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Diablo 4 Season 9 "Hordes of the Horadrim" PTR Campfire Chat Summary: Major Meta Changes and Horadric Power Diablo 4 Season 9 PTR Campfire Chat Summary. Provides information on key changes and new meta, including Horadrim Power, Dungeon Revamp, and Class Balance Adjustments.
1. Season 8 Review and Season 9 Goals
00:00 - 00:56
Season 8 received positive feedback, but there were opinions that there was a lack of meta changes. Season 9 aims to induce meta changes while ensuring that all builds can clear all content.
2. Horadrim Power and Nightmare Dungeon Rework
00:57 - 03:28
Horadrim Power allows for more diverse and in-depth customization than existing season powers. Ignition: 5 types of main skills that can be registered in the action bar and used. Injection: Can change the elemental attributes and operation method of Ignition, and monster attribute nullification is possible when reaching level 5. Arcana: Season content drop resource, providing various options such as increasing the activation range of Ignition. 5 types of legendary Arcana grant various effects to Ignition spells. Horadric Dual: A system similar to the Season 7 Witchcraft Jewel, further enhancing Ignition spells. Nightmare Dungeon Rework: The affixes granted to Nightmare Emblems have become more diverse, and a mini-dungeon called Horadric Strongroom has been added.
3. Nightmare Dungeon Tide System and Boss Changes
03:29 - 04:30
Nightmare Dungeon Tide System: Nightmare Dungeons can be continuously progressed through Tide Emblems, with affixes added and difficulty/rewards increased with each dungeon clear. The final reward is obtained through the Astaroth boss fight, and Astaroth is not included in the boss ladder system.
4. Class Balance Adjustments and Changes
04:31 - 07:36
Overall balance adjustments planned: Overpower damage nerfed by 80%, basic skill damage increased by 2-3 times, resistance limit changed from 70% to 75%, key passive skill high variable damage set to a 75% upper limit. Barbarian: Earthquake nerf, new unique added for basic skill AoE. Druid: Cataclysm nerf, gray path-related legendaries improved, new mallet weapon added. Necromancer: Blood Wave, Spirit Twister nerf, summoner unique gloves added. Rogue: Death Trap nerf, hit-based unique helm added. Sorcerer: Lightning Spear-related mana aspect nerf, new Hydra unique necklace added. Spirit Master: Expected to benefit the most from the skill improvement patch, new poison-based unique pants added.
5. PTR Schedule and Season 9 Outlook
07:37 - 08:20
The PTR will run from 2:00 AM on May 28th to June 4th. Adjustments will be made based on feedback on Horadric Spells. New build plays are expected due to the weakness of existing meta builds and the key passive upper limit.
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