1. Tier List Introduction and Notes
Introduction to the Mabinogi Mobile Job Tier List
The job balance is well-maintained, so even lower-tier jobs can be fully utilized.
Accessory and rune upgrades are important, and job evaluations vary depending on the farming progress.
Jobs that are easy to play and provide high satisfaction are placed in the upper tiers.
2. Tier 0: Fire Mage
A perfect dealer with flashy effects, fast casting time, and powerful AoE damage.
Widely used by many players, especially popular among paying users.
The lack of tanking ability is a disadvantage.
3. Tier 0: Monk
A melee healer position that provides both healing and shields, resulting in high sustain.
Highly rated compared to other healers due to its good hit feedback and healing range.
4. Tier 1: Crossbow Shooter
Recommended due to its easy and powerful skill design.
Playstyle changes depending on the 3-skill rune (forward/backward).
Targeting adjustment is necessary due to the different ranges of each skill.
5. Tier 1: Ice Mage
Excellent self-tanking ability with damage reduction and shields.
Provides shields to allies and movement speed reduction and taunt effects to enemies.
All skills are AoE, but damage and speed are hard to expect.
6. Tier 1: Mage
Higher satisfaction than general evaluations.
Continuous damage is possible with the 1-skill that has no cooldown, easy difficulty.
Sustain is enhanced with the 5-skill's mana recovery and damage reduction.
Weaker damage than the Fire Mage, but higher sustain.
7. Tier 1: Swordsman
Difficult combos are required for high-end damage, highest difficulty.
The low tanking ability is a disadvantage.
Fun to play if it suits your taste.
8. Tier 2: Bard
Personally, I think it's a top buffer.
Fast ultimate rotation.
Possesses break skills and decent AoE damage.
The 5-skill 'Feign Death' can be enhanced, providing debuffs to enemies and increasing damage to allies.
9. Tier 2: Longbowman
Damage increases when standing still.
Possesses cool AoE damage and effects.
The range may be shorter than expected.
10. Tier 2: Archer
Focuses on fast movement speed and single-target damage spam.
Implements a typical ranged dealer/shooter image.
Weak damage but decent performance in auto-hunting.
Most suitable for auto-farming when paying.
11. Tier 2: Greatsword Warrior
Excellent tanking with self-healing, slow motions.
Not difficult once you get used to the skill combos, powerful damage.
Decent auto performance as well.
12. Tier 2: Healer
Underrated compared to the Monk, underrated due to the good potion performance.
Continuous damage is possible depending on the setup.
May be better evaluated in future high-difficulty dungeons.
13. Tier 3: Dancer
All skills and passives are focused on damage.
No significant changes even after completing accessory rune farming.
Possesses self-healing and fast skill casting speed.
Personally, I don't feel a big 'wow' factor even when paying.
14. Tier 3: Priest
Low evaluation of the healer class, AoE damage recognition.
Possesses skills that feel like auto-hunting.
A healer with AoE skills.
15. Tier 3: Warrior
Being Tier 3 doesn't mean it's bad (considering satisfaction, effects, etc.).
Possesses ally attack power/defense buff skills.
Lacks hit feedback compared to other melee classes.
Poor tanking, high potion consumption.
16. Tier 4: Minstrel
Flashy effects, more powerful damage than perceived.
Difficult difficulty (must mix in basic attacks).
Long skill casting time, low buff effect.
17. Conclusion
Ending the job recommendation tier list video.
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Refer to helpful videos and job-specific skill combo/play videos.