1. Female Spitfire, Grappler Damage Buff
With the May 29th patch, Female Spitfire's skill damage, excluding awakening skills, has been increased by about 10% overall.
Grappler was also buffed around the same time, with Giant Swing's cooldown adjusted from 40 seconds to 45 seconds and a slight increase in damage.
2. Character Balance and Improvement Direction
After the buffs to these two characters, they have risen from the mid-to-high tier to the high tier, but overall balance patches are needed, excluding the top-tier characters.
Personally, I find both Female Spitfire and Grappler fun, but I think improvements are needed in terms of utility.
3. Female Spitfire Improvement Requests
1. Nitro Motor Indication: It's inconvenient to check the number of Nitro Motors, so I hope it can be improved to check the stacks based on the character.
2. Nitro Motor Forced Landing: Due to the reduction of Nitro Motor stacks, there are cases where players die because they cannot come down from the air, so I hope the stack reduction system will be improved.
3. Neutralizer: It would be nice to reduce or eliminate the required height of Neutralizer to reduce the phenomenon of it being missed.
4. Overcharge Napalm: I hope the bug where the actual damage is lower than the displayed damage will be fixed.
4. Grappler Improvement Requests
1. Shoulder Tackle: Shoulder Tackle is too slow and has severe back stiffness, so I hope for an increase in base speed and a reduction in back stiffness.
2. Joint Smash: The phenomenon of floating into the air during the 2nd hit judgment is ambiguous, so I hope for the addition or improvement of skills that can be linked without damage loss.
3. Air Steiner: Since there are no skills that can be linked after using Air Steiner, I hope for skill link improvements.
4. Giant Swing: Cube Grab has invincibility frames, but Giant Swing is inconvenient because it only has invincibility frames at the final hit.
5. Overall Review and Future Plans
Overall satisfaction with this new character is high, and I hope the mentioned improvements will be reflected.
Please look forward to future Vanguard and Grappler training videos as well.