1. Introduction to Hiakin and Basic Stats
Introduction to Hiakin, a new character in the first half of version 3.3
Wind attribute, healer position
Can complete the Cass and Maiday combination
Stats based on level 80: medium HP, last in attack power, top-tier defense and speed
Energy cost is 140, which is burdensome
2. Hiakin Skills and Traits
Normal Attack: Usage depends on the combination, low importance
Battle Skill: Summons Memory Spirit Ika, restores ally HP (Level 10 recommended for self-harm combinations above level 8)
Ultimate: Summons Ika, provides ally healing, grants 'Biondi Clarity' state for 3 turns (increases ally maximum HP, top priority recommendation)
Trait: Sets Ika's maximum HP to 50%, links battle skill/ultimate summons, Ika's damage increase buff when Hiakin/Ika heals (lasts 2 turns, can stack 3 times, level 10 recommended)
3. Ika Skills and Traits
Attack Skill: AoE attack based on accumulated healing (significant damage, level 6 recommended)
Basic Trait: Speed 0, debuff immunity, no action gauge display
Provides automatic healing when ally HP decreases
Acquires Ika bonus turn and attacks/heals when using battle skill after Hiakin's ultimate
Hiakin recovers additional energy when summoning Ika, Hiakin's action gauge increases when Ika disappears
4. Hiakin Traces and Technique
First Trace: Hiakin/Ika critical hit rate increased by 100%, healing amount increased by 25% when healing allies with less than 50% HP
Second Trace: Effect resistance increased by 50%, removes 1 ally debuff when battle skill/ultimate is activated (Purification)
Third Trace: When speed exceeds 200, Hiakin/Ika maximum HP increased by 20%, healing amount increased per excess 1 point (effective up to 200 points)
Technique: Restores ally HP and increases maximum HP at the start of battle (2 turns)
5. Hiakin Basic Concept Summary
Memory character but healer position
High healing amount and full party cleanse based on HP scaling
Gains HP/healing amount benefits at speeds above 200
Hiakin/Ika critical hit rate exceeds 100% by default
Ika speed 0, exists on the field, can attack/heal/be attacked
Difficult to maintain 'Biondi Clarity' with an energy cost of 140 (be careful when combining)
6. Hiakin Eidolon Breakthrough
1st Eidolon: Increases ally maximum HP by 50% in 'Biondi Clarity' state, recovers HP after attack activation (good for HP% dealers/self-harm combinations)
2nd Eidolon: Increases speed by 30% for 2 turns when ally HP decreases (synergy with signature light cone)
4th Eidolon: Increases healing amount and Hiakin/Ika critical damage when speed exceeds 200 (can be used as a dealer)
6th Eidolon: Reduces healing amount reset when Ika attacks, increases ally attribute penetration by 20% when Ika is on the field
Overall, all 1st, 2nd, 4th, and 6th Eidolons are good
7. Hiakin Recommended Light Cones
Signature Light Cone: Increases speed, decreases ally HP when Hiakin acts, additional damage after Ika attacks, DMG boost
Simulation Light Cone: Increases speed, increases ally damage reduction when using battle skill (recommended as an alternative light cone)
Other light cones such as 'Cornucopia' are less efficient
8. Hiakin Recommended Relics and Ornaments
Relics: Passerby of Wandering Cloud set (increases speed, increases ally crit damage, can replace Messenger)
Ornaments: Sprightly Vonwacq set (increases healing amount, affects Ika damage, good for HP scaling/self-harm combinations)
Consider Keel outside of self-harm combinations (utilize effect resistance)
9. Hiakin Ultra-Fast Setup
Setup Goal: Ultra-fast setup
Body: Healing amount increase, Feet: Speed, Sphere: HP, Rope: Energy Recharge Efficiency
Substats: Focus on speed, add HP/critical damage
Target Stats: HP 4500 or higher, critical hit rate 100% (not required), speed 200 or higher
After reaching speed 200, the top priority is to further increase speed
10. Hiakin Speed and Operation
Analysis of action turns per round by speed
Based on a base speed of 200: 3 actions in the first round, 2 actions per round thereafter
SP consumption is high when continuously using skills for a 3-turn ultimate
SP can be obtained by utilizing Ika's automatic healing
SP distribution is required outside of self-harm combinations, operational difficulty exists
11. Hiakin Party Combinations
Cass, Maiday combination recommended (HP increase, healing amount synergy)
Acheron combination: SP management required when using Pela, signature light cone synergy
Self-harm combination, Biso combination possible
12. Hiakin Eidolon vs. Signature Light Cone
Synergy dealers based on E0: Cass, Made, Blade, Miso, Deurta
Signature Light Cone: Works well with Blade and Acheron (follow-up attack activation, stack increase)
1st Eidolon: Synergy with HP% dealers (Cass, Made, Blade)
4th Eidolon or higher: Hiakin can be used as a dealer
Cost-effective choice: E0 recommended, then decide on investment based on main combination
13. Hiakin Overall Review and Conclusion
Pros: Low reliance on signature light cone, easy setup, excellent healing/cleanse ability
Cons: Induces SP usage, combination restrictions, operational difficulty, high energy cost
Features: Easy to set up speed 200, excellent damage dealing ability even in a healer position
Expectations: Hope for the emergence of additional good combinations (Jingliu, Blade, etc.)
High/low point difference depending on the combination, SP utilization is important
Choose after considering owned characters/combinations, if unsure, recommend E0 + Simulation Light Cone