1. Analysis of the Epic User-Friendly Patch
This patch is an indicator of DevCat's user-centric approach.
Addition of Hard difficulty to the Glas Ghaibhleann Raid and ability to acquire Legendary Emblems (20 per week).
The unlocking of Legendary Emblems is considered a user-friendly patch.
2. Emphasis on the Importance of Weapon Acquisition
You need to quickly acquire weapons and increase your combat power to tackle the Hard difficulty raid.
High combat power requirement (estimated 23,000~24,000) makes it difficult without a weapon.
Weapon holders should aim for emblems.
3. Addition of New Life Content and Recommended Preparation
The addition of new Life Content is expected to increase the merit of Life Content.
Addition of new Wood Processing Facility (requires Soft Wood).
It is advantageous to prepare materials in advance, and it is recommended to prepare in advance as elements that affect the game may appear.
4. Addition of New Achievements, Titles, and Rebirth Hair
Addition of new achievements and titles (requires confirmation after clearing Hard difficulty).
Addition of 2 types of Rebirth Hair (especially recommended for 10-year-old female characters).
5. Analysis of Character Class Balance Adjustments
Longbowman buff (increased damage).
Increased damage when using Dragon Hunter's ultimate.
Warrior buff (changed from 3 seconds to 10 seconds).
Ice Mage added continuous ice damage.
Acoustic receives reduced damage while in Cadenza state.
Windmill skill's burning effect changed to burn for Dancer (torch combo).
Thief Poison Explosion skill buff (improved additional hit, critical hit, and damage display).
6. Dual Blade and Other Class Changes
Dual Blade additional hit buff changed (increased attack power -> increased additional hit chance by 15%, effectively increasing damage by 15%).
Bard buff-related notation correction (actual buff is uncertain).
Healer Life Surge skill bug fix.
Wizard Lightning skill-related bug fix and increased value of adopting Sniper Rune.
7. User Convenience Improvement: Barrier Time Change
Increased user convenience by changing the barrier time from being fixed every 3 hours.
Previously, barrier management was difficult due to overlapping with maintenance time.
8. Rune Effect and Damage Adjustment
Cas name correction (Towards That Sea -> Clear the Gray Labyrinth of the Distant Sea).
Rune effect adjustment (adjustment of damage dealt, increased rupture damage and harmony damage).
9. Other Changes and Closing
Class-specific Legendary Accessory Rune Selection Jar sold at Molly's Relic Exchange.
Acid Magic Grenade bug fix (damage increase applied normally).
New products and Maju Gong package released.
Overall rated as a god-tier patch, weapon acquisition recommended.
10. Additional Questions and Closing
Requests for crossbow nerf and gem-related improvements.
Recommended to refer to the first YouTube video (emblem, weapon-related information).