of each rune's effects
- Vampirism: Increases attack power when attacking bleeding enemies (for 8 seconds)
- Condensed Mana: For mages, increases damage by 15% when resources are below 50%
- Silent Wind: For archers, increases damage by 13% when there are no enemies within 3m
- Thrilling 악상: For bards, increases attack power by 12% during party play
- Heavy Rain: Increases damage by 30% for 15 seconds upon using ultimate skill
- Red Covenant: Increases attack power by 18% when on a magic rune (lasts for 10 seconds)
- Black Oath: Decreases damage taken by 18% when on a protection rune (lasts for 10 seconds)
- Endless Vitality: Recovers 1.3% health upon landing an additional hit
- Enlightenment: Increases attack power by 6% at class level 40 or higher, an additional 4% increase at 65 or higher (10% total)
- Storm: Increases skill and attack speed by 40% for 5 seconds upon hitting a defenseless enemy
- Stability: Increases damage by 11% when health is above 75%
- 성체: Decreases damage taken by 10% when health is above 75%
- Sniping: Increases damage by 15% when there is no movement for 3 seconds (useful for ranged dealers)
- Initial: Increases damage by 20% for 30 seconds after the start of combat
- Supernatural: 55% chance to increase skill casting/charge speed by 25% for 5 seconds upon skill/basic attack
- Melee: Decreases damage taken by up to 15% depending on the number of nearby enemies
- Comic 경류: Increases attack power for 5 seconds upon skill use (stackable up to 4 times, 14% increase)
- Cowardly Strike: Increases damage by 24% for 4 seconds upon landing a counter attack
- Life: Increases defense and recovers health when hit (stackable up to 10 times)
3. In-depth Analysis of Top-Tier (0-Tier) Emblem Runes
Introduction to the emblem rune tier list and explanation of each rune's effects
- Dazzle: Increases critical hit chance by 10%, increases critical hit damage by 30%
- Wisdom: Reduces all skill cooldowns by 18%