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MapleStory Blaster Beginner Guide
Blaster is one of the most difficult jobs in MapleStory, using various combos and skills to perform boss dealing and hunting. This guide explains Blaster's core skills, combos, hunting, and boss raid methods.
1. Blaster Job Introduction and Core Mechanics
The Blaster is a Warrior job in the Resistance group.
The most important thing is the Revolving Canon, which uses Magnum Punch and Double Blast skills through Ammo Gate.
Damage increases according to the Revolving Canon Mastery skill.
00:26 - 01:25
1. Blaster Job Introduction and Core Mechanics
The Blaster is a Warrior job in the Resistance group.
The most important thing is the Revolving Canon, which uses Magnum Punch and Double Blast skills through Ammo Gate.
Damage increases according to the Revolving Canon Mastery skill.
01:26 - 02:29
2. Dynamo Gate and Cooldown
Dynamo Gate is charged when using Magnum Punch or Double Blast.
When 3 Dynamo Gates are collected, the Bunker Buster Explosion skill can be used.
There is a 7-second cooldown after using Bunker Buster.
02:30 - 03:48
3. Blaster's Movement Skills
Double Jump: A dash jump skill.
Detonate: A skill that jumps when used with the up arrow key, consumes 1 bullet, and can be used up to 6 times in a row.
Bobbing: A forward dash skill that can be canceled by pressing the space bar.
Waving: A skill that retreats backward, linked to the Muscle Flash combo.
03:49 - 04:46
4. Main Combo Skills
Alternating Magnum Punch and Double Blast during Bobbing can recover 2 bullets.
You can use Magnum Punch and Double Blast even without Ammo Gate.
You can safely evade by utilizing Detonate for mobility.
04:47 - 05:34
5. Other Movement Skills and Cancels
Rocket Rush: A forward dash skill, but with a long delay.
Shotgun Punch: Must be canceled with Bobbing or Waving.
You can quickly hunt monsters by using Flash Jump after jumping and canceling Shotgun Punch.
05:35 - 06:44
6. Skate Technique
An advanced technique that dashes and cancels motions like Wind Archer's Wind Walk.
It moves quickly by recognizing that it is attached to the ground and using short jumps and flash jumps.
It can be linked with Shotgun Punch cancel to increase monster hunting speed.
06:45 - 07:12
7. Attack Speed Increase
You can increase attack speed by 2 stages with the Arm Canon Boost skill.
You can increase attack speed by an additional 1 stage with the Combo Training skill (up to 10 stacks).
Combo Training also provides a 3% increase in final damage and a 15% increase in passive attack power.
07:13 - 08:12
8. Hammer Smash and Ballistic Hurricane
Hammer Smash: When the skill is charged, it deals continuous damage to the surrounding area and applies a 10% reduction in final damage debuff to enemies.
You can fill the Ammo Gate and use it as a cancel animation.
Ballistic Hurricane: A skill that deals powerful damage over a wide area and instantly fills Combo Training stacks to 10.
08:13 - 09:12
9. Blast Shield and Charge Mastery
Blast Shield: A passive skill that converts 30% of damage taken into a shield.
Advance Charge Mastery: Enhances the effect instead of reducing HP by 35% when using a charge skill.
You can recover HP reduction of Blast Shield with the White Shield skill.
09:13 - 10:00
10. Revolving Blast and Canon Overdrive
Revolving Blast: A bind skill that makes you invincible while holding the enemy.
You can deal additional damage using Revolving Canon.
Canon Overdrive: Provides 35% increase in Ammo Gate skill damage, 70% increase in reload speed, and 1 second reduction in Dynamo Gate overheat time.
10:01 - 11:20
11. Hyper Skills
Hyper Magnum Punch: Charges for 4 seconds to deal powerful damage and teleports to the enemy.
For Liberty: Provides a 10% damage increase buff to Resistance groups in the party (lasts 60 seconds).
After Image Shock: Creates a clone to perform additional attacks (lasts up to 100 seconds).
11:21 - 12:14
12. Other Skills
Gathering Punch: If you hold it down, it instantly fills Combo Training stacks to 10 and activates the Advance Charge Mastery effect.
Bullet Blast: Consumes 1 bullet to charge and deal explosive damage. You are in a flame state while charging.
12:15 - 12:36
13. Hyper Passive and Inner Ability
Hyper passive skills use all 5 superior skills.
Inner ability uses boss damage, damage increase when attacking monsters, buff duration increase, or attack power increase.
12:37 - 13:46
14. Hunting and Boss Raids
Shotgun Punch is mainly used for hunting, and hunting speed can be increased by utilizing skate techniques.
When raiding bosses, apply debuffs with Hammer Smash, fill Combo Training with Ballistic Hurricane, bind with Revolving Blast, and use Bunker Buster or Bullet Blast.
Repeat Gathering Punch, Hyper Magnum Punch, Magnum Punch and Double Blast combos.
13:49 - 14:45
15. Conclusion
Blaster is one of the most difficult jobs in the game because combo linking is difficult and damage can only be maintained by continuously using Smash skills.
Although it has good mobility, it has a short attack range, so you need a high level of game understanding to play it properly.
