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Diablo 4 Season 8: Rogue One-Button Overpower Death Trap Build Guide (For High-Tier Pit) In Diablo 4 Season 8, we introduce the Overpower Death Trap one-button build for the Rogue class to climb high tiers in the Abattoir of Zir. It details the build composition using Shadow Imbuement, equipment options, skill tree, Paragon nodes, boss powers, gem/rune usage, and specialization.
1. Introduction and Build Overview
00:05 - 00:48
Introducing the current Rogue Overpower Death Trap build for the Abattoir of Zir climb. Explanation of the Abattoir of Zir Tier 108 registration error and hope for restoration. Introduction to the Overpower Death Trap one-button build for high-tier Abattoir of Zir. For new users, it is recommended to refer to the guide video, Q&A, and changes video in that order.
2. Shadow Imbuement One-Button Build
00:54 - 01:31
The Tier 105 climb build is the Shadow Imbuement one-button build. The Overpower Poison Death Trap build was used in Tier 103. The reason for returning to Shadow Imbuement is Stealth. In the past, using Stealth could grant guaranteed Critical Strike and Vulnerable. Currently, damage loss occurs due to Stealth being interrupted. Changed to using Shadow Imbuement after removing Stealth.
3. Build Changes
01:32 - 02:04
Changes to Paragon, skills, and equipment options. Removed the Cunning Stratagem Paragon node and used Creeping Death (30% increased Shadow damage). Applied Shadow Imbuement after removing the Stealth passive. Added Vulnerable on Lucky Hit to the ring option. The 'Hate's Span' boss power's Barrage does not have a sub-stat effect due to not using Basic skills.
4. Securing Critical Strike Chance
02:05 - 03:02
Utilizing the Disciplined Dagger (up to 20%), Trick Attacks (15%), Dash (10%), and Deadly Venom (12%) passive nodes. Can acquire a total of 57%, aiming to secure over 43% based in town. In actual gameplay, a 100% Critical Strike Chance is conditionally difficult. If you have spare equipment, it is recommended to acquire additional Critical Strike Chance. Refer to the 'more' section for detailed skill tree.
5. Detailed Equipment Option Guide
03:03 - 06:41
Helm: Harlequin Crest (Maximum Resource, Maximum Life), Masterworking (Resource 2 times, Life 1 time) Chest Armor: The Gormand's Cage (Damage Reduction), Masterworking 3 times Gloves: Aspect of the Protector (Maximum Life, Core Skill), Masterworking (Core Skill 3 times) Pants: Eyes in the Dark (Maximum Life, Aftermath), Masterworking (Maximum Life 3 times), Aim for Aftermath Level 10 Boots: Beastfall Boots (Maximum Resource), Masterworking (Maximum Resource 3 times), Aim to secure 275 Resource Two-Handed Weapon: Aspect of Limitless Rage (Dexterity, Maximum Life), Masterworking (Maximum Life 3 times), Bow recommended (Attack Speed influence) One-Handed Weapon: Aspect of the Embalmer (Dexterity, Maximum Life), Masterworking (Maximum Life 3 times), Use Sword (Critical Strike Damage) Two-Handed/One-Handed Weapon Tempering: Death Trap Damage Chance total of 100% or more (based on Masterworking Tier 12) One-Handed Weapon: The Butcher's Cleaver (Maximum Life, All Stats), Masterworking (Maximum Life 3 times) Amulet: Talisman of the Exiled Lord (Maximum Life, Core Skill Attack Speed), Masterworking (Core Skill 3 times) Ring 1: Aspect of the Opportunist (Maximum Life, Dexterity), Masterworking (Maximum Life 3 times), Lucky Hit Chance to make enemies Vulnerable Ring 2: Starless Skies (Attack Speed, Core Skill), Masterworking (Core Skill 3 times)
6. Attack Speed and Frames
06:42 - 07:12
11-frame attack speed when using a Bow: 73.5% (58.5% Attack Speed needed in town) 11-frame attack speed when using a Crossbow: 112.1% (97.1% Attack Speed needed in town) Attack Speed is secured from the amulet, rings, and Paragon nodes.
7. Boss Powers
07:13 - 07:54
Main Power: Glacial Fissure of the Ice Beast (Crowd Control, Stagger, Cold Damage, Freeze) Secondary Powers: Cinder's Pyre (Increased Elemental Damage), Hate's Span Barrage (Vulnerable Damage), Flesh-Knitter's Rampart (Vulnerable Damage) For Abattoir of Zir climb: Creeping Death's Chest Beam (Instantly executes enemies below 25% Life, Resource Acquisition)
8. Gems, Runes, Specialization
07:55 - 08:42
Armor: Use Emeralds, Weapon: Rubies, Jewelry: Use Skulls/Diamonds Runes: Jah/Zal (Gain 20% Life when casting Ultimate), Fork/Ohm (15% increased damage when consuming maximum resource) It is recommended to use runes on weapons (Damage inscription efficiency) Specialization: Preparation (Cooldown Reduction), Hire a Mercenary
9. Paragon Nodes
08:43 - 09:11
Basic Node: Versatility Glyph Lethal Ambush Node: Human Hunter Glyph Creeping Death Node: Devious Glyph Remove the Witness Node: Ambush Glyph Expose Weakness Node: Exploit Glyph Refer to the 'more' section for detailed Paragon tree.
10. Wrap-up
09:12 - 09:42
Completed the introduction of the Overpower Death Trap one-button build, a high-tier Abattoir of Zir climbing build. Apologies for the lack of detailed explanation as it continues the existing mechanism. Recommended to watch the existing Overpower Death Trap video, Q&A, and changes video. Please share any questions or better directions in the comments.
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