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攻略 for the Bleeding Iron Ore dungeon in Dungeon Fighter Online This is a guide video for the Bleeding Iron Ore dungeon in Dungeon & Fighter. It provides detailed explanations of the strategies, key patterns, and precautions for each boss.
1. Bleeding Iron Ore Basic System
00:00 - 00:42
Consists of three difficulties, with up to 4 characters with Fame score above the cut-off eligible to participate in each difficulty (12 characters in total). Each boss has weaknesses and bonuses. After clearing the dungeon, you can acquire items from the bottom 8 slots in the reward pouch (account bound). Synthesis System: Synthesize acquired rewards to obtain higher rewards (up to 5 times).
2. Guide to Gwangwon's Pakula
00:43 - 01:45
Close-range weakness boss. Continuously uses bite attacks on users outside the circle under the boss, dealing guaranteed hits if they stay too long. Survive by sticking close to the boss or eating the orbs that appear on the map to create a circle under your character. Key Pattern: When the circle under the boss disappears, eat orbs to create a circle to survive. If there's no circle at the end, it's a guaranteed hit.
3. Guide to Hesitating Tito
01:47 - 02:29
Creates yellow light tunnels on the map with each pattern. Enter the tunnel and headbutt the boss to cancel the attack. If you hit the stones that come out with normal attacks, additional groggy is reduced by 15%. Key Pattern: Creates three tunnels. The boss moves to a random tunnel and attacks. Drop the stones falling towards the user's location onto the tunnel to reduce stacks. The last tunnel doesn't drop stones, and the boss pops out twice. When it comes out the second time, hit the stone with a normal attack to block the tunnel and break the pattern.
4. Guide to Black Sheep Urfe
02:42 - 03:49
Creates white water droplets around when attacking, which users can touch and eat. Water droplets that are not eaten are filled with green and become contaminated. If they touch a user while circling around the boss, they explode and deal damage. Water droplets eaten by the user follow the user, and when the user hits the boss, the water droplets fly away and reduce the boss's attack range. If you grow the water droplets to their maximum size, they fly to the boss and reduce the groggy gauge by an additional 10%.
5. Guide to Blood Miner Freden
03:50 - 05:28
Creates many stalactites during patterns (normal, red pattern). The stalactites are broken by the boss's attacks. If the red stalactites are broken, it deals damage to the entire map. Normal stalactites are used to induce the boss's attacks, and if blocked, the boss becomes temporarily groggy or the pattern is broken. Key Pattern: Induce the boss's attack to the normal stalactites. If a circular circle follows, induce it to the normal stalactites. If a character pattern appears, hide behind the normal stalactites and induce the boss to headbutt. If a large purple barrier appears, hit the boss to reduce the attack range so that the red stalactites are not broken.
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