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《Monster Hunter Wilds》 Update (Ver. 1.011.00) Key Changes and Weapon Layered Armor News The May 28th patch included weapon balance adjustments, convenience improvements, and fixes related to Palico and Secret. In particular, the performance of various weapons has been adjusted, and information on the Monster Hunter World collaboration, the addition of 8-star Arch-Tempered monsters, and the weapon layering feature has been released.
1. Weapon Balance Adjustments
00:00 - 04:32
Bug fixes and balance adjustments for various weapons such as Greatsword, Long Sword, One-Handed Sword, Dual Blades, Bow, Insect Glaive, etc. Increased power of Hunting Horn's performance attacks and Hammer techniques. Enhanced Gunlance's technique power and attribute correction, adjusted power of specific shelling types. Increased power of Heavy Bowgun's Normal Ammo and Spread Ammo, decreased power of Elemental Ammo. Increased power of Light Bowgun's Normal Ammo and Spread Ammo, decreased power of Elemental Ammo.
2. Palico and Secret Changes
04:33 - 05:37
Reduced activation frequency of Palico's enhanced recovery honeybee delivery and fixed related bugs. Adjusted Secret location and fixed bugs related to customization, fixed movement-related bugs.
3. General Fixes
05:38 - 07:38
Restored destroyed Ganni Camp when Palico rests, can acquire meal vouchers by rolling barrels. Adjusted field notification frequency and environmental creature display. Fixed bugs related to monster-specific weaknesses, adjusted Guild Point acquisition amount for fish fishing. Added slinger aiming conversion function during sheathing, fixed stamina natural decrease bug. Fixed bugs related to Rocksteady/Temporal Mantle, all mantles can be reused when resting. Added item auto-move function, improved display of remaining meal effect time. Fixed skill-related damage description errors and effect conditions.
4. Major Additions and Updates
07:39 - 08:26
Street Fighter 6 Collaboration begins (NPC Gouki added). Added 8-star Arch-Tempered monsters for Hunter Rank 41 and above (existing quests maintained). Adjusted quest difficulty and monster appearance probability according to Hunter Rank. Adjusted Arch-Tempered monster appearance rate (excluding Wood Tuna). Weapon Layering feature is scheduled to be added in Title Update 2.
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