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Kim Doenmo's VALORANT Yoru Detailed Gameplay Guide Kim Doen-mo lectures on entry strategies and tips using Yoru in Valorant. He explains how to use flashes, TP strategies, and how to operate Yoru through actual gameplay.
Kim Doenmo's VALORANT Yoru Detailed Gameplay Guide
1. Lecture Start and Importance of Entry
Kim Doen-mo starts a lecture on the entry position with Oa. He emphasizes that the reason why entry is important is not just about entering, but knowing what to do after entering.
00:03 - 00:38
1. Lecture Start and Importance of Entry
Kim Doen-mo starts a lecture on the entry position with Oa. He emphasizes that the reason why entry is important is not just about entering, but knowing what to do after entering.
05:47 - 06:26
2. Preparing for Yoru Gameplay Lecture
Since there isn't enough time to teach all maps, the lecture will focus on Raze and Yoru. Since Jett only requires knowing the basic skills and learning lineups, we will first learn Yoru's skill usage and flash angles.
06:27 - 07:24
3. Entry Role and Yoru Usage
The entry fragger's role is to break through the enemy's defense by entering first. It is important to use skills to get through when the enemy is blocking at the bomb site. There are methods such as using TP to flank, or entering after clearing angles with Omen's Paranoia. Pros don't use TP often, they use fakes and flashes to enter.
07:25 - 08:22
4. Yoru Flash Usage Tips
Yoru's flash travels farther than you think when thrown from a distance. The flash is invisible when it first flies, but it becomes visible when it bounces off a wall. It is important to use a floor flash so that the opponent cannot react.
08:23 - 09:05
5. Yoru Usage Strategy on Defense
On defense, throw a flash in a straight line during the preparation time so that it flows into B back site. From the opponent's perspective, the flash will explode after 25 seconds, so use a strategy of looking for a kill angle and then falling back.
09:06 - 09:36
6. TP Sound Range
The sound of teleporting to back site is not heard on the entire map. The TP sound is the same as the range of footsteps, so it is not heard unless you are completely inside B main.
09:37 - 16:14
7. Actual Gameplay and Strategy
Throw a recon to see both above and below, and use a contact giant strategy. If the opponent only has a Sheriff, quickly apply pressure. Move quickly to A or B to confuse the enemy. Use flashes to flank, and use Skye to secure vision. Identify the opponent's location and quickly join to eliminate the enemy.
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