1. Item Change Analysis
AD dealer item buff (Zeri, Aphelios, Xayah, Miss Fortune): advantageous for basic auto-attack based dealers
Guinsoo's change: early buff based on 15 seconds of combat, late nerf. Disadvantageous for late-game sustain fights
Spirit Visage Redemption -> General item change: Increased sustain when combined with Kraken
B.F. Sword, Statikk Shiv removed: AP-based Last Whisper item appears
Sterak's buff: Increased efficiency due to increased health and attack damage. Effective for Jarvan, Rengar
2. Relic Items and Other Changes
Relic items added: Unyielding Gauntlet (similar to Hullbreaker), Flicker (Guinsoo's + Kraken), Statikk Dagger (TF relic item)
TF deck's reliance on relic increased: Difficult to operate the deck without relics
Titanic Hydra: Effective for eating golems, Renekton
Nashor's Tooth, Giant Slayer buff, Animosity removed
3. System and Trait Changes
Focus on item rework, few changes to traits and champions
Slight buff to existing Tier 1 synergies and champions
Nerf to powerful augments (Amplify, Explosive, Rapid Firecannon)
Zeri buff when Exotech emblem is present
4. Champion Changes
Buff to 1-cost champions (Kindred, Nidalee): Increased low-roll potential for Nitro
Buff to 3, 4-star champions: Expect increased efficiency of Weakspot
LeBlanc, Veigar, Vayne buff: Vayne's mana reduced
Rengar, Echo return, no major changes to 4-cost champions except Aurora
5. Augment Changes and Meta Predictions
No One Builds This, Runaan's, Tier 5, Overjoyed, Shock Treatment removed
Solving the problem of insufficient loot: Encouraging the use of versatile items
Increased importance of item management
6. Tier Deck Predictions and Item Utilization Strategies
Ranged AD dealer: Guinsoo's, Kraken essential
Slaughterer Vayne, Chemtech Zeri tier deck expected to rise
Vanguard Sharpshooter: Aphelios + Guinsoo's, Kraken effective
Sterak's: Effective for Jarvan, Rengar
TF: Guinsoo's 1 + Archangel's combination, relic-dependent
LeBlanc: Poppy, Morgana deck counter
AP deck: Utilize Spear of Shojin, secure both armor shred and AP scaling