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Mabinogi Mobile Fire Mage: Critical vs. Skill Power Build Comparison (Raid Entry) A Pyromancer user compares critical hit builds and skill power builds to analyze which build is more efficient in raids and general mob sections. The experiment showed that critical hit builds were slightly more advantageous in raids, while skill power builds were slightly more advantageous in mob sections. However, considering the possibility of the developer adjusting monster defense, we plan to retest in the raid hard mode that will be updated next week.
1. Experiment Introduction and Character Specs
00:00 - 00:16
- A comparison experiment between critical hit builds and skill power builds to solve the spec-up concerns of users on the Ira server. - Current specs: Combat Power 32,278, Attack Power 15,784, Defense 8,860, Critical Hit 4,525, Skill Power 3,089
2. Setting Changes and Experimental Environment
00:17 - 00:50
- Weapon and accessory rune options are maintained, only 5 pieces of armor are changed from critical hit to skill power. - Skill power increased to 4,142, critical hit decreased to 3,400s. - Experiment location: Abyss Hell Section 1 (4-player party dungeon, but trials dungeon Succubus and Raid are available for solo play) - When progressing through the raid solo, the 7th pattern of page 1, 'Starving Blade', is the biggest challenge (can withstand it once with a high-grade damage reduction potion)
3. Experiment Method and Conditions
00:51 - 02:30
- Compare damage up to the point of using 'Echo of Destruction' (1 minute and 2 seconds after the start of the battle) - Repeatedly practice the same damage cycle pattern, evade the same avoiding patterns, and move after being hit by the flag-waving flame. - Check the time to break through the 8-monster section just before the boss as well
4. Experiment Result Analysis
02:31 - 03:36
- Conducted 5 experiments for each setting - Critical hit build: Average 58 seconds in the mob section, boss HP reduced by 810 lines - Skill power build: Average 56 seconds in the mob section, boss HP reduced by 814.5 lines - Critical hit builds were slightly more advantageous in boss battles, while skill power builds were slightly more advantageous in mob sections
5. Conclusion and Future Plans
03:37 - 04:46
- Experimental results on concerns about changing settings due to increased critical hit resistance. - Considering the possibility of the developer adjusting monster defense stats. - Will be retested in the same way in the raid hard mode that will be updated next week. - Ira server 'Butterfly Effect' guild promotion
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