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Uma Musume Short Distance Champions Meeting Runner Strategy This is a video guide for Uma Musume's short-distance Champion's Meeting Runner tactics. It provides information on the strengths and weaknesses of Runner tactics, recommended stats, early acceleration setup, course characteristics and precautions, considered card formation, recommended training, skills, and card setup.
1. Strengths and Weaknesses of Short-Distance Runner Tactics and Target Stats
00:02 - 01:25
Advantages: - The stronger you raise them, the more powerful they become, and they only need to run well themselves. - No shortage of accelerators like Angling and Good Tune. - Can disrupt the opponent's pace with a high-pass strategy. Disadvantages: - Relatively outdated cards, with lower performance compared to the latest cards. - Difficulty in acquiring skills, potentially resulting in lower stats. - Relatively high stat requirements. - Critical to the race if skills fail to activate. Target Stats: - Speed 1300 - Stamina 800 - Power 1200 - Guts 900 or higher (Grand Escape can be lower than 900)
2. Additional Considerations When Developing a Grand Escape
01:26 - 02:06
When developing a Grand Escape: - Add gold recovery skills (Circle's Maestro, Good Eater, etc.). - Expect an effect of pushing each other's pace when combining 1 Grand Escape, 2 Runners, and 3 Runners. - Invest in Intelligence stats considering downhill sections.
3. Early Acceleration Skill Setup
02:07 - 04:24
Early acceleration is important, especially for Grand Escape. - Essential Skills: Full Preparation, Leading the Way - Ideal Passive Combination: 2 Speed Passives, 1 Power Passive - New Skill: Rocket Start (Speed Sakura Bakushin O card) - Especially recommended for Grand Escape - Others: Utilize straight-line skills such as Short-Distance Straight, Runner Straight, etc. - Early Luck is optional. - Prioritize Speed/Power passives over forcing Stamina/Guts passives. - Gate 3 Treasures: Position Sense, Awoo, Danger Avoidance
4. Course Characteristics and Precautions
04:25 - 06:41
Expect utilization of gate skills and straight-line skills in the early straight section. - Mid-section has lane change restrictions (Grand Escape is not affected). - Be careful as inherited skills tend to activate in the 1-2 second range. - Acquire many mid-range skills to maximize distance (same for Grand Escape). - Focus on accelerators rather than final straight skills (Angling, Runaway, Second Wind, Sprint Gear, etc.). - Can aim for final spurt connection by utilizing corner skills.
5. Considered Card Formation
06:42 - 09:16
Sakura Bakushin O (Speed): Can learn Rocket Start, good synergy with Grand Escape - Tap Dance City (Guts): Can choose Runaway/Escape Artist, slightly lacking as a main Guts card - Twin Turbo (Guts): Good card for Runners, less Stamina burden in short distances - Distribution Cards: Can utilize Clever, Haruurara - Clever: Consider adopting if acceleration skills are lacking, built-in Winter Uma Musume - Haruurara: Best performance among current Guts cards
6. Recommended Training Uma Musume
09:17 - 10:12
Grand Escape: Silence Suzuka highly recommended - Runner: Eishin Flash, Sakura Bakushin O, etc. - Runner Modification Possible: Lysine, Opera O (accompanied by pain), Kinder Pearl, Taiki Shuttle (can replace Karen-chan)
7. Tactical Skills
10:13 - 11:55
Recommended Inheritance Skills: Angling (Grand Escape), Flower Bud Shot (1 Grand Escape 2 Runner) - Mihono Bourbon: Can be used for short distances after Runner modification, can also be utilized as an inheritance skill - Random Acceleration Effectiveness: Runaway (50%), Sprint Gear, Second Wind (30%) - Not Recommended Skills: Accelerators that activate at 400m (Zenith, Arcadia, Roll to Glory, Soulful Beat, etc.) - Lane Skills: Position Sense, Awoo essential
8. Card Setup and Conclusion
11:56 - 13:38
Utilize card pool according to owned card pool, factor situation, and training environment. - Various training methods exist, such as 2 Speed 2 Guts 1 Intelligence, 1 Guts 2 Intelligence, etc. - Factor: Basically recommend Power factor, consider Stamina factor for Grand Escape. - Distance S is important, recommend securing a favorable race track considering downhill sections. - A high-difficulty tactic with many things to take care of, such as early acceleration, position, mid-range, luck, etc., but powerful.
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