1. Mordoom Gate 1 Guide
Guide to dealer and support battle item setup
275 Staggering Power Nullification Guide
How to avoid the floor pattern: Getting hit by the floor causes Stagger reduction debuff and Silence.
Order in which the floor explodes: Star, Horizontal, Vertical, Vertical
Easy way to avoid the 8-Law pattern: Avoid the first vertical floor, then avoid the subsequent vertical, horizontal, and star floors.
Avoid the floor four more times after the stagger.
Avoid Carmen's clone attacks and deal damage.
Check the location of the safe portal and enter.
Avoid the dragon floor and deal damage up to 210 lines after the low price.
210-line hidden Carmine pattern: Avoid the poop when the dragon hits the floor, hit the harmony, use Carmine after Carmine's dialogue, and move next to/behind the boss when the map moves away.
2. Mordoom Gate 1 Phase 2 and Battle Items
After Carmen's short pattern, move to the safe zone above when the map moves away (after the seaweed disappears).
Deal damage up to 50 lines, dragon breath can be avoided or taken.
Allied Forces: Use Azakiel to go safely, or Silian to push damage quickly.
60-line counter: When the boss disappears, avoid the floor and counter at the last circle floor.
Gather with party members to receive shield care.
Push the remaining health after the last low price (using Azakiel).
Be careful of the boss's dash and the pattern of waving at the aggro (causes stun).
Dealer/Support Battle Item Setup
Special Corruption Neutralizer can be used instead of Holy Bomb (reduces parasite debuff).
3. Parasite Debuff and Just Guard
Explanation of parasite debuff: Debuff stacks when hit by certain patterns, infection at 15 stacks.
Just Guard is possible when there is no debuff: Timing is one-two, just guard one, just guard one just guard.
4. Mordoom Gate 2 Guide
Full Settlement Gimmick: Press the key at the right time when the boss moves to the center, one person gets caught in the yellow floor (prevents stagger time reduction), then stagger the boss (starting from 5 o'clock).
Time Gimmick and Paddock Enrage: Activates when less than 13 minutes, settlement gauge is less than half.
Party 1 Multiplication, Party 2 Multiplication + 1
Deal damage in the center, if the outside explodes, go outside, avoid the waves.
Time Gimmick Relay: Activates when less than 13 minutes, settlement gauge is more than half.
Start from the top, move to the end of the map at the timing when the purple floor disappears.
Two gold/silver marks are created each, alternate cutting the lines, the remaining people block the silver.
5. 235-Line Gold and Silver Shield Pattern and Allied Forces Utilization
235-Line Gold and Silver Shield Pattern: Creates a shield for party members (gold/silver random).
Move to the same place as your shield color when the floor shines four times.
One of Anbak/Bakgan/Bagan, pour orange orbs and eat blue orbs after staggering (Unstable Heat buff).
Heat buff is essential if the shield color and boss pattern color are different, unnecessary if they are the same.
Repeat the pattern twice.
Allied Forces: Use Ninave when the purple dial disappears, additional Ninave is possible after the cutscene (only once if the damage is fast).
6. Hidden Mystic Utilization and 105-Line Clone Counter, Belga's Power of Darkness
Yoho Hidden Mystic: Can be used when the time gimmick is activated according to the settlement gauge 2 minutes after entering phase 2.
Use Mystic when the boss's back head mark is visible, deal free damage.
Hidden is possible for both wave/relay.
105-Line Clone Counter: Gather in the center to create clones, two yellow circles are created for two random people each.
Distinguish with pings (1: Laser, 2: Counter), aggro the laser and then counter.
Stagger after repeating twice, stagger buff if the counter is successful.
Allied Forces Mariu can be used if it fails.
Belga's Power of Darkness: Power of Darkness is applied instead of the parasite system (same structure).
Acquire a yellow floor if the counter is successful (debuff removal).
7. Belga Sacrifice Pattern and Pizza Pattern
Belga Sacrifice Pattern: Mark created above the character (black/red/yellow).
Yellow is damage, black waits inside the yellow circle (center), red induces the boss to look at the yellow circle.
If black is eaten as a sacrifice when the boss grabs, it is staggered, large damage if it fails.
Belga Pizza Pattern: Move to the center and create swirling floors, create 5 safe floors counterclockwise.
Allied Forces: Use Ninave for all except Hidden Mystic (general Mystic not recommended).
8. Finishing Up
Short patterns are important, recommended to refer to additional short pattern videos.
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