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Mabinogi Mobile Weapon/Armor/Emblem Legendary Rune Tier List Summarizes the legendary rune tiers of Mabinogi Mobile in the order of weapon, armor, and emblem, and explains the effects and priorities of each rune. Provides a rune selection guide for new users.
1. Legendary Rune Priority
00:00 - 00:26
It is recommended to prioritize upgrading weapon runes to acquire job-specific accessories when upgrading runes. If you don't have a legendary rune before level 65, prioritize acquiring weapon runes first. Even if it's a low-tier legendary item, equip it to meet the required combat power, then run Abyss and Raids to purchase jars and set up with tier 1 runes.
2. Weapon Legendary Rune Tier
00:27 - 04:40
Tier 1 Runes: - Reverence: 8% cooldown reduction on normal attacks (can be replaced with Wisdom Emblem) - Thorny Vines: 25% damage increase, 25% damage taken increase (good for ranged dealers) - Thousand-Handled Sword: Attack power increases depending on the number of sword-wielding characters (up to 24%) - Blind Fury: Damage increases with consecutive hits (suitable for jobs that can maintain consecutive hits) Conditional Tier 1: - Soul Mathematician: Effective when attacking enemies with continuous damage or mental abnormalities (requires passive skills that inflict mental states) - Rupture: Damage increases to bleeding enemies (effective when used with lifesteal runes) Tier 2 Runes: - Countless Tempering: Attack power increases when weapon is enhanced to +10 or higher (additional increase at +15) - Duel: Increases all damage dealt to enemies by 18% - Skirmish: Damage increases depending on the number of enemies in the surrounding area (melee only) Tier 3 Runes: - Raging Wind, Rising Mist: Attack power increases when conditions are met (difficult to utilize conditions) - Route: Attack power increases for 3 seconds every 10 seconds (low usability) - Consecutive Hit: Similar to Blind Fury but a lower-tier version - Ultimate: Damage increases when using ultimate skills (good for Fighters) - Yekam Fighter: Attack power increases when hit (Tank only)
3. Armor Legendary Rune Tier
04:41 - 11:16
Tier 1 Runes: - Rock Giant: Attack power increases upon landing a Smash (effective for Smash-based jobs) - Achieving: Attack power increases after using 4 skills (good for jobs that use skills with short cooldowns) - HP Conditional Rune: Attack power increases when HP is above 75% (good for ranged dealers) - Level 65 Achievement Rune: Attack power increases upon reaching level 65 (can be used universally) - Counter Rune: Attack power increases upon landing a counter (easy to land counters in Mabinogi Mobile) - Mage Class Only: Condensed Mana (Attack power increases when resources are above 50%) - Healer Only: Increases attack power and healing amount - Bard Class Only: Increases party play attack power - Increased damage dealt when using ultimate skills - Warrior Class Only: Inflicts continuous damage upon Smash judgment - Archer Class Only: Increases damage dealt (activates only once during combat) Tier 2 Runes: - Increased attack power when attacking bleeding targets (Tier 1 when used with Weapon Rune Rupture) - Attack power increase rune that can be reactivated after knockback (useful for ranged dealers) - Rune that creates a ground effect upon hitting an attack (suitable for melee characters) - Storm, Supernatural: Reduces skill motion and casting time (efficiency varies depending on the job) Tier 3 Runes: - Torch, Sebing: Increases critical hit and additional hit chance (good for continuous damage jobs) - Cross: Inflicts burn and mental damage (powerful when combined with Soul Mathematician) - Tank-only stability increase rune - Rune that reduces enemies within 5m (advantageous for tanks) - HP conditional defensive rune (suitable for melee dealers) - Provides Break Damage Reduction upon Break - Rune with effects that vary depending on Sang and Haie (inflicts burn and freeze) Other: - Rune that grants Holy state (low usability) - Rune that inflicts continuous damage when using ultimate skills (low uptime) - Damage reflection rune (useful for melee jobs)
4. Emblem Rune Tier
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Tier 1 Runes: - Dazzling: Increases critical hit chance and critical hit damage (most important for dealers) - Wisdom: Reduces cooldown of all skills (smooth skill cycle) Tier 2 Runes: - Fresh Start, Intensity: Increases Smash and Consecutive Hit damage (efficiency varies depending on the job) - Ruthlessness: Increases chance when a critical hit fails (useful in the early game) - Frenzy: Increases Break and Vulnerable damage (for party play) Worst Rune: - Steadfastness: Increases attack power and defense until the end of combat (low impact and takes a long time)
5. Conclusion
13:22 - 13:51
Runes are an element that balances jobs, so it's important to get good runes. 14 new runes can be obtained from the Abyss region difficulty
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