1. Healer Healing Increase (Stealth Patch)
The healing output of healer-type classes (Healer, Priest, Bard) has increased by 2-3 times.
Compared to the previous healing output, this is a significant improvement, making Healer gameplay more efficient.
2. Actual Healing Test and Damage Comparison
Based on the Healer character, the healing output has increased to 400 per tick, and up to 500 in some cases.
We confirmed that the ultimate skill heals for 4000 each time.
The test was conducted with 23 combat power and 9,500 attack power.
3. Priest Healing and Skill Usage
As a result of the healing output test using skills such as Celtic Cross, Heaven's Door, and Sanctuary, it shows very stable healing output.
If you have fast skills, Priest can be a very good choice.
The Priest's healing output has been buffed to an all-time high.
4. Healer vs Priest: Class Pros and Cons Comparison and Selection Guide
Priest has a lot of healing, but it can lead to passive gameplay due to AoE skills.
Healer allows for flexible healing, but the healing output is somewhat lower compared to Priest.
In my personal opinion, Priest's healing has increased more, so if you choose based on healing alone, Priest might be better.
Both Healer and Priest have pros and cons, so it's best to choose according to your play style.