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[Mabinogi Mobile] Abyss攻略 Complete Guide: Sunken Ruins, Collapsed Altar, Hall of Destruction Perfect Guide This is a Mabinogi Mobile Abyss Dungeon strategy video, detailing dungeon entry requirements, preparations, strategies for each dungeon, and reward exchange recommendations. It helps with efficient dungeon clearing through the monster strategy order and boss pattern countermeasures for each dungeon.
1. Abyss Dungeon Introduction and Entry Requirements
00:11 - 00:40
Abyss Dungeon can be entered after clearing Labyrinth Dungeon Depths 2-3 Recommended minimum combat power of 15,000~18,000 before entering
2. Essential Items for Abyss Dungeon
00:41 - 03:30
Essential items: Potions, bandages, food, buffs - Superior Healing Potion: Recovers 13,300 HP (manual use recommended) - Advanced/Blessed Bandage: Reduces continuous damage and removes debuffs - Food: Increases maximum HP and additional stats (recommended sharing foods like mackerel, salmon steak, catfish PC and chips) - Buffs: Impact, Combo, AoE Elixir (use according to class, check AoE Elixir bug) - Magic Grenade: Removes aggro (recommended to buy from the Crystal Shop or use Yangnyang Grenade)
3. Abyss Dungeon Basic Information
03:31 - 05:16
Consists of a total of 3 dungeons (Sunken Ruins, Collapsed Altar, Hall of Destruction) Difficulty: Entry, Hard, Very Hard (explanation based on Very Hard) 10-minute Time Attack: S rank (within 10 minutes), A rank (over 10 minutes) Resurrection Count: Total of 8 times (4 times before the boss room, can be reset at the campfire) Weekly Reward: Rewards increase according to the number of dungeon clears (9 runs are essential for first-timers, 3 Very Hard runs are recommended afterwards) Difficulty Difference: Hard/Very Hard features the appearance of 'Dark Illusion' (interfere with Break skills), increased monster health and damage
4. Sunken Ruins Strategy
05:17 - 08:05
First Room: Melee gets aggro, gather monsters in the center for AoE attacks, prioritize eliminating 'Mad Fist Remman' (buffs surrounding Remmans) Second Room: Prioritize attacking 'Related Dream Dragon Shaman', aggro holder interrupts link with stun/airborne/break, dodge shaman and swordsman's AoE attacks towards the entrance/exit, enter the circle after the swordsman summons the circle or after the pattern ends Boss (Levnork): Quickly stick close to the boss at the start, aggro holder leads the poison puddle away from the boss, interrupt poison puddle skills with Break skills, deal with Dark Illusion with Break/Bind skills, quickly re-approach when Windmill is used, hides underground when HP decreases and creates a circular pattern after a straight-line pattern, gather near the circular pattern to eliminate Diggers (utilize fire mage/mage AoE skills)
5. Collapsed Altar Strategy
08:06 - 09:34
First Room: Melee gets aggro, spam AoE skills towards the Judicator, quickly eliminate Iron Harpoons (prevent summoning of Country Mice) Second Room: Prioritize eliminating Venomous Fangs (beware of poison puddles and bites) Boss (Triu): Designate a warrior as the aggro holder, the rest stick close, dodge the archer's crossfire when archers are summoned, aggro holder leads the black rain towards the warrior when black rain is summoned (step on the puddle and self-destruct), move during Hell's Touch, use ultimate or maintain full HP during Judgment Lightning, quickly dodge or evade counter-clockwise during Curse Wave (chain casting)
6. Hall of Destruction Strategy
09:35 - 11:36
First Room: Melee gathers and eliminates monsters Second Room: Prioritize eliminating Flying Hammer (remaining monsters gain increased damage after Flying Hammer is eliminated) Boss (Skars): Causes damage loss after teleporting, quickly deal damage from behind when using Red Frost, creates random circles when using skills (two people overlap or completely separate), dodge Red Storm in a straight line (can interrupt skill with Break), prioritize eliminating Shadow Clones (prevent puddle creation), Celestial Alignment when HP decreases (everyone in the party must scatter)
7. Abyss Dungeon Reward Exchange Recommendations
11:37 - 12:47
Rewards can be exchanged through Molly, recommend replacing Legendary Runes over consumable seals (especially accessory runes), weapon rune drop rate is high from Mystic/Jar obtained from clear rewards/time attack rewards, so recommend exchanging accessory/armor runes, wish jar gambling is not recommended (low probability, difficult to obtain class runes)
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