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[Season 8] Incinerate Build Guide (Updated)

Although the season hasn't started yet, this is how I plan to go.

I tried it during PTR, and Incinerate has relatively little nerf (?), so I expect to easily get a few trillion damage.

I got 7 trillion sustained damage during PTR, but it was just a rough try... it could be more.

(Damage without using Tempering at all)

 

I've created the build, but I think those who have done a lot of Incinerate builds will probably create something similar.

(Because the Aspects of Offensive are fixed: Greatstaff of the Crone / Flamethrower / Overpower / Encircling Flames)

 

Updated parts are marked in purple.

 

0. Full Setup Information

 

 

1. Equipment Setup

 

 

(1) Special Notes

From this season, the damage over time effect "Combustion" in the skill tree has been insanely buffed.

AbsolutelyDamage over time >>> IntelligenceIt is. Damage over time affix is also a priority. About this,I will explain later.

(2) Concerns

I haven't decided yet whether the orange Herald boots or the Shackles of the Endless are better.

Since I can't enchant Teleport (as you know, both have to be fire), I think it's okay to put in the Teleport Aspect (Shackles of the Endless) or put in a Zir rune.

(3) Additional

- Research 1

Greatstaff of the Crone / Flamethrower Amulet / Overpower Gloves combination is also worth considering.

- Research 2

Since damage over time is good, I think the Creeping Death Unique Ring might be better than Tal Rasha.

[Creeping Death] Ring - Intelligence Max LifeDamage over time*/ Hellfire Cooldown Reduction Fire Damage is enough

Let's change it later while playing, everyone. haha

(4) Equipment Setup Change

I removed Tal Rasha from the ring and put in the Creeping Death ring like in Research 2 above.

I replaced the Harlequin Crest instead of Godslayer Crown on the helm for more stability.

For high tiers, damage (Godslayer Crown) might be better, but let's try it this way first.

....But I got Godslayer Crown first, so I'm using it now, and it's good LOL

 

 

2. Skills and Enchantments

 

(1) Skills

Blizzard is also good instead of Frost Nova in the skill slot.

I ran with both, and both are good. haha Frost Nova is also triggered by runes, so it's up to your preference..

Using Blizzard has the advantage of not running out of mana.

If Cataclysm was left in Tempering, I would have considered Charged Bolts, but it's gone lol ㅠ

 

(2) Enchantments

Of course, Fire Bolt / Fire Wall are fixed.

 

(3) Notes

The Aspect of the Unbroken Tether does not affect the Enchantment Master Paragon Board. Do not use.

*. Aspect of the Unbroken Tether - Gain a free Fire Shield Enchantment.

While Fire Shield is active, meteors fall around you, dealing x Fire damage.

 

 

3. Skill Tree

 

Inven is working hard, so I'm linking both the Inven skill tree and the Maxroll skill tree.

Inven takes Burning Overload at the bottom of the skill tree, and Maxroll takes Warmth, but it's up to your preference..

 

(1) Key Passive"Combustion"

It is the core of the Incinerate build in Season 8.

 

This is what it looks like because it's a translated capture from Maxroll,

In Combustion, Combustion damage + 25% of the damage dealt to burning targets is applied multiplicatively.

 

When I fully set it up during PTR, it came out to about 600%[x],

The value of 654.7%[x] is the maximum value that comes out with all damage over time affixes on gloves/staff/ring and 3 snipes on the ring.

From this season onwards, unconditionally in the Incinerate buildDamage over time>>>>IntelligencePlease note that damage over time is a priority for affixes.

 

 

4. Paragon Board

(1) For Low Levels

(2) For High Levels

(3) Board Explanation

 

The Dexterity of the Combustion Instinct Board is 74, but because the Combustion damage is a rare node on that board, I reluctantly made Flamefeeder the starting board. Moreover, the rare node on the opposite side of Combustion Instinct is Critical Strike Damage, so it's trash! lolㅠ

 

 

5. Boss Power

 

All values are based on level 20 max level.

In the case of the Incinerate build, the only change is that the Andariel attribute value has decreased from 40% to 20% compared to PTR, and there are no other changes.

Relatively small nerf (?) was received.

Don't use Apostle of Hatred. lol

It was like that during PTR, but if the Enchantment Fire Bolt goes out, the mana becomes 0. It's uncomfortable for me, so I can't use it. haha

After much deliberation, I put in Lilith, but I need to research it more.

I also recommend Flesh-Rending (Vulnerable Damage[x]).

Lilith is good!

 

6. Gems and Runes

(1) Gems

Topaz for armor / Amethyst for weapon / Skull for jewelry

Even if you don't get the affix on your pants and don't snipe, the armor comes out to 1000.

 

(2) Runes

I have a lot of worries. lol

 

Ignis Yom / Lith Zod

I tried it first.

Yomis Petrify,Zodis Frost Nova.

When I tried it, Petrify was surprisingly good. It stuns everyone and fills up the resources to the max in case of emergency..

ShaelRune also looks good. Teleport instead of Dodge.

JahRune is also good. Increases life.

The rune is a part that needs to be considered while changing it. lol

If you don't use the orange Herald AspectJekhRune is also good. Ultimate skill cooldown -1 second

 

 

7. Mercenary

 

The hire is fixed to Eirdakin,

For reinforcement, I'm going to use Suvo, but Raheer is also good for defense.

Reinforcement is Raheer!

 

You can achieve 1000 defense / 70% resistance even without hiring Raheer.

Eirdakin is added because it is 15%[x] multiplicative damage for damage over time.

 

 

8. Finishing

I organized it to see.

I'm starting the season like this, but of course, it will change little by little while running directly.

It would be good to start with this much in the big picture. haha

 

Last season, I ran with the Cataclysm Shako build as a Druid,

This season, I'm going to start with Elemental because I think it's a damage over time season.

 

Thank you for reading.

 

Diablo 4 Inven Sorceress음향낭군
2025-04-27

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