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MapleStory Challenger's World "Ren" Boss Difficulty and Review In the MapleStory Challengers server, I'm reviewing and rating the difficulty of various Gumisol bosses that I soloed with my 'Ren' character. I'll explain the characteristics of the Ren character and precautions for boss strategies, providing helpful information for both newbies and high-spec players.
1. Intro
00:00 - 00:09
- Ren character achieved 5,000 full magic attack power - Gumisol boss solo review planned
2. Advertisement
00:10 - 00:58
- RocketItem Thanks ad - Fast and secure game item trading platform - Fast transactions with patented Rocket System - 1,000 won upon registration and various benefits provided
3. Boss Difficulty Rating Criteria
00:59 - 01:39
- Based on newbie, free-to-play, and low-spending 'Ren' - Based on a minimum of 20 minutes required - Pattern explanations may be lacking, so refer to other videos if you don't know them - Cygnus ~ Normal Suu, Damien are easy - After level 260 6th job advancement, Easy Lucid and Normal Guardian Angel Slime can be cleared with pure damage
4. Hard Suu Difficulty and Strategy
01:40 - 02:39
- 2 out of 10 points - Manageable difficulty, no instant-death patterns except for the Annihilation Mode - Easy to avoid Annihilation Mode - 'Ren' is advantageous for survival with lifesteal, high resistance, and teleport - Can be cleared with enough practice after learning the patterns
5. Hard Damien Difficulty and Strategy
02:40 - 03:43
- 3 out of 10 points - Easier to survive than Suu, but difficult to time damage windows - Understanding Damien's location-shifting gimmick is important - Brand death pattern can be countered with a 75-second cooldown invincibility skill
6. Normal Jin Hilla Difficulty and Strategy
03:44 - 04:58
- 7 out of 10 points - The gimmick itself is difficult, chaotic, and hard to understand - Normal is not impossible due to low damage - 'Ren' has good resistance, so stiffness is quickly resolved and flexible responses are possible - Good burst damage compression reduces burst damage risk
7. Chaos Dusk Difficulty and Strategy
04:59 - 05:28
- 4 out of 10 points - Patterns are easy, but a tanky pig - 'Ren' is not a good match, but not a problem in Gumisol - Burst when eyes open, use jump or invincibility during fear pattern
8. Normal Dunkel Difficulty and Strategy
05:29 - 06:38
- 8 out of 10 points - Patterns have been eased, but still difficult, especially from half HP onwards - Easy to die unexpectedly due to minion summons - Predictable due to few pattern types - Can teleport through sword energy for survival - Hard Will difficulty is 10 points, page 1 is manageable, but pages 2 and 3 are difficult
9. Chaos Guardian Angel Slime Difficulty and Strategy
06:39 - 07:24
- 6 out of 10 points - Tanky pig, tiring boss if you hit it for a long time - Unexpected deaths can occur due to summoned monsters - Be careful of laser hits while charmed or stunned - 'Ren' has high resistance, so status ailments are quickly resolved - Hard Lucid difficulty is 1 point, a punching bag but requires high stats
10. Hard Jin Hilla Difficulty and Strategy
07:25 - 08:50
- 11 out of 10 points - The most difficult boss for newbies - Patterns are the same as Normal, but the damage taken is greater - You must stick close to avoid patterns - Black Mage difficulty is 9 points, very comfortable when playing as 'Ren' - Easy to lie down with main skill that has no delay - Easy to maintain HP and lifesteal on page 4
11. Conclusion
08:51 - 09:13
- 'Ren' is the best for bosses except for weak damage - Good for newbies, can easily defeat bosses - Not good as a main character with 90,000+ stats due to low stats
12. Outro
09:14 - 09:24
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