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Combat Guide for Wuthering Waves Newbies: Intro/Outro Skills, Party Composition, and Combat Tips For beginner Wuthering Waves players, this video introduces how to use Intro/Outro Skills, which are the core combat mechanics, an efficient party composition guide, and various combat compositions (321 comp, Quick Swap comp, 3 DPS comp). Understand the importance of Intro Buffs and the characteristics of each composition, and find a combat style that suits you.
Combat Guide for Wuthering Waves Newbies: Intro/Outro Skills, Party Composition, and Combat Tips
1. Intro: Combat Guide for Newbies
This guide explains how to fight in Wuthering Waves for new players. The key is how to use Intro/Outro Skills. Covers the basic mechanics and core of Wuthering Waves combat.
00:00 - 00:44
1. Intro: Combat Guide for Newbies
This guide explains how to fight in Wuthering Waves for new players. The key is how to use Intro/Outro Skills. Covers the basic mechanics and core of Wuthering Waves combat.
00:45 - 01:25
2. Differentiating Factor of Wuthering Waves Combat: Intro/Outro Skill System
The key differentiating factor of Wuthering Waves combat is the Intro/Outro Skill system. You need to fill the Concerto Gauge on the left side of the character status. The Concerto Gauge is charged by various actions during combat (dodging, parrying, using Ultimates, etc.).
01:26 - 02:46
3. Detailed Explanation and Importance of Intro/Outro Skills
When the Concerto Energy is full, the character portrait shines, and you can activate Intro/Outro Skills with the switch button. The skill that the character on the field uses as they leave is the Intro Skill, and the skill that the character uses as they enter is the Outro Skill. Intro Skills provide the best buffs in Wuthering Waves, so you must use them.
02:47 - 03:46
4. Importance of Intro Buffs
The buffs you can get from Intro Skills are the best in Wuthering Waves. Final damage is increased by multiplying it with the Intro Buff. The damage difference can be nearly 1.5x depending on whether you use Intro Buffs or not. You need to pay attention to Intro Buffs when clearing difficult content like Towers or Holograms.
03:47 - 06:01
5. Basic Party Composition Guide: 321 Comp (Hyper Carry Comp)
Supporter: Has Intro Buffs that enhance the entire party (ex: Warden, Verina). Sub-DPS: Provides Intro Buffs suitable for the Main DPS, quickly charges Concerto Energy. Main DPS: Focuses on dealing damage, no separate buffs. The 321 comp is the most representative composition, consisting of Supporter - Sub-DPS - Main DPS.
06:02 - 06:57
6. 321 Comp Practical Example
At the start of the battle, Verina (Supporter) uses her Intro Buff first. Jiyan (Sub-DPS) appears with his Outro Skill to fill Concerto Energy. Calcharo (Main DPS) appears and proceeds with his damage cycle. After that, it returns to the beginning and repeats infinitely.
06:58 - 08:39
7. Quick Swap Comp Guide
Quick Swap is a technique to cancel after-delay by switching characters. It reduces damage loss by canceling long after-delays, such as the motion of sitting on Zhenni's chair. The Quick Swap comp is a composition that uses Quick Swap non-stop. Mainly, DPS characters are placed in the 1st and 2nd positions, and a Supporter is placed in the 3rd position. The Intro effects between DPS characters are not greatly considered.
08:40 - 09:17
8. 3 DPS Comp Guide
The 3 DPS comp is a composition that places a DPS character in the 3rd position instead of a Supporter. There are no party-wide buffs, but it utilizes Intro Buffs suitable for each DPS character. Gochushi, Cartisia, Chaconne, and Giranja are expected to be used.
09:18 - 10:16
9. Closing and Next Video Preview
We are preparing a 1-minute guide video for all characters and a recommendation video for rerun characters including Chaconne for the next video. Please subscribe and like.
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