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[Season 8] Current Rank 1 Death Trap Rogue Build Analysis: Why Use Exposure and Setup Guide Analyzes the current top-ranked Rogue build, explaining why it uses the key passive 'Exposure' and how to set it up. Can clear Tier 100 dungeons in 2-3 minutes, and recommends switching to 'Exposure' even for Shako build users. The key is to change 'Yulgak's' to 'Jansan' and the key passive to 'Exposure'.
1. Introduction to New Death Trap Rogue Build and Core Mechanics
00:00 - 02:31
Introduction to the Death Trap Rogue build of the current top-ranked Japanese user. Reason for using the key passive 'Exposure': Maximizes the use of the Resource Rune. Strengths compared to existing builds: Increased consistent damage, smooth use of the Resource Rune. Core Unique Items: Penitent Greaves, The Butcher's Cleaver, Starless Skies Ring. Basic Mechanics: Maintain 150 or more resources, manage cooldowns through Exposure.
2. Detailed Setup Guide: Resource, Cooldown, Weapon Selection
02:32 - 04:43
Resource Setup: Maintain at least 150 or more (utilize Beastfall Boots). Cooldown Management: Utilize Exposure, Combat Preparation assistance. Ultimate Cooldown: Recommended 15-16 seconds (utilize Beastfall Boots, affixes). Weapon Selection: Crossbow (two-handed), The Butcher's Cleaver + a dagger/sword with good stats (one-handed). When using a crossbow, the order of using Dash -> Fan of Knives -> Death Trap is important.
3. Attack Speed and Critical Hit Chance Setup
04:44 - 06:31
Attack Speed: Target 97.3% (12 frames), minimum 82.3% or higher. Setup Method: Utilize attack speed affixes on Starless Skies Ring, Amulet of the banished, and legendary rings. Critical Hit Chance: Base 5%, Penitent Greaves 29%, Intelligence 14-15%, Deceptive Strikes, etc. Can be constantly at 100% if the gear is good, easier to set up if Penitent Greaves has a critical hit chance affix.
4. Skill Slots and Season Power, Item Setup
06:32 - 07:32
Skill Slots: Dash version (general), Shadow Step version (climbing) selectable. Gear Setup: Same as the existing version, gather mobs and then Fan of Knives -> start combat. Season Power: Same as before (Blood Moon, Evernight, Tal Rasha, Eye of Malphas). Items: Weapon - Crossbow, Runeward - Weapon/Armor, Gems - Ruby/Emerald/Diamond/Skull.
5. Differences from Existing Builds and Additional Information
07:33 - 08:01
No major differences from existing builds, document reference recommended. Key Changes: Reusing Valvandi. Runeward: Using Jansan's of Yulgak. Paragon: Separated into Dash/Climbing (Shadow Step) versions. Mercenary and Incense: Same as the previous version.
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