1. May Developer Notes Release and Reward Announcement
The May Developer Notes from Goddess of Victory: Nikke's Director Yu Young-seok have been released, and as a surprise reward, Dual Recruit Vouchers, Grosset Modules, and Bost General Free Tickets are provided.
2. Game Loading and Optimization Improvements
Aiming to improve the issue of prolonged black screen during game launch in June.
Internal testing anticipates significant improvements on both mobile and PC (reducing time by a minimum of 27 seconds and a maximum of 141 seconds).
First improvement applied to download stage delays in May (reducing time by 3-6 seconds), with a second improvement targeted by November.
Aiming to improve lobby entry delays by July.
Working to reduce the overall size to half without sacrificing graphic quality.
Introducing a resource partitioning management system in the long term to prevent size increases during updates.
Planning to supplement the development process and add dedicated optimization personnel for continuous improvement.
3. In-Game Content Improvements
Union Raid Hard Difficulty Convenience Improvements: All bosses are opened simultaneously (applied from the season starting May 30th).
Co-op Operation Content: Provides Normal Mode (automatic combat provided, instant death pattern upon reaching damage stage 9) and Challenge Mode (automatic combat not provided, instant death pattern upon canceling failure).
Challenge Mode Security Device: Excludes combat if there is no operation for a certain period of time, adds a user reporting function.
Co-op Operation Resource Acquisition Improvement: Adds equipment item-related products and credits to the Scrap Shop, adds new resources that can be acquired as ranking rewards (overall ranking acquisition possible).
Co-op Operation 2.0 update targeted for application in June.
4. New Ground Content Added
Hexagonal tile-based 3D world content, exploration elements placed.
Battles are conducted through simulation, pursuing tactical fun such as unit formation.
Presence of floor patterns during Road-level/Boss-level Rapture battles, maximizing tactical fun with simple controls and squad composition.
Events utilizing ground content are planned to be held.
Narrative elements such as scenarios are simplified to secure content update flexibility.
The schedule, which was targeted for release in the second quarter, will be slightly delayed.
5. Convenience Improvements
Considering the increase in play time due to the addition of new content, aiming to compress daily play time.
Adding a batch purchase function (shopping cart form) to the store, scheduled for update in June.
6. Chinese Version Operation Plan
Nikke officially released in China on May 22nd.
The Chinese version differs from the global version and will be operated with a separate version and policy, mentioning the possibility of reflecting independent security elements.
Expectations that the Chinese and global versions will grow in their own directions under different conditions and environments, sharing feedback and direction to enrich each other.
7. Stellar Blade Collaboration
The Stellar Blade collaboration started with a lot of burden and worry, but it was mentioned that the two works are sharing emotional connections and creating meaningful results.
Pledging to strive to remain in emotions beyond the game for a long time.